/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include The input for the GetThingShadow operation.See Also:
AWS
* API Reference
The name of the thing.
*/ inline const Aws::String& GetThingName() const{ return m_thingName; } /** *The name of the thing.
*/ inline bool ThingNameHasBeenSet() const { return m_thingNameHasBeenSet; } /** *The name of the thing.
*/ inline void SetThingName(const Aws::String& value) { m_thingNameHasBeenSet = true; m_thingName = value; } /** *The name of the thing.
*/ inline void SetThingName(Aws::String&& value) { m_thingNameHasBeenSet = true; m_thingName = std::move(value); } /** *The name of the thing.
*/ inline void SetThingName(const char* value) { m_thingNameHasBeenSet = true; m_thingName.assign(value); } /** *The name of the thing.
*/ inline GetThingShadowRequest& WithThingName(const Aws::String& value) { SetThingName(value); return *this;} /** *The name of the thing.
*/ inline GetThingShadowRequest& WithThingName(Aws::String&& value) { SetThingName(std::move(value)); return *this;} /** *The name of the thing.
*/ inline GetThingShadowRequest& WithThingName(const char* value) { SetThingName(value); return *this;} /** *The name of the shadow.
*/ inline const Aws::String& GetShadowName() const{ return m_shadowName; } /** *The name of the shadow.
*/ inline bool ShadowNameHasBeenSet() const { return m_shadowNameHasBeenSet; } /** *The name of the shadow.
*/ inline void SetShadowName(const Aws::String& value) { m_shadowNameHasBeenSet = true; m_shadowName = value; } /** *The name of the shadow.
*/ inline void SetShadowName(Aws::String&& value) { m_shadowNameHasBeenSet = true; m_shadowName = std::move(value); } /** *The name of the shadow.
*/ inline void SetShadowName(const char* value) { m_shadowNameHasBeenSet = true; m_shadowName.assign(value); } /** *The name of the shadow.
*/ inline GetThingShadowRequest& WithShadowName(const Aws::String& value) { SetShadowName(value); return *this;} /** *The name of the shadow.
*/ inline GetThingShadowRequest& WithShadowName(Aws::String&& value) { SetShadowName(std::move(value)); return *this;} /** *The name of the shadow.
*/ inline GetThingShadowRequest& WithShadowName(const char* value) { SetShadowName(value); return *this;} private: Aws::String m_thingName; bool m_thingNameHasBeenSet = false; Aws::String m_shadowName; bool m_shadowNameHasBeenSet = false; }; } // namespace Model } // namespace IoTDataPlane } // namespace Aws