/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include Contains information about the user messages in the turn in the
* input.See Also:
AWS
* API Reference
The utterance input in the user turn.
*/ inline const UtteranceInputSpecification& GetUtteranceInput() const{ return m_utteranceInput; } /** *The utterance input in the user turn.
*/ inline bool UtteranceInputHasBeenSet() const { return m_utteranceInputHasBeenSet; } /** *The utterance input in the user turn.
*/ inline void SetUtteranceInput(const UtteranceInputSpecification& value) { m_utteranceInputHasBeenSet = true; m_utteranceInput = value; } /** *The utterance input in the user turn.
*/ inline void SetUtteranceInput(UtteranceInputSpecification&& value) { m_utteranceInputHasBeenSet = true; m_utteranceInput = std::move(value); } /** *The utterance input in the user turn.
*/ inline UserTurnInputSpecification& WithUtteranceInput(const UtteranceInputSpecification& value) { SetUtteranceInput(value); return *this;} /** *The utterance input in the user turn.
*/ inline UserTurnInputSpecification& WithUtteranceInput(UtteranceInputSpecification&& value) { SetUtteranceInput(std::move(value)); return *this;} /** *Request attributes of the user turn.
*/ inline const Aws::MapRequest attributes of the user turn.
*/ inline bool RequestAttributesHasBeenSet() const { return m_requestAttributesHasBeenSet; } /** *Request attributes of the user turn.
*/ inline void SetRequestAttributes(const Aws::MapRequest attributes of the user turn.
*/ inline void SetRequestAttributes(Aws::MapRequest attributes of the user turn.
*/ inline UserTurnInputSpecification& WithRequestAttributes(const Aws::MapRequest attributes of the user turn.
*/ inline UserTurnInputSpecification& WithRequestAttributes(Aws::MapRequest attributes of the user turn.
*/ inline UserTurnInputSpecification& AddRequestAttributes(const Aws::String& key, const Aws::String& value) { m_requestAttributesHasBeenSet = true; m_requestAttributes.emplace(key, value); return *this; } /** *Request attributes of the user turn.
*/ inline UserTurnInputSpecification& AddRequestAttributes(Aws::String&& key, const Aws::String& value) { m_requestAttributesHasBeenSet = true; m_requestAttributes.emplace(std::move(key), value); return *this; } /** *Request attributes of the user turn.
*/ inline UserTurnInputSpecification& AddRequestAttributes(const Aws::String& key, Aws::String&& value) { m_requestAttributesHasBeenSet = true; m_requestAttributes.emplace(key, std::move(value)); return *this; } /** *Request attributes of the user turn.
*/ inline UserTurnInputSpecification& AddRequestAttributes(Aws::String&& key, Aws::String&& value) { m_requestAttributesHasBeenSet = true; m_requestAttributes.emplace(std::move(key), std::move(value)); return *this; } /** *Request attributes of the user turn.
*/ inline UserTurnInputSpecification& AddRequestAttributes(const char* key, Aws::String&& value) { m_requestAttributesHasBeenSet = true; m_requestAttributes.emplace(key, std::move(value)); return *this; } /** *Request attributes of the user turn.
*/ inline UserTurnInputSpecification& AddRequestAttributes(Aws::String&& key, const char* value) { m_requestAttributesHasBeenSet = true; m_requestAttributes.emplace(std::move(key), value); return *this; } /** *Request attributes of the user turn.
*/ inline UserTurnInputSpecification& AddRequestAttributes(const char* key, const char* value) { m_requestAttributesHasBeenSet = true; m_requestAttributes.emplace(key, value); return *this; } /** *Contains information about the session state in the input.
*/ inline const InputSessionStateSpecification& GetSessionState() const{ return m_sessionState; } /** *Contains information about the session state in the input.
*/ inline bool SessionStateHasBeenSet() const { return m_sessionStateHasBeenSet; } /** *Contains information about the session state in the input.
*/ inline void SetSessionState(const InputSessionStateSpecification& value) { m_sessionStateHasBeenSet = true; m_sessionState = value; } /** *Contains information about the session state in the input.
*/ inline void SetSessionState(InputSessionStateSpecification&& value) { m_sessionStateHasBeenSet = true; m_sessionState = std::move(value); } /** *Contains information about the session state in the input.
*/ inline UserTurnInputSpecification& WithSessionState(const InputSessionStateSpecification& value) { SetSessionState(value); return *this;} /** *Contains information about the session state in the input.
*/ inline UserTurnInputSpecification& WithSessionState(InputSessionStateSpecification&& value) { SetSessionState(std::move(value)); return *this;} private: UtteranceInputSpecification m_utteranceInput; bool m_utteranceInputHasBeenSet = false; Aws::Map