/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include <aws/iot1click-projects/IoT1ClickProjects_EXPORTS.h> #include <aws/iot1click-projects/IoT1ClickProjectsRequest.h> #include <aws/core/utils/memory/stl/AWSString.h> #include <aws/core/utils/memory/stl/AWSMap.h> #include <utility> namespace Aws { namespace IoT1ClickProjects { namespace Model { /** */ class UpdatePlacementRequest : public IoT1ClickProjectsRequest { public: AWS_IOT1CLICKPROJECTS_API UpdatePlacementRequest(); // Service request name is the Operation name which will send this request out, // each operation should has unique request name, so that we can get operation's name from this request. // Note: this is not true for response, multiple operations may have the same response name, // so we can not get operation's name from response. inline virtual const char* GetServiceRequestName() const override { return "UpdatePlacement"; } AWS_IOT1CLICKPROJECTS_API Aws::String SerializePayload() const override; /** * <p>The name of the placement to update.</p> */ inline const Aws::String& GetPlacementName() const{ return m_placementName; } /** * <p>The name of the placement to update.</p> */ inline bool PlacementNameHasBeenSet() const { return m_placementNameHasBeenSet; } /** * <p>The name of the placement to update.</p> */ inline void SetPlacementName(const Aws::String& value) { m_placementNameHasBeenSet = true; m_placementName = value; } /** * <p>The name of the placement to update.</p> */ inline void SetPlacementName(Aws::String&& value) { m_placementNameHasBeenSet = true; m_placementName = std::move(value); } /** * <p>The name of the placement to update.</p> */ inline void SetPlacementName(const char* value) { m_placementNameHasBeenSet = true; m_placementName.assign(value); } /** * <p>The name of the placement to update.</p> */ inline UpdatePlacementRequest& WithPlacementName(const Aws::String& value) { SetPlacementName(value); return *this;} /** * <p>The name of the placement to update.</p> */ inline UpdatePlacementRequest& WithPlacementName(Aws::String&& value) { SetPlacementName(std::move(value)); return *this;} /** * <p>The name of the placement to update.</p> */ inline UpdatePlacementRequest& WithPlacementName(const char* value) { SetPlacementName(value); return *this;} /** * <p>The name of the project containing the placement to be updated.</p> */ inline const Aws::String& GetProjectName() const{ return m_projectName; } /** * <p>The name of the project containing the placement to be updated.</p> */ inline bool ProjectNameHasBeenSet() const { return m_projectNameHasBeenSet; } /** * <p>The name of the project containing the placement to be updated.</p> */ inline void SetProjectName(const Aws::String& value) { m_projectNameHasBeenSet = true; m_projectName = value; } /** * <p>The name of the project containing the placement to be updated.</p> */ inline void SetProjectName(Aws::String&& value) { m_projectNameHasBeenSet = true; m_projectName = std::move(value); } /** * <p>The name of the project containing the placement to be updated.</p> */ inline void SetProjectName(const char* value) { m_projectNameHasBeenSet = true; m_projectName.assign(value); } /** * <p>The name of the project containing the placement to be updated.</p> */ inline UpdatePlacementRequest& WithProjectName(const Aws::String& value) { SetProjectName(value); return *this;} /** * <p>The name of the project containing the placement to be updated.</p> */ inline UpdatePlacementRequest& WithProjectName(Aws::String&& value) { SetProjectName(std::move(value)); return *this;} /** * <p>The name of the project containing the placement to be updated.</p> */ inline UpdatePlacementRequest& WithProjectName(const char* value) { SetProjectName(value); return *this;} /** * <p>The user-defined object of attributes used to update the placement. The * maximum number of key/value pairs is 50.</p> */ inline const Aws::Map<Aws::String, Aws::String>& GetAttributes() const{ return m_attributes; } /** * <p>The user-defined object of attributes used to update the placement. The * maximum number of key/value pairs is 50.</p> */ inline bool AttributesHasBeenSet() const { return m_attributesHasBeenSet; } /** * <p>The user-defined object of attributes used to update the placement. The * maximum number of key/value pairs is 50.</p> */ inline void SetAttributes(const Aws::Map<Aws::String, Aws::String>& value) { m_attributesHasBeenSet = true; m_attributes = value; } /** * <p>The user-defined object of attributes used to update the placement. The * maximum number of key/value pairs is 50.</p> */ inline void SetAttributes(Aws::Map<Aws::String, Aws::String>&& value) { m_attributesHasBeenSet = true; m_attributes = std::move(value); } /** * <p>The user-defined object of attributes used to update the placement. The * maximum number of key/value pairs is 50.</p> */ inline UpdatePlacementRequest& WithAttributes(const Aws::Map<Aws::String, Aws::String>& value) { SetAttributes(value); return *this;} /** * <p>The user-defined object of attributes used to update the placement. The * maximum number of key/value pairs is 50.</p> */ inline UpdatePlacementRequest& WithAttributes(Aws::Map<Aws::String, Aws::String>&& value) { SetAttributes(std::move(value)); return *this;} /** * <p>The user-defined object of attributes used to update the placement. The * maximum number of key/value pairs is 50.</p> */ inline UpdatePlacementRequest& AddAttributes(const Aws::String& key, const Aws::String& value) { m_attributesHasBeenSet = true; m_attributes.emplace(key, value); return *this; } /** * <p>The user-defined object of attributes used to update the placement. The * maximum number of key/value pairs is 50.</p> */ inline UpdatePlacementRequest& AddAttributes(Aws::String&& key, const Aws::String& value) { m_attributesHasBeenSet = true; m_attributes.emplace(std::move(key), value); return *this; } /** * <p>The user-defined object of attributes used to update the placement. The * maximum number of key/value pairs is 50.</p> */ inline UpdatePlacementRequest& AddAttributes(const Aws::String& key, Aws::String&& value) { m_attributesHasBeenSet = true; m_attributes.emplace(key, std::move(value)); return *this; } /** * <p>The user-defined object of attributes used to update the placement. The * maximum number of key/value pairs is 50.</p> */ inline UpdatePlacementRequest& AddAttributes(Aws::String&& key, Aws::String&& value) { m_attributesHasBeenSet = true; m_attributes.emplace(std::move(key), std::move(value)); return *this; } /** * <p>The user-defined object of attributes used to update the placement. The * maximum number of key/value pairs is 50.</p> */ inline UpdatePlacementRequest& AddAttributes(const char* key, Aws::String&& value) { m_attributesHasBeenSet = true; m_attributes.emplace(key, std::move(value)); return *this; } /** * <p>The user-defined object of attributes used to update the placement. The * maximum number of key/value pairs is 50.</p> */ inline UpdatePlacementRequest& AddAttributes(Aws::String&& key, const char* value) { m_attributesHasBeenSet = true; m_attributes.emplace(std::move(key), value); return *this; } /** * <p>The user-defined object of attributes used to update the placement. The * maximum number of key/value pairs is 50.</p> */ inline UpdatePlacementRequest& AddAttributes(const char* key, const char* value) { m_attributesHasBeenSet = true; m_attributes.emplace(key, value); return *this; } private: Aws::String m_placementName; bool m_placementNameHasBeenSet = false; Aws::String m_projectName; bool m_projectNameHasBeenSet = false; Aws::Map<Aws::String, Aws::String> m_attributes; bool m_attributesHasBeenSet = false; }; } // namespace Model } // namespace IoT1ClickProjects } // namespace Aws