/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include The configuration section.See Also:
AWS
* API Reference
The content of a configuration section.
*/ inline Aws::Utils::DocumentView GetAttributes() const{ return m_attributes; } /** *The content of a configuration section.
*/ inline bool AttributesHasBeenSet() const { return m_attributesHasBeenSet; } /** *The content of a configuration section.
*/ inline void SetAttributes(const Aws::Utils::Document& value) { m_attributesHasBeenSet = true; m_attributes = value; } /** *The content of a configuration section.
*/ inline void SetAttributes(Aws::Utils::Document&& value) { m_attributesHasBeenSet = true; m_attributes = std::move(value); } /** *The content of a configuration section.
*/ inline Section& WithAttributes(const Aws::Utils::Document& value) { SetAttributes(value); return *this;} /** *The content of a configuration section.
*/ inline Section& WithAttributes(Aws::Utils::Document&& value) { SetAttributes(std::move(value)); return *this;} /** *The name of the section.
*/ inline const Aws::String& GetName() const{ return m_name; } /** *The name of the section.
*/ inline bool NameHasBeenSet() const { return m_nameHasBeenSet; } /** *The name of the section.
*/ inline void SetName(const Aws::String& value) { m_nameHasBeenSet = true; m_name = value; } /** *The name of the section.
*/ inline void SetName(Aws::String&& value) { m_nameHasBeenSet = true; m_name = std::move(value); } /** *The name of the section.
*/ inline void SetName(const char* value) { m_nameHasBeenSet = true; m_name.assign(value); } /** *The name of the section.
*/ inline Section& WithName(const Aws::String& value) { SetName(value); return *this;} /** *The name of the section.
*/ inline Section& WithName(Aws::String&& value) { SetName(std::move(value)); return *this;} /** *The name of the section.
*/ inline Section& WithName(const char* value) { SetName(value); return *this;} /** *The size, in bytes, of the section contents.
*/ inline int GetSize() const{ return m_size; } /** *The size, in bytes, of the section contents.
*/ inline bool SizeHasBeenSet() const { return m_sizeHasBeenSet; } /** *The size, in bytes, of the section contents.
*/ inline void SetSize(int value) { m_sizeHasBeenSet = true; m_size = value; } /** *The size, in bytes, of the section contents.
*/ inline Section& WithSize(int value) { SetSize(value); return *this;} private: Aws::Utils::Document m_attributes; bool m_attributesHasBeenSet = false; Aws::String m_name; bool m_nameHasBeenSet = false; int m_size; bool m_sizeHasBeenSet = false; }; } // namespace Model } // namespace GameSparks } // namespace Aws