/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #include #include #include #include using namespace Aws::Utils; namespace Aws { namespace GameLift { namespace Model { namespace PlayerSessionStatusMapper { static const int RESERVED_HASH = HashingUtils::HashString("RESERVED"); static const int ACTIVE_HASH = HashingUtils::HashString("ACTIVE"); static const int COMPLETED_HASH = HashingUtils::HashString("COMPLETED"); static const int TIMEDOUT_HASH = HashingUtils::HashString("TIMEDOUT"); PlayerSessionStatus GetPlayerSessionStatusForName(const Aws::String& name) { int hashCode = HashingUtils::HashString(name.c_str()); if (hashCode == RESERVED_HASH) { return PlayerSessionStatus::RESERVED; } else if (hashCode == ACTIVE_HASH) { return PlayerSessionStatus::ACTIVE; } else if (hashCode == COMPLETED_HASH) { return PlayerSessionStatus::COMPLETED; } else if (hashCode == TIMEDOUT_HASH) { return PlayerSessionStatus::TIMEDOUT; } EnumParseOverflowContainer* overflowContainer = Aws::GetEnumOverflowContainer(); if(overflowContainer) { overflowContainer->StoreOverflow(hashCode, name); return static_cast(hashCode); } return PlayerSessionStatus::NOT_SET; } Aws::String GetNameForPlayerSessionStatus(PlayerSessionStatus enumValue) { switch(enumValue) { case PlayerSessionStatus::RESERVED: return "RESERVED"; case PlayerSessionStatus::ACTIVE: return "ACTIVE"; case PlayerSessionStatus::COMPLETED: return "COMPLETED"; case PlayerSessionStatus::TIMEDOUT: return "TIMEDOUT"; default: EnumParseOverflowContainer* overflowContainer = Aws::GetEnumOverflowContainer(); if(overflowContainer) { return overflowContainer->RetrieveOverflow(static_cast(enumValue)); } return {}; } } } // namespace PlayerSessionStatusMapper } // namespace Model } // namespace GameLift } // namespace Aws