/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include Information about intent-level slot resolution in a test
* result.See Also:
AWS
* API Reference
The name of the intent that was recognized.
*/ inline const Aws::String& GetIntentName() const{ return m_intentName; } /** *The name of the intent that was recognized.
*/ inline bool IntentNameHasBeenSet() const { return m_intentNameHasBeenSet; } /** *The name of the intent that was recognized.
*/ inline void SetIntentName(const Aws::String& value) { m_intentNameHasBeenSet = true; m_intentName = value; } /** *The name of the intent that was recognized.
*/ inline void SetIntentName(Aws::String&& value) { m_intentNameHasBeenSet = true; m_intentName = std::move(value); } /** *The name of the intent that was recognized.
*/ inline void SetIntentName(const char* value) { m_intentNameHasBeenSet = true; m_intentName.assign(value); } /** *The name of the intent that was recognized.
*/ inline IntentLevelSlotResolutionTestResultItem& WithIntentName(const Aws::String& value) { SetIntentName(value); return *this;} /** *The name of the intent that was recognized.
*/ inline IntentLevelSlotResolutionTestResultItem& WithIntentName(Aws::String&& value) { SetIntentName(std::move(value)); return *this;} /** *The name of the intent that was recognized.
*/ inline IntentLevelSlotResolutionTestResultItem& WithIntentName(const char* value) { SetIntentName(value); return *this;} /** *Indicates whether the conversation involves multiple turns or not.
*/ inline bool GetMultiTurnConversation() const{ return m_multiTurnConversation; } /** *Indicates whether the conversation involves multiple turns or not.
*/ inline bool MultiTurnConversationHasBeenSet() const { return m_multiTurnConversationHasBeenSet; } /** *Indicates whether the conversation involves multiple turns or not.
*/ inline void SetMultiTurnConversation(bool value) { m_multiTurnConversationHasBeenSet = true; m_multiTurnConversation = value; } /** *Indicates whether the conversation involves multiple turns or not.
*/ inline IntentLevelSlotResolutionTestResultItem& WithMultiTurnConversation(bool value) { SetMultiTurnConversation(value); return *this;} /** *The results for the slot resolution in the test execution result.
*/ inline const Aws::VectorThe results for the slot resolution in the test execution result.
*/ inline bool SlotResolutionResultsHasBeenSet() const { return m_slotResolutionResultsHasBeenSet; } /** *The results for the slot resolution in the test execution result.
*/ inline void SetSlotResolutionResults(const Aws::VectorThe results for the slot resolution in the test execution result.
*/ inline void SetSlotResolutionResults(Aws::VectorThe results for the slot resolution in the test execution result.
*/ inline IntentLevelSlotResolutionTestResultItem& WithSlotResolutionResults(const Aws::VectorThe results for the slot resolution in the test execution result.
*/ inline IntentLevelSlotResolutionTestResultItem& WithSlotResolutionResults(Aws::VectorThe results for the slot resolution in the test execution result.
*/ inline IntentLevelSlotResolutionTestResultItem& AddSlotResolutionResults(const SlotResolutionTestResultItem& value) { m_slotResolutionResultsHasBeenSet = true; m_slotResolutionResults.push_back(value); return *this; } /** *The results for the slot resolution in the test execution result.
*/ inline IntentLevelSlotResolutionTestResultItem& AddSlotResolutionResults(SlotResolutionTestResultItem&& value) { m_slotResolutionResultsHasBeenSet = true; m_slotResolutionResults.push_back(std::move(value)); return *this; } private: Aws::String m_intentName; bool m_intentNameHasBeenSet = false; bool m_multiTurnConversation; bool m_multiTurnConversationHasBeenSet = false; Aws::Vector