/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include #include #include namespace Aws { namespace Utils { namespace Json { class JsonValue; class JsonView; } // namespace Json } // namespace Utils namespace LexModelsV2 { namespace Model { /** *

Provides settings that enable advanced recognition settings for slot * values.

See Also:

AWS * API Reference

*/ class AdvancedRecognitionSetting { public: AWS_LEXMODELSV2_API AdvancedRecognitionSetting(); AWS_LEXMODELSV2_API AdvancedRecognitionSetting(Aws::Utils::Json::JsonView jsonValue); AWS_LEXMODELSV2_API AdvancedRecognitionSetting& operator=(Aws::Utils::Json::JsonView jsonValue); AWS_LEXMODELSV2_API Aws::Utils::Json::JsonValue Jsonize() const; /** *

Enables using the slot values as a custom vocabulary for recognizing user * utterances.

*/ inline const AudioRecognitionStrategy& GetAudioRecognitionStrategy() const{ return m_audioRecognitionStrategy; } /** *

Enables using the slot values as a custom vocabulary for recognizing user * utterances.

*/ inline bool AudioRecognitionStrategyHasBeenSet() const { return m_audioRecognitionStrategyHasBeenSet; } /** *

Enables using the slot values as a custom vocabulary for recognizing user * utterances.

*/ inline void SetAudioRecognitionStrategy(const AudioRecognitionStrategy& value) { m_audioRecognitionStrategyHasBeenSet = true; m_audioRecognitionStrategy = value; } /** *

Enables using the slot values as a custom vocabulary for recognizing user * utterances.

*/ inline void SetAudioRecognitionStrategy(AudioRecognitionStrategy&& value) { m_audioRecognitionStrategyHasBeenSet = true; m_audioRecognitionStrategy = std::move(value); } /** *

Enables using the slot values as a custom vocabulary for recognizing user * utterances.

*/ inline AdvancedRecognitionSetting& WithAudioRecognitionStrategy(const AudioRecognitionStrategy& value) { SetAudioRecognitionStrategy(value); return *this;} /** *

Enables using the slot values as a custom vocabulary for recognizing user * utterances.

*/ inline AdvancedRecognitionSetting& WithAudioRecognitionStrategy(AudioRecognitionStrategy&& value) { SetAudioRecognitionStrategy(std::move(value)); return *this;} private: AudioRecognitionStrategy m_audioRecognitionStrategy; bool m_audioRecognitionStrategyHasBeenSet = false; }; } // namespace Model } // namespace LexModelsV2 } // namespace Aws