/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include A structure that contains the values and structure used to update a
* partition.See Also:
AWS
* API Reference
A list of values defining the partitions.
*/ inline const Aws::VectorA list of values defining the partitions.
*/ inline bool PartitionValueListHasBeenSet() const { return m_partitionValueListHasBeenSet; } /** *A list of values defining the partitions.
*/ inline void SetPartitionValueList(const Aws::VectorA list of values defining the partitions.
*/ inline void SetPartitionValueList(Aws::VectorA list of values defining the partitions.
*/ inline BatchUpdatePartitionRequestEntry& WithPartitionValueList(const Aws::VectorA list of values defining the partitions.
*/ inline BatchUpdatePartitionRequestEntry& WithPartitionValueList(Aws::VectorA list of values defining the partitions.
*/ inline BatchUpdatePartitionRequestEntry& AddPartitionValueList(const Aws::String& value) { m_partitionValueListHasBeenSet = true; m_partitionValueList.push_back(value); return *this; } /** *A list of values defining the partitions.
*/ inline BatchUpdatePartitionRequestEntry& AddPartitionValueList(Aws::String&& value) { m_partitionValueListHasBeenSet = true; m_partitionValueList.push_back(std::move(value)); return *this; } /** *A list of values defining the partitions.
*/ inline BatchUpdatePartitionRequestEntry& AddPartitionValueList(const char* value) { m_partitionValueListHasBeenSet = true; m_partitionValueList.push_back(value); return *this; } /** *The structure used to update a partition.
*/ inline const PartitionInput& GetPartitionInput() const{ return m_partitionInput; } /** *The structure used to update a partition.
*/ inline bool PartitionInputHasBeenSet() const { return m_partitionInputHasBeenSet; } /** *The structure used to update a partition.
*/ inline void SetPartitionInput(const PartitionInput& value) { m_partitionInputHasBeenSet = true; m_partitionInput = value; } /** *The structure used to update a partition.
*/ inline void SetPartitionInput(PartitionInput&& value) { m_partitionInputHasBeenSet = true; m_partitionInput = std::move(value); } /** *The structure used to update a partition.
*/ inline BatchUpdatePartitionRequestEntry& WithPartitionInput(const PartitionInput& value) { SetPartitionInput(value); return *this;} /** *The structure used to update a partition.
*/ inline BatchUpdatePartitionRequestEntry& WithPartitionInput(PartitionInput&& value) { SetPartitionInput(std::move(value)); return *this;} private: Aws::Vector