/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include #include #include namespace Aws { namespace Utils { namespace Json { class JsonValue; class JsonView; } // namespace Json } // namespace Utils namespace Glue { namespace Model { /** *

The details of a blueprint.

See Also:

AWS * API Reference

*/ class BlueprintDetails { public: AWS_GLUE_API BlueprintDetails(); AWS_GLUE_API BlueprintDetails(Aws::Utils::Json::JsonView jsonValue); AWS_GLUE_API BlueprintDetails& operator=(Aws::Utils::Json::JsonView jsonValue); AWS_GLUE_API Aws::Utils::Json::JsonValue Jsonize() const; /** *

The name of the blueprint.

*/ inline const Aws::String& GetBlueprintName() const{ return m_blueprintName; } /** *

The name of the blueprint.

*/ inline bool BlueprintNameHasBeenSet() const { return m_blueprintNameHasBeenSet; } /** *

The name of the blueprint.

*/ inline void SetBlueprintName(const Aws::String& value) { m_blueprintNameHasBeenSet = true; m_blueprintName = value; } /** *

The name of the blueprint.

*/ inline void SetBlueprintName(Aws::String&& value) { m_blueprintNameHasBeenSet = true; m_blueprintName = std::move(value); } /** *

The name of the blueprint.

*/ inline void SetBlueprintName(const char* value) { m_blueprintNameHasBeenSet = true; m_blueprintName.assign(value); } /** *

The name of the blueprint.

*/ inline BlueprintDetails& WithBlueprintName(const Aws::String& value) { SetBlueprintName(value); return *this;} /** *

The name of the blueprint.

*/ inline BlueprintDetails& WithBlueprintName(Aws::String&& value) { SetBlueprintName(std::move(value)); return *this;} /** *

The name of the blueprint.

*/ inline BlueprintDetails& WithBlueprintName(const char* value) { SetBlueprintName(value); return *this;} /** *

The run ID for this blueprint.

*/ inline const Aws::String& GetRunId() const{ return m_runId; } /** *

The run ID for this blueprint.

*/ inline bool RunIdHasBeenSet() const { return m_runIdHasBeenSet; } /** *

The run ID for this blueprint.

*/ inline void SetRunId(const Aws::String& value) { m_runIdHasBeenSet = true; m_runId = value; } /** *

The run ID for this blueprint.

*/ inline void SetRunId(Aws::String&& value) { m_runIdHasBeenSet = true; m_runId = std::move(value); } /** *

The run ID for this blueprint.

*/ inline void SetRunId(const char* value) { m_runIdHasBeenSet = true; m_runId.assign(value); } /** *

The run ID for this blueprint.

*/ inline BlueprintDetails& WithRunId(const Aws::String& value) { SetRunId(value); return *this;} /** *

The run ID for this blueprint.

*/ inline BlueprintDetails& WithRunId(Aws::String&& value) { SetRunId(std::move(value)); return *this;} /** *

The run ID for this blueprint.

*/ inline BlueprintDetails& WithRunId(const char* value) { SetRunId(value); return *this;} private: Aws::String m_blueprintName; bool m_blueprintNameHasBeenSet = false; Aws::String m_runId; bool m_runIdHasBeenSet = false; }; } // namespace Model } // namespace Glue } // namespace Aws