/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include Contains information about a slot output by the test set
* execution.See Also:
AWS
* API Reference
The value output by the slot recognition.
*/ inline const Aws::String& GetValue() const{ return m_value; } /** *The value output by the slot recognition.
*/ inline bool ValueHasBeenSet() const { return m_valueHasBeenSet; } /** *The value output by the slot recognition.
*/ inline void SetValue(const Aws::String& value) { m_valueHasBeenSet = true; m_value = value; } /** *The value output by the slot recognition.
*/ inline void SetValue(Aws::String&& value) { m_valueHasBeenSet = true; m_value = std::move(value); } /** *The value output by the slot recognition.
*/ inline void SetValue(const char* value) { m_valueHasBeenSet = true; m_value.assign(value); } /** *The value output by the slot recognition.
*/ inline UserTurnSlotOutput& WithValue(const Aws::String& value) { SetValue(value); return *this;} /** *The value output by the slot recognition.
*/ inline UserTurnSlotOutput& WithValue(Aws::String&& value) { SetValue(std::move(value)); return *this;} /** *The value output by the slot recognition.
*/ inline UserTurnSlotOutput& WithValue(const char* value) { SetValue(value); return *this;} /** *Values that are output by the slot recognition.
*/ inline const Aws::VectorValues that are output by the slot recognition.
*/ inline bool ValuesHasBeenSet() const { return m_valuesHasBeenSet; } /** *Values that are output by the slot recognition.
*/ inline void SetValues(const Aws::VectorValues that are output by the slot recognition.
*/ inline void SetValues(Aws::VectorValues that are output by the slot recognition.
*/ inline UserTurnSlotOutput& WithValues(const Aws::VectorValues that are output by the slot recognition.
*/ inline UserTurnSlotOutput& WithValues(Aws::VectorValues that are output by the slot recognition.
*/ inline UserTurnSlotOutput& AddValues(const UserTurnSlotOutput& value) { m_valuesHasBeenSet = true; m_values.push_back(value); return *this; } /** *Values that are output by the slot recognition.
*/ inline UserTurnSlotOutput& AddValues(UserTurnSlotOutput&& value) { m_valuesHasBeenSet = true; m_values.push_back(std::move(value)); return *this; } /** *A list of items mapping the name of the subslots to information about those * subslots.
*/ inline const Aws::MapA list of items mapping the name of the subslots to information about those * subslots.
*/ inline bool SubSlotsHasBeenSet() const { return m_subSlotsHasBeenSet; } /** *A list of items mapping the name of the subslots to information about those * subslots.
*/ inline void SetSubSlots(const Aws::MapA list of items mapping the name of the subslots to information about those * subslots.
*/ inline void SetSubSlots(Aws::MapA list of items mapping the name of the subslots to information about those * subslots.
*/ inline UserTurnSlotOutput& WithSubSlots(const Aws::MapA list of items mapping the name of the subslots to information about those * subslots.
*/ inline UserTurnSlotOutput& WithSubSlots(Aws::MapA list of items mapping the name of the subslots to information about those * subslots.
*/ inline UserTurnSlotOutput& AddSubSlots(const Aws::String& key, const UserTurnSlotOutput& value) { m_subSlotsHasBeenSet = true; m_subSlots.emplace(key, value); return *this; } /** *A list of items mapping the name of the subslots to information about those * subslots.
*/ inline UserTurnSlotOutput& AddSubSlots(Aws::String&& key, const UserTurnSlotOutput& value) { m_subSlotsHasBeenSet = true; m_subSlots.emplace(std::move(key), value); return *this; } /** *A list of items mapping the name of the subslots to information about those * subslots.
*/ inline UserTurnSlotOutput& AddSubSlots(const Aws::String& key, UserTurnSlotOutput&& value) { m_subSlotsHasBeenSet = true; m_subSlots.emplace(key, std::move(value)); return *this; } /** *A list of items mapping the name of the subslots to information about those * subslots.
*/ inline UserTurnSlotOutput& AddSubSlots(Aws::String&& key, UserTurnSlotOutput&& value) { m_subSlotsHasBeenSet = true; m_subSlots.emplace(std::move(key), std::move(value)); return *this; } /** *A list of items mapping the name of the subslots to information about those * subslots.
*/ inline UserTurnSlotOutput& AddSubSlots(const char* key, UserTurnSlotOutput&& value) { m_subSlotsHasBeenSet = true; m_subSlots.emplace(key, std::move(value)); return *this; } /** *A list of items mapping the name of the subslots to information about those * subslots.
*/ inline UserTurnSlotOutput& AddSubSlots(const char* key, const UserTurnSlotOutput& value) { m_subSlotsHasBeenSet = true; m_subSlots.emplace(key, value); return *this; } private: Aws::String m_value; bool m_valueHasBeenSet = false; Aws::Vector