/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include <aws/iotevents/IoTEvents_EXPORTS.h> #include <aws/core/utils/memory/stl/AWSString.h> #include <aws/iotevents/model/OnInputLifecycle.h> #include <aws/iotevents/model/OnEnterLifecycle.h> #include <aws/iotevents/model/OnExitLifecycle.h> #include <utility> namespace Aws { namespace Utils { namespace Json { class JsonValue; class JsonView; } // namespace Json } // namespace Utils namespace IoTEvents { namespace Model { /** * <p>Information that defines a state of a detector.</p><p><h3>See Also:</h3> <a * href="http://docs.aws.amazon.com/goto/WebAPI/iotevents-2018-07-27/State">AWS API * Reference</a></p> */ class State { public: AWS_IOTEVENTS_API State(); AWS_IOTEVENTS_API State(Aws::Utils::Json::JsonView jsonValue); AWS_IOTEVENTS_API State& operator=(Aws::Utils::Json::JsonView jsonValue); AWS_IOTEVENTS_API Aws::Utils::Json::JsonValue Jsonize() const; /** * <p>The name of the state.</p> */ inline const Aws::String& GetStateName() const{ return m_stateName; } /** * <p>The name of the state.</p> */ inline bool StateNameHasBeenSet() const { return m_stateNameHasBeenSet; } /** * <p>The name of the state.</p> */ inline void SetStateName(const Aws::String& value) { m_stateNameHasBeenSet = true; m_stateName = value; } /** * <p>The name of the state.</p> */ inline void SetStateName(Aws::String&& value) { m_stateNameHasBeenSet = true; m_stateName = std::move(value); } /** * <p>The name of the state.</p> */ inline void SetStateName(const char* value) { m_stateNameHasBeenSet = true; m_stateName.assign(value); } /** * <p>The name of the state.</p> */ inline State& WithStateName(const Aws::String& value) { SetStateName(value); return *this;} /** * <p>The name of the state.</p> */ inline State& WithStateName(Aws::String&& value) { SetStateName(std::move(value)); return *this;} /** * <p>The name of the state.</p> */ inline State& WithStateName(const char* value) { SetStateName(value); return *this;} /** * <p>When an input is received and the <code>condition</code> is TRUE, perform the * specified <code>actions</code>.</p> */ inline const OnInputLifecycle& GetOnInput() const{ return m_onInput; } /** * <p>When an input is received and the <code>condition</code> is TRUE, perform the * specified <code>actions</code>.</p> */ inline bool OnInputHasBeenSet() const { return m_onInputHasBeenSet; } /** * <p>When an input is received and the <code>condition</code> is TRUE, perform the * specified <code>actions</code>.</p> */ inline void SetOnInput(const OnInputLifecycle& value) { m_onInputHasBeenSet = true; m_onInput = value; } /** * <p>When an input is received and the <code>condition</code> is TRUE, perform the * specified <code>actions</code>.</p> */ inline void SetOnInput(OnInputLifecycle&& value) { m_onInputHasBeenSet = true; m_onInput = std::move(value); } /** * <p>When an input is received and the <code>condition</code> is TRUE, perform the * specified <code>actions</code>.</p> */ inline State& WithOnInput(const OnInputLifecycle& value) { SetOnInput(value); return *this;} /** * <p>When an input is received and the <code>condition</code> is TRUE, perform the * specified <code>actions</code>.</p> */ inline State& WithOnInput(OnInputLifecycle&& value) { SetOnInput(std::move(value)); return *this;} /** * <p>When entering this state, perform these <code>actions</code> if the * <code>condition</code> is TRUE.</p> */ inline const OnEnterLifecycle& GetOnEnter() const{ return m_onEnter; } /** * <p>When entering this state, perform these <code>actions</code> if the * <code>condition</code> is TRUE.</p> */ inline bool OnEnterHasBeenSet() const { return m_onEnterHasBeenSet; } /** * <p>When entering this state, perform these <code>actions</code> if the * <code>condition</code> is TRUE.</p> */ inline void SetOnEnter(const OnEnterLifecycle& value) { m_onEnterHasBeenSet = true; m_onEnter = value; } /** * <p>When entering this state, perform these <code>actions</code> if the * <code>condition</code> is TRUE.</p> */ inline void SetOnEnter(OnEnterLifecycle&& value) { m_onEnterHasBeenSet = true; m_onEnter = std::move(value); } /** * <p>When entering this state, perform these <code>actions</code> if the * <code>condition</code> is TRUE.</p> */ inline State& WithOnEnter(const OnEnterLifecycle& value) { SetOnEnter(value); return *this;} /** * <p>When entering this state, perform these <code>actions</code> if the * <code>condition</code> is TRUE.</p> */ inline State& WithOnEnter(OnEnterLifecycle&& value) { SetOnEnter(std::move(value)); return *this;} /** * <p>When exiting this state, perform these <code>actions</code> if the specified * <code>condition</code> is <code>TRUE</code>.</p> */ inline const OnExitLifecycle& GetOnExit() const{ return m_onExit; } /** * <p>When exiting this state, perform these <code>actions</code> if the specified * <code>condition</code> is <code>TRUE</code>.</p> */ inline bool OnExitHasBeenSet() const { return m_onExitHasBeenSet; } /** * <p>When exiting this state, perform these <code>actions</code> if the specified * <code>condition</code> is <code>TRUE</code>.</p> */ inline void SetOnExit(const OnExitLifecycle& value) { m_onExitHasBeenSet = true; m_onExit = value; } /** * <p>When exiting this state, perform these <code>actions</code> if the specified * <code>condition</code> is <code>TRUE</code>.</p> */ inline void SetOnExit(OnExitLifecycle&& value) { m_onExitHasBeenSet = true; m_onExit = std::move(value); } /** * <p>When exiting this state, perform these <code>actions</code> if the specified * <code>condition</code> is <code>TRUE</code>.</p> */ inline State& WithOnExit(const OnExitLifecycle& value) { SetOnExit(value); return *this;} /** * <p>When exiting this state, perform these <code>actions</code> if the specified * <code>condition</code> is <code>TRUE</code>.</p> */ inline State& WithOnExit(OnExitLifecycle&& value) { SetOnExit(std::move(value)); return *this;} private: Aws::String m_stateName; bool m_stateNameHasBeenSet = false; OnInputLifecycle m_onInput; bool m_onInputHasBeenSet = false; OnEnterLifecycle m_onEnter; bool m_onEnterHasBeenSet = false; OnExitLifecycle m_onExit; bool m_onExitHasBeenSet = false; }; } // namespace Model } // namespace IoTEvents } // namespace Aws