/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #include #include #include using namespace Aws::Utils::Json; using namespace Aws::Utils; namespace Aws { namespace GameLift { namespace Model { VpcPeeringAuthorization::VpcPeeringAuthorization() : m_gameLiftAwsAccountIdHasBeenSet(false), m_peerVpcAwsAccountIdHasBeenSet(false), m_peerVpcIdHasBeenSet(false), m_creationTimeHasBeenSet(false), m_expirationTimeHasBeenSet(false) { } VpcPeeringAuthorization::VpcPeeringAuthorization(JsonView jsonValue) : m_gameLiftAwsAccountIdHasBeenSet(false), m_peerVpcAwsAccountIdHasBeenSet(false), m_peerVpcIdHasBeenSet(false), m_creationTimeHasBeenSet(false), m_expirationTimeHasBeenSet(false) { *this = jsonValue; } VpcPeeringAuthorization& VpcPeeringAuthorization::operator =(JsonView jsonValue) { if(jsonValue.ValueExists("GameLiftAwsAccountId")) { m_gameLiftAwsAccountId = jsonValue.GetString("GameLiftAwsAccountId"); m_gameLiftAwsAccountIdHasBeenSet = true; } if(jsonValue.ValueExists("PeerVpcAwsAccountId")) { m_peerVpcAwsAccountId = jsonValue.GetString("PeerVpcAwsAccountId"); m_peerVpcAwsAccountIdHasBeenSet = true; } if(jsonValue.ValueExists("PeerVpcId")) { m_peerVpcId = jsonValue.GetString("PeerVpcId"); m_peerVpcIdHasBeenSet = true; } if(jsonValue.ValueExists("CreationTime")) { m_creationTime = jsonValue.GetDouble("CreationTime"); m_creationTimeHasBeenSet = true; } if(jsonValue.ValueExists("ExpirationTime")) { m_expirationTime = jsonValue.GetDouble("ExpirationTime"); m_expirationTimeHasBeenSet = true; } return *this; } JsonValue VpcPeeringAuthorization::Jsonize() const { JsonValue payload; if(m_gameLiftAwsAccountIdHasBeenSet) { payload.WithString("GameLiftAwsAccountId", m_gameLiftAwsAccountId); } if(m_peerVpcAwsAccountIdHasBeenSet) { payload.WithString("PeerVpcAwsAccountId", m_peerVpcAwsAccountId); } if(m_peerVpcIdHasBeenSet) { payload.WithString("PeerVpcId", m_peerVpcId); } if(m_creationTimeHasBeenSet) { payload.WithDouble("CreationTime", m_creationTime.SecondsWithMSPrecision()); } if(m_expirationTimeHasBeenSet) { payload.WithDouble("ExpirationTime", m_expirationTime.SecondsWithMSPrecision()); } return payload; } } // namespace Model } // namespace GameLift } // namespace Aws