/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include #include #include #include #include namespace Aws { namespace Utils { namespace Json { class JsonValue; class JsonView; } // namespace Json } // namespace Utils namespace IoTSiteWise { namespace Model { /** *

Contains an asset model property definition. This property definition is * applied to all assets created from the asset model.

See Also:

* AWS * API Reference

*/ class AssetModelPropertyDefinition { public: AWS_IOTSITEWISE_API AssetModelPropertyDefinition(); AWS_IOTSITEWISE_API AssetModelPropertyDefinition(Aws::Utils::Json::JsonView jsonValue); AWS_IOTSITEWISE_API AssetModelPropertyDefinition& operator=(Aws::Utils::Json::JsonView jsonValue); AWS_IOTSITEWISE_API Aws::Utils::Json::JsonValue Jsonize() const; /** *

The name of the property definition.

*/ inline const Aws::String& GetName() const{ return m_name; } /** *

The name of the property definition.

*/ inline bool NameHasBeenSet() const { return m_nameHasBeenSet; } /** *

The name of the property definition.

*/ inline void SetName(const Aws::String& value) { m_nameHasBeenSet = true; m_name = value; } /** *

The name of the property definition.

*/ inline void SetName(Aws::String&& value) { m_nameHasBeenSet = true; m_name = std::move(value); } /** *

The name of the property definition.

*/ inline void SetName(const char* value) { m_nameHasBeenSet = true; m_name.assign(value); } /** *

The name of the property definition.

*/ inline AssetModelPropertyDefinition& WithName(const Aws::String& value) { SetName(value); return *this;} /** *

The name of the property definition.

*/ inline AssetModelPropertyDefinition& WithName(Aws::String&& value) { SetName(std::move(value)); return *this;} /** *

The name of the property definition.

*/ inline AssetModelPropertyDefinition& WithName(const char* value) { SetName(value); return *this;} /** *

The data type of the property definition.

If you specify * STRUCT, you must also specify dataTypeSpec to identify * the type of the structure for this property.

*/ inline const PropertyDataType& GetDataType() const{ return m_dataType; } /** *

The data type of the property definition.

If you specify * STRUCT, you must also specify dataTypeSpec to identify * the type of the structure for this property.

*/ inline bool DataTypeHasBeenSet() const { return m_dataTypeHasBeenSet; } /** *

The data type of the property definition.

If you specify * STRUCT, you must also specify dataTypeSpec to identify * the type of the structure for this property.

*/ inline void SetDataType(const PropertyDataType& value) { m_dataTypeHasBeenSet = true; m_dataType = value; } /** *

The data type of the property definition.

If you specify * STRUCT, you must also specify dataTypeSpec to identify * the type of the structure for this property.

*/ inline void SetDataType(PropertyDataType&& value) { m_dataTypeHasBeenSet = true; m_dataType = std::move(value); } /** *

The data type of the property definition.

If you specify * STRUCT, you must also specify dataTypeSpec to identify * the type of the structure for this property.

*/ inline AssetModelPropertyDefinition& WithDataType(const PropertyDataType& value) { SetDataType(value); return *this;} /** *

The data type of the property definition.

If you specify * STRUCT, you must also specify dataTypeSpec to identify * the type of the structure for this property.

*/ inline AssetModelPropertyDefinition& WithDataType(PropertyDataType&& value) { SetDataType(std::move(value)); return *this;} /** *

The data type of the structure for this property. This parameter is required * on properties that have the STRUCT data type.

The options * for this parameter depend on the type of the composite model in which you define * this property. Use AWS/ALARM_STATE for alarm state in alarm * composite models.

*/ inline const Aws::String& GetDataTypeSpec() const{ return m_dataTypeSpec; } /** *

The data type of the structure for this property. This parameter is required * on properties that have the STRUCT data type.

The options * for this parameter depend on the type of the composite model in which you define * this property. Use AWS/ALARM_STATE for alarm state in alarm * composite models.

*/ inline bool DataTypeSpecHasBeenSet() const { return m_dataTypeSpecHasBeenSet; } /** *

The data type of the structure for this property. This parameter is required * on properties that have the STRUCT data type.

The options * for this parameter depend on the type of the composite model in which you define * this property. Use AWS/ALARM_STATE for alarm state in alarm * composite models.

*/ inline void SetDataTypeSpec(const Aws::String& value) { m_dataTypeSpecHasBeenSet = true; m_dataTypeSpec = value; } /** *

The data type of the structure for this property. This parameter is required * on properties that have the STRUCT data type.

The options * for this parameter depend on the type of the composite model in which you define * this property. Use AWS/ALARM_STATE for alarm state in alarm * composite models.

*/ inline void SetDataTypeSpec(Aws::String&& value) { m_dataTypeSpecHasBeenSet = true; m_dataTypeSpec = std::move(value); } /** *

The data type of the structure for this property. This parameter is required * on properties that have the STRUCT data type.

The options * for this parameter depend on the type of the composite model in which you define * this property. Use AWS/ALARM_STATE for alarm state in alarm * composite models.

*/ inline void SetDataTypeSpec(const char* value) { m_dataTypeSpecHasBeenSet = true; m_dataTypeSpec.assign(value); } /** *

The data type of the structure for this property. This parameter is required * on properties that have the STRUCT data type.

The options * for this parameter depend on the type of the composite model in which you define * this property. Use AWS/ALARM_STATE for alarm state in alarm * composite models.

*/ inline AssetModelPropertyDefinition& WithDataTypeSpec(const Aws::String& value) { SetDataTypeSpec(value); return *this;} /** *

The data type of the structure for this property. This parameter is required * on properties that have the STRUCT data type.

The options * for this parameter depend on the type of the composite model in which you define * this property. Use AWS/ALARM_STATE for alarm state in alarm * composite models.

*/ inline AssetModelPropertyDefinition& WithDataTypeSpec(Aws::String&& value) { SetDataTypeSpec(std::move(value)); return *this;} /** *

The data type of the structure for this property. This parameter is required * on properties that have the STRUCT data type.

The options * for this parameter depend on the type of the composite model in which you define * this property. Use AWS/ALARM_STATE for alarm state in alarm * composite models.

*/ inline AssetModelPropertyDefinition& WithDataTypeSpec(const char* value) { SetDataTypeSpec(value); return *this;} /** *

The unit of the property definition, such as Newtons or * RPM.

*/ inline const Aws::String& GetUnit() const{ return m_unit; } /** *

The unit of the property definition, such as Newtons or * RPM.

*/ inline bool UnitHasBeenSet() const { return m_unitHasBeenSet; } /** *

The unit of the property definition, such as Newtons or * RPM.

*/ inline void SetUnit(const Aws::String& value) { m_unitHasBeenSet = true; m_unit = value; } /** *

The unit of the property definition, such as Newtons or * RPM.

*/ inline void SetUnit(Aws::String&& value) { m_unitHasBeenSet = true; m_unit = std::move(value); } /** *

The unit of the property definition, such as Newtons or * RPM.

*/ inline void SetUnit(const char* value) { m_unitHasBeenSet = true; m_unit.assign(value); } /** *

The unit of the property definition, such as Newtons or * RPM.

*/ inline AssetModelPropertyDefinition& WithUnit(const Aws::String& value) { SetUnit(value); return *this;} /** *

The unit of the property definition, such as Newtons or * RPM.

*/ inline AssetModelPropertyDefinition& WithUnit(Aws::String&& value) { SetUnit(std::move(value)); return *this;} /** *

The unit of the property definition, such as Newtons or * RPM.

*/ inline AssetModelPropertyDefinition& WithUnit(const char* value) { SetUnit(value); return *this;} /** *

The property definition type (see PropertyType). You can only * specify one type in a property definition.

*/ inline const PropertyType& GetType() const{ return m_type; } /** *

The property definition type (see PropertyType). You can only * specify one type in a property definition.

*/ inline bool TypeHasBeenSet() const { return m_typeHasBeenSet; } /** *

The property definition type (see PropertyType). You can only * specify one type in a property definition.

*/ inline void SetType(const PropertyType& value) { m_typeHasBeenSet = true; m_type = value; } /** *

The property definition type (see PropertyType). You can only * specify one type in a property definition.

*/ inline void SetType(PropertyType&& value) { m_typeHasBeenSet = true; m_type = std::move(value); } /** *

The property definition type (see PropertyType). You can only * specify one type in a property definition.

*/ inline AssetModelPropertyDefinition& WithType(const PropertyType& value) { SetType(value); return *this;} /** *

The property definition type (see PropertyType). You can only * specify one type in a property definition.

*/ inline AssetModelPropertyDefinition& WithType(PropertyType&& value) { SetType(std::move(value)); return *this;} private: Aws::String m_name; bool m_nameHasBeenSet = false; PropertyDataType m_dataType; bool m_dataTypeHasBeenSet = false; Aws::String m_dataTypeSpec; bool m_dataTypeSpecHasBeenSet = false; Aws::String m_unit; bool m_unitHasBeenSet = false; PropertyType m_type; bool m_typeHasBeenSet = false; }; } // namespace Model } // namespace IoTSiteWise } // namespace Aws