/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #include #include #include using namespace Aws::Utils::Json; using namespace Aws::Utils; namespace Aws { namespace GameSparks { namespace Model { GameDetails::GameDetails() : m_arnHasBeenSet(false), m_createdHasBeenSet(false), m_descriptionHasBeenSet(false), m_enableTerminationProtection(false), m_enableTerminationProtectionHasBeenSet(false), m_lastUpdatedHasBeenSet(false), m_nameHasBeenSet(false), m_state(GameState::NOT_SET), m_stateHasBeenSet(false), m_tagsHasBeenSet(false) { } GameDetails::GameDetails(JsonView jsonValue) : m_arnHasBeenSet(false), m_createdHasBeenSet(false), m_descriptionHasBeenSet(false), m_enableTerminationProtection(false), m_enableTerminationProtectionHasBeenSet(false), m_lastUpdatedHasBeenSet(false), m_nameHasBeenSet(false), m_state(GameState::NOT_SET), m_stateHasBeenSet(false), m_tagsHasBeenSet(false) { *this = jsonValue; } GameDetails& GameDetails::operator =(JsonView jsonValue) { if(jsonValue.ValueExists("Arn")) { m_arn = jsonValue.GetString("Arn"); m_arnHasBeenSet = true; } if(jsonValue.ValueExists("Created")) { m_created = jsonValue.GetString("Created"); m_createdHasBeenSet = true; } if(jsonValue.ValueExists("Description")) { m_description = jsonValue.GetString("Description"); m_descriptionHasBeenSet = true; } if(jsonValue.ValueExists("EnableTerminationProtection")) { m_enableTerminationProtection = jsonValue.GetBool("EnableTerminationProtection"); m_enableTerminationProtectionHasBeenSet = true; } if(jsonValue.ValueExists("LastUpdated")) { m_lastUpdated = jsonValue.GetString("LastUpdated"); m_lastUpdatedHasBeenSet = true; } if(jsonValue.ValueExists("Name")) { m_name = jsonValue.GetString("Name"); m_nameHasBeenSet = true; } if(jsonValue.ValueExists("State")) { m_state = GameStateMapper::GetGameStateForName(jsonValue.GetString("State")); m_stateHasBeenSet = true; } if(jsonValue.ValueExists("Tags")) { Aws::Map tagsJsonMap = jsonValue.GetObject("Tags").GetAllObjects(); for(auto& tagsItem : tagsJsonMap) { m_tags[tagsItem.first] = tagsItem.second.AsString(); } m_tagsHasBeenSet = true; } return *this; } JsonValue GameDetails::Jsonize() const { JsonValue payload; if(m_arnHasBeenSet) { payload.WithString("Arn", m_arn); } if(m_createdHasBeenSet) { payload.WithString("Created", m_created.ToGmtString(Aws::Utils::DateFormat::ISO_8601)); } if(m_descriptionHasBeenSet) { payload.WithString("Description", m_description); } if(m_enableTerminationProtectionHasBeenSet) { payload.WithBool("EnableTerminationProtection", m_enableTerminationProtection); } if(m_lastUpdatedHasBeenSet) { payload.WithString("LastUpdated", m_lastUpdated.ToGmtString(Aws::Utils::DateFormat::ISO_8601)); } if(m_nameHasBeenSet) { payload.WithString("Name", m_name); } if(m_stateHasBeenSet) { payload.WithString("State", GameStateMapper::GetNameForGameState(m_state)); } if(m_tagsHasBeenSet) { JsonValue tagsJsonMap; for(auto& tagsItem : m_tags) { tagsJsonMap.WithString(tagsItem.first, tagsItem.second); } payload.WithObject("Tags", std::move(tagsJsonMap)); } return payload; } } // namespace Model } // namespace GameSparks } // namespace Aws