/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include #include #include #include namespace Aws { namespace LexModelsV2 { namespace Model { /** */ class BuildBotLocaleRequest : public LexModelsV2Request { public: AWS_LEXMODELSV2_API BuildBotLocaleRequest(); // Service request name is the Operation name which will send this request out, // each operation should has unique request name, so that we can get operation's name from this request. // Note: this is not true for response, multiple operations may have the same response name, // so we can not get operation's name from response. inline virtual const char* GetServiceRequestName() const override { return "BuildBotLocale"; } AWS_LEXMODELSV2_API Aws::String SerializePayload() const override; /** *

The identifier of the bot to build. The identifier is returned in the * response from the CreateBot * operation.

*/ inline const Aws::String& GetBotId() const{ return m_botId; } /** *

The identifier of the bot to build. The identifier is returned in the * response from the CreateBot * operation.

*/ inline bool BotIdHasBeenSet() const { return m_botIdHasBeenSet; } /** *

The identifier of the bot to build. The identifier is returned in the * response from the CreateBot * operation.

*/ inline void SetBotId(const Aws::String& value) { m_botIdHasBeenSet = true; m_botId = value; } /** *

The identifier of the bot to build. The identifier is returned in the * response from the CreateBot * operation.

*/ inline void SetBotId(Aws::String&& value) { m_botIdHasBeenSet = true; m_botId = std::move(value); } /** *

The identifier of the bot to build. The identifier is returned in the * response from the CreateBot * operation.

*/ inline void SetBotId(const char* value) { m_botIdHasBeenSet = true; m_botId.assign(value); } /** *

The identifier of the bot to build. The identifier is returned in the * response from the CreateBot * operation.

*/ inline BuildBotLocaleRequest& WithBotId(const Aws::String& value) { SetBotId(value); return *this;} /** *

The identifier of the bot to build. The identifier is returned in the * response from the CreateBot * operation.

*/ inline BuildBotLocaleRequest& WithBotId(Aws::String&& value) { SetBotId(std::move(value)); return *this;} /** *

The identifier of the bot to build. The identifier is returned in the * response from the CreateBot * operation.

*/ inline BuildBotLocaleRequest& WithBotId(const char* value) { SetBotId(value); return *this;} /** *

The version of the bot to build. This can only be the draft version of the * bot.

*/ inline const Aws::String& GetBotVersion() const{ return m_botVersion; } /** *

The version of the bot to build. This can only be the draft version of the * bot.

*/ inline bool BotVersionHasBeenSet() const { return m_botVersionHasBeenSet; } /** *

The version of the bot to build. This can only be the draft version of the * bot.

*/ inline void SetBotVersion(const Aws::String& value) { m_botVersionHasBeenSet = true; m_botVersion = value; } /** *

The version of the bot to build. This can only be the draft version of the * bot.

*/ inline void SetBotVersion(Aws::String&& value) { m_botVersionHasBeenSet = true; m_botVersion = std::move(value); } /** *

The version of the bot to build. This can only be the draft version of the * bot.

*/ inline void SetBotVersion(const char* value) { m_botVersionHasBeenSet = true; m_botVersion.assign(value); } /** *

The version of the bot to build. This can only be the draft version of the * bot.

*/ inline BuildBotLocaleRequest& WithBotVersion(const Aws::String& value) { SetBotVersion(value); return *this;} /** *

The version of the bot to build. This can only be the draft version of the * bot.

*/ inline BuildBotLocaleRequest& WithBotVersion(Aws::String&& value) { SetBotVersion(std::move(value)); return *this;} /** *

The version of the bot to build. This can only be the draft version of the * bot.

*/ inline BuildBotLocaleRequest& WithBotVersion(const char* value) { SetBotVersion(value); return *this;} /** *

The identifier of the language and locale that the bot will be used in. The * string must match one of the supported locales. All of the intents, slot types, * and slots used in the bot must have the same locale. For more information, see * Supported * languages.

*/ inline const Aws::String& GetLocaleId() const{ return m_localeId; } /** *

The identifier of the language and locale that the bot will be used in. The * string must match one of the supported locales. All of the intents, slot types, * and slots used in the bot must have the same locale. For more information, see * Supported * languages.

*/ inline bool LocaleIdHasBeenSet() const { return m_localeIdHasBeenSet; } /** *

The identifier of the language and locale that the bot will be used in. The * string must match one of the supported locales. All of the intents, slot types, * and slots used in the bot must have the same locale. For more information, see * Supported * languages.

*/ inline void SetLocaleId(const Aws::String& value) { m_localeIdHasBeenSet = true; m_localeId = value; } /** *

The identifier of the language and locale that the bot will be used in. The * string must match one of the supported locales. All of the intents, slot types, * and slots used in the bot must have the same locale. For more information, see * Supported * languages.

*/ inline void SetLocaleId(Aws::String&& value) { m_localeIdHasBeenSet = true; m_localeId = std::move(value); } /** *

The identifier of the language and locale that the bot will be used in. The * string must match one of the supported locales. All of the intents, slot types, * and slots used in the bot must have the same locale. For more information, see * Supported * languages.

*/ inline void SetLocaleId(const char* value) { m_localeIdHasBeenSet = true; m_localeId.assign(value); } /** *

The identifier of the language and locale that the bot will be used in. The * string must match one of the supported locales. All of the intents, slot types, * and slots used in the bot must have the same locale. For more information, see * Supported * languages.

*/ inline BuildBotLocaleRequest& WithLocaleId(const Aws::String& value) { SetLocaleId(value); return *this;} /** *

The identifier of the language and locale that the bot will be used in. The * string must match one of the supported locales. All of the intents, slot types, * and slots used in the bot must have the same locale. For more information, see * Supported * languages.

*/ inline BuildBotLocaleRequest& WithLocaleId(Aws::String&& value) { SetLocaleId(std::move(value)); return *this;} /** *

The identifier of the language and locale that the bot will be used in. The * string must match one of the supported locales. All of the intents, slot types, * and slots used in the bot must have the same locale. For more information, see * Supported * languages.

*/ inline BuildBotLocaleRequest& WithLocaleId(const char* value) { SetLocaleId(value); return *this;} private: Aws::String m_botId; bool m_botIdHasBeenSet = false; Aws::String m_botVersion; bool m_botVersionHasBeenSet = false; Aws::String m_localeId; bool m_localeIdHasBeenSet = false; }; } // namespace Model } // namespace LexModelsV2 } // namespace Aws