add_project(aws-cpp-sdk-glue "C++ SDK for the AWS glue service" aws-cpp-sdk-core) file(GLOB AWS_GLUE_HEADERS "include/aws/glue/*.h" ) file(GLOB AWS_GLUE_MODEL_HEADERS "include/aws/glue/model/*.h" ) file(GLOB AWS_GLUE_SOURCE "source/*.cpp" ) file(GLOB AWS_GLUE_MODEL_SOURCE "source/model/*.cpp" ) file(GLOB GLUE_UNIFIED_HEADERS ${AWS_GLUE_HEADERS} ${AWS_GLUE_MODEL_HEADERS} ) file(GLOB GLUE_UNITY_SRC ${AWS_GLUE_SOURCE} ${AWS_GLUE_MODEL_SOURCE} ) if(ENABLE_UNITY_BUILD) enable_unity_build("GLUE" GLUE_UNITY_SRC) endif() file(GLOB GLUE_SRC ${GLUE_UNIFIED_HEADERS} ${GLUE_UNITY_SRC} ) if(WIN32) #if we are compiling for visual studio, create a sane directory tree. if(MSVC) source_group("Header Files\\aws\\glue" FILES ${AWS_GLUE_HEADERS}) source_group("Header Files\\aws\\glue\\model" FILES ${AWS_GLUE_MODEL_HEADERS}) source_group("Source Files" FILES ${AWS_GLUE_SOURCE}) source_group("Source Files\\model" FILES ${AWS_GLUE_MODEL_SOURCE}) endif(MSVC) endif() set(GLUE_INCLUDES "${CMAKE_CURRENT_SOURCE_DIR}/include/" ) add_library(${PROJECT_NAME} ${GLUE_SRC}) add_library(AWS::${PROJECT_NAME} ALIAS ${PROJECT_NAME}) set_compiler_flags(${PROJECT_NAME}) set_compiler_warnings(${PROJECT_NAME}) if(USE_WINDOWS_DLL_SEMANTICS AND BUILD_SHARED_LIBS) target_compile_definitions(${PROJECT_NAME} PRIVATE "AWS_GLUE_EXPORTS") endif() target_include_directories(${PROJECT_NAME} PUBLIC $ $) target_link_libraries(${PROJECT_NAME} PRIVATE ${PLATFORM_DEP_LIBS} ${PROJECT_LIBS}) setup_install() install (FILES ${AWS_GLUE_HEADERS} DESTINATION ${INCLUDE_DIRECTORY}/aws/glue) install (FILES ${AWS_GLUE_MODEL_HEADERS} DESTINATION ${INCLUDE_DIRECTORY}/aws/glue/model) do_packaging()