/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include The input for the ListThings operation.See Also:
AWS
* API Reference
To retrieve the next set of results, the nextToken
value from a
* previous response; otherwise null to receive the first set of
* results.
To retrieve the next set of results, the nextToken
value from a
* previous response; otherwise null to receive the first set of
* results.
To retrieve the next set of results, the nextToken
value from a
* previous response; otherwise null to receive the first set of
* results.
To retrieve the next set of results, the nextToken
value from a
* previous response; otherwise null to receive the first set of
* results.
To retrieve the next set of results, the nextToken
value from a
* previous response; otherwise null to receive the first set of
* results.
To retrieve the next set of results, the nextToken
value from a
* previous response; otherwise null to receive the first set of
* results.
To retrieve the next set of results, the nextToken
value from a
* previous response; otherwise null to receive the first set of
* results.
To retrieve the next set of results, the nextToken
value from a
* previous response; otherwise null to receive the first set of
* results.
The maximum number of results to return in this operation.
*/ inline int GetMaxResults() const{ return m_maxResults; } /** *The maximum number of results to return in this operation.
*/ inline bool MaxResultsHasBeenSet() const { return m_maxResultsHasBeenSet; } /** *The maximum number of results to return in this operation.
*/ inline void SetMaxResults(int value) { m_maxResultsHasBeenSet = true; m_maxResults = value; } /** *The maximum number of results to return in this operation.
*/ inline ListThingsRequest& WithMaxResults(int value) { SetMaxResults(value); return *this;} /** *The attribute name used to search for things.
*/ inline const Aws::String& GetAttributeName() const{ return m_attributeName; } /** *The attribute name used to search for things.
*/ inline bool AttributeNameHasBeenSet() const { return m_attributeNameHasBeenSet; } /** *The attribute name used to search for things.
*/ inline void SetAttributeName(const Aws::String& value) { m_attributeNameHasBeenSet = true; m_attributeName = value; } /** *The attribute name used to search for things.
*/ inline void SetAttributeName(Aws::String&& value) { m_attributeNameHasBeenSet = true; m_attributeName = std::move(value); } /** *The attribute name used to search for things.
*/ inline void SetAttributeName(const char* value) { m_attributeNameHasBeenSet = true; m_attributeName.assign(value); } /** *The attribute name used to search for things.
*/ inline ListThingsRequest& WithAttributeName(const Aws::String& value) { SetAttributeName(value); return *this;} /** *The attribute name used to search for things.
*/ inline ListThingsRequest& WithAttributeName(Aws::String&& value) { SetAttributeName(std::move(value)); return *this;} /** *The attribute name used to search for things.
*/ inline ListThingsRequest& WithAttributeName(const char* value) { SetAttributeName(value); return *this;} /** *The attribute value used to search for things.
*/ inline const Aws::String& GetAttributeValue() const{ return m_attributeValue; } /** *The attribute value used to search for things.
*/ inline bool AttributeValueHasBeenSet() const { return m_attributeValueHasBeenSet; } /** *The attribute value used to search for things.
*/ inline void SetAttributeValue(const Aws::String& value) { m_attributeValueHasBeenSet = true; m_attributeValue = value; } /** *The attribute value used to search for things.
*/ inline void SetAttributeValue(Aws::String&& value) { m_attributeValueHasBeenSet = true; m_attributeValue = std::move(value); } /** *The attribute value used to search for things.
*/ inline void SetAttributeValue(const char* value) { m_attributeValueHasBeenSet = true; m_attributeValue.assign(value); } /** *The attribute value used to search for things.
*/ inline ListThingsRequest& WithAttributeValue(const Aws::String& value) { SetAttributeValue(value); return *this;} /** *The attribute value used to search for things.
*/ inline ListThingsRequest& WithAttributeValue(Aws::String&& value) { SetAttributeValue(std::move(value)); return *this;} /** *The attribute value used to search for things.
*/ inline ListThingsRequest& WithAttributeValue(const char* value) { SetAttributeValue(value); return *this;} /** *The name of the thing type used to search for things.
*/ inline const Aws::String& GetThingTypeName() const{ return m_thingTypeName; } /** *The name of the thing type used to search for things.
*/ inline bool ThingTypeNameHasBeenSet() const { return m_thingTypeNameHasBeenSet; } /** *The name of the thing type used to search for things.
*/ inline void SetThingTypeName(const Aws::String& value) { m_thingTypeNameHasBeenSet = true; m_thingTypeName = value; } /** *The name of the thing type used to search for things.
*/ inline void SetThingTypeName(Aws::String&& value) { m_thingTypeNameHasBeenSet = true; m_thingTypeName = std::move(value); } /** *The name of the thing type used to search for things.
*/ inline void SetThingTypeName(const char* value) { m_thingTypeNameHasBeenSet = true; m_thingTypeName.assign(value); } /** *The name of the thing type used to search for things.
*/ inline ListThingsRequest& WithThingTypeName(const Aws::String& value) { SetThingTypeName(value); return *this;} /** *The name of the thing type used to search for things.
*/ inline ListThingsRequest& WithThingTypeName(Aws::String&& value) { SetThingTypeName(std::move(value)); return *this;} /** *The name of the thing type used to search for things.
*/ inline ListThingsRequest& WithThingTypeName(const char* value) { SetThingTypeName(value); return *this;} /** *When true
, the action returns the thing resources with attribute
* values that start with the attributeValue
provided.
When
* false
, or not present, the action returns only the thing resources
* with attribute values that match the entire attributeValue
* provided.
When true
, the action returns the thing resources with attribute
* values that start with the attributeValue
provided.
When
* false
, or not present, the action returns only the thing resources
* with attribute values that match the entire attributeValue
* provided.
When true
, the action returns the thing resources with attribute
* values that start with the attributeValue
provided.
When
* false
, or not present, the action returns only the thing resources
* with attribute values that match the entire attributeValue
* provided.
When true
, the action returns the thing resources with attribute
* values that start with the attributeValue
provided.
When
* false
, or not present, the action returns only the thing resources
* with attribute values that match the entire attributeValue
* provided.