/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #include #include #include #include using namespace Aws::GameLift::Model; using namespace Aws::Utils::Json; using namespace Aws::Utils; UpdateScriptRequest::UpdateScriptRequest() : m_scriptIdHasBeenSet(false), m_nameHasBeenSet(false), m_versionHasBeenSet(false), m_storageLocationHasBeenSet(false), m_zipFileHasBeenSet(false) { } Aws::String UpdateScriptRequest::SerializePayload() const { JsonValue payload; if(m_scriptIdHasBeenSet) { payload.WithString("ScriptId", m_scriptId); } if(m_nameHasBeenSet) { payload.WithString("Name", m_name); } if(m_versionHasBeenSet) { payload.WithString("Version", m_version); } if(m_storageLocationHasBeenSet) { payload.WithObject("StorageLocation", m_storageLocation.Jsonize()); } if(m_zipFileHasBeenSet) { payload.WithString("ZipFile", HashingUtils::Base64Encode(m_zipFile)); } return payload.View().WriteReadable(); } Aws::Http::HeaderValueCollection UpdateScriptRequest::GetRequestSpecificHeaders() const { Aws::Http::HeaderValueCollection headers; headers.insert(Aws::Http::HeaderValuePair("X-Amz-Target", "GameLift.UpdateScript")); return headers; }