/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #include #include #include using namespace Aws::GameLift::Model; using namespace Aws::Utils::Json; using namespace Aws::Utils; ResumeGameServerGroupRequest::ResumeGameServerGroupRequest() : m_gameServerGroupNameHasBeenSet(false), m_resumeActionsHasBeenSet(false) { } Aws::String ResumeGameServerGroupRequest::SerializePayload() const { JsonValue payload; if(m_gameServerGroupNameHasBeenSet) { payload.WithString("GameServerGroupName", m_gameServerGroupName); } if(m_resumeActionsHasBeenSet) { Aws::Utils::Array resumeActionsJsonList(m_resumeActions.size()); for(unsigned resumeActionsIndex = 0; resumeActionsIndex < resumeActionsJsonList.GetLength(); ++resumeActionsIndex) { resumeActionsJsonList[resumeActionsIndex].AsString(GameServerGroupActionMapper::GetNameForGameServerGroupAction(m_resumeActions[resumeActionsIndex])); } payload.WithArray("ResumeActions", std::move(resumeActionsJsonList)); } return payload.View().WriteReadable(); } Aws::Http::HeaderValueCollection ResumeGameServerGroupRequest::GetRequestSpecificHeaders() const { Aws::Http::HeaderValueCollection headers; headers.insert(Aws::Http::HeaderValuePair("X-Amz-Target", "GameLift.ResumeGameServerGroup")); return headers; }