/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include Details discovered information about a running instance using Linux
* subscriptions.See Also:
AWS
* API Reference
The account ID which owns the instance.
*/ inline const Aws::String& GetAccountID() const{ return m_accountID; } /** *The account ID which owns the instance.
*/ inline bool AccountIDHasBeenSet() const { return m_accountIDHasBeenSet; } /** *The account ID which owns the instance.
*/ inline void SetAccountID(const Aws::String& value) { m_accountIDHasBeenSet = true; m_accountID = value; } /** *The account ID which owns the instance.
*/ inline void SetAccountID(Aws::String&& value) { m_accountIDHasBeenSet = true; m_accountID = std::move(value); } /** *The account ID which owns the instance.
*/ inline void SetAccountID(const char* value) { m_accountIDHasBeenSet = true; m_accountID.assign(value); } /** *The account ID which owns the instance.
*/ inline Instance& WithAccountID(const Aws::String& value) { SetAccountID(value); return *this;} /** *The account ID which owns the instance.
*/ inline Instance& WithAccountID(Aws::String&& value) { SetAccountID(std::move(value)); return *this;} /** *The account ID which owns the instance.
*/ inline Instance& WithAccountID(const char* value) { SetAccountID(value); return *this;} /** *The AMI ID used to launch the instance.
*/ inline const Aws::String& GetAmiId() const{ return m_amiId; } /** *The AMI ID used to launch the instance.
*/ inline bool AmiIdHasBeenSet() const { return m_amiIdHasBeenSet; } /** *The AMI ID used to launch the instance.
*/ inline void SetAmiId(const Aws::String& value) { m_amiIdHasBeenSet = true; m_amiId = value; } /** *The AMI ID used to launch the instance.
*/ inline void SetAmiId(Aws::String&& value) { m_amiIdHasBeenSet = true; m_amiId = std::move(value); } /** *The AMI ID used to launch the instance.
*/ inline void SetAmiId(const char* value) { m_amiIdHasBeenSet = true; m_amiId.assign(value); } /** *The AMI ID used to launch the instance.
*/ inline Instance& WithAmiId(const Aws::String& value) { SetAmiId(value); return *this;} /** *The AMI ID used to launch the instance.
*/ inline Instance& WithAmiId(Aws::String&& value) { SetAmiId(std::move(value)); return *this;} /** *The AMI ID used to launch the instance.
*/ inline Instance& WithAmiId(const char* value) { SetAmiId(value); return *this;} /** *The instance ID of the resource.
*/ inline const Aws::String& GetInstanceID() const{ return m_instanceID; } /** *The instance ID of the resource.
*/ inline bool InstanceIDHasBeenSet() const { return m_instanceIDHasBeenSet; } /** *The instance ID of the resource.
*/ inline void SetInstanceID(const Aws::String& value) { m_instanceIDHasBeenSet = true; m_instanceID = value; } /** *The instance ID of the resource.
*/ inline void SetInstanceID(Aws::String&& value) { m_instanceIDHasBeenSet = true; m_instanceID = std::move(value); } /** *The instance ID of the resource.
*/ inline void SetInstanceID(const char* value) { m_instanceIDHasBeenSet = true; m_instanceID.assign(value); } /** *The instance ID of the resource.
*/ inline Instance& WithInstanceID(const Aws::String& value) { SetInstanceID(value); return *this;} /** *The instance ID of the resource.
*/ inline Instance& WithInstanceID(Aws::String&& value) { SetInstanceID(std::move(value)); return *this;} /** *The instance ID of the resource.
*/ inline Instance& WithInstanceID(const char* value) { SetInstanceID(value); return *this;} /** *The instance type of the resource.
*/ inline const Aws::String& GetInstanceType() const{ return m_instanceType; } /** *The instance type of the resource.
*/ inline bool InstanceTypeHasBeenSet() const { return m_instanceTypeHasBeenSet; } /** *The instance type of the resource.
*/ inline void SetInstanceType(const Aws::String& value) { m_instanceTypeHasBeenSet = true; m_instanceType = value; } /** *The instance type of the resource.
*/ inline void SetInstanceType(Aws::String&& value) { m_instanceTypeHasBeenSet = true; m_instanceType = std::move(value); } /** *The instance type of the resource.
*/ inline void SetInstanceType(const char* value) { m_instanceTypeHasBeenSet = true; m_instanceType.assign(value); } /** *The instance type of the resource.
*/ inline Instance& WithInstanceType(const Aws::String& value) { SetInstanceType(value); return *this;} /** *The instance type of the resource.
*/ inline Instance& WithInstanceType(Aws::String&& value) { SetInstanceType(std::move(value)); return *this;} /** *The instance type of the resource.
*/ inline Instance& WithInstanceType(const char* value) { SetInstanceType(value); return *this;} /** *The time in which the last discovery updated the instance details.
*/ inline const Aws::String& GetLastUpdatedTime() const{ return m_lastUpdatedTime; } /** *The time in which the last discovery updated the instance details.
*/ inline bool LastUpdatedTimeHasBeenSet() const { return m_lastUpdatedTimeHasBeenSet; } /** *The time in which the last discovery updated the instance details.
*/ inline void SetLastUpdatedTime(const Aws::String& value) { m_lastUpdatedTimeHasBeenSet = true; m_lastUpdatedTime = value; } /** *The time in which the last discovery updated the instance details.
*/ inline void SetLastUpdatedTime(Aws::String&& value) { m_lastUpdatedTimeHasBeenSet = true; m_lastUpdatedTime = std::move(value); } /** *The time in which the last discovery updated the instance details.
*/ inline void SetLastUpdatedTime(const char* value) { m_lastUpdatedTimeHasBeenSet = true; m_lastUpdatedTime.assign(value); } /** *The time in which the last discovery updated the instance details.
*/ inline Instance& WithLastUpdatedTime(const Aws::String& value) { SetLastUpdatedTime(value); return *this;} /** *The time in which the last discovery updated the instance details.
*/ inline Instance& WithLastUpdatedTime(Aws::String&& value) { SetLastUpdatedTime(std::move(value)); return *this;} /** *The time in which the last discovery updated the instance details.
*/ inline Instance& WithLastUpdatedTime(const char* value) { SetLastUpdatedTime(value); return *this;} /** *The product code for the instance. For more information, see Usage * operation values in the License Manager User Guide .
*/ inline const Aws::VectorThe product code for the instance. For more information, see Usage * operation values in the License Manager User Guide .
*/ inline bool ProductCodeHasBeenSet() const { return m_productCodeHasBeenSet; } /** *The product code for the instance. For more information, see Usage * operation values in the License Manager User Guide .
*/ inline void SetProductCode(const Aws::VectorThe product code for the instance. For more information, see Usage * operation values in the License Manager User Guide .
*/ inline void SetProductCode(Aws::VectorThe product code for the instance. For more information, see Usage * operation values in the License Manager User Guide .
*/ inline Instance& WithProductCode(const Aws::VectorThe product code for the instance. For more information, see Usage * operation values in the License Manager User Guide .
*/ inline Instance& WithProductCode(Aws::VectorThe product code for the instance. For more information, see Usage * operation values in the License Manager User Guide .
*/ inline Instance& AddProductCode(const Aws::String& value) { m_productCodeHasBeenSet = true; m_productCode.push_back(value); return *this; } /** *The product code for the instance. For more information, see Usage * operation values in the License Manager User Guide .
*/ inline Instance& AddProductCode(Aws::String&& value) { m_productCodeHasBeenSet = true; m_productCode.push_back(std::move(value)); return *this; } /** *The product code for the instance. For more information, see Usage * operation values in the License Manager User Guide .
*/ inline Instance& AddProductCode(const char* value) { m_productCodeHasBeenSet = true; m_productCode.push_back(value); return *this; } /** *The Region the instance is running in.
*/ inline const Aws::String& GetRegion() const{ return m_region; } /** *The Region the instance is running in.
*/ inline bool RegionHasBeenSet() const { return m_regionHasBeenSet; } /** *The Region the instance is running in.
*/ inline void SetRegion(const Aws::String& value) { m_regionHasBeenSet = true; m_region = value; } /** *The Region the instance is running in.
*/ inline void SetRegion(Aws::String&& value) { m_regionHasBeenSet = true; m_region = std::move(value); } /** *The Region the instance is running in.
*/ inline void SetRegion(const char* value) { m_regionHasBeenSet = true; m_region.assign(value); } /** *The Region the instance is running in.
*/ inline Instance& WithRegion(const Aws::String& value) { SetRegion(value); return *this;} /** *The Region the instance is running in.
*/ inline Instance& WithRegion(Aws::String&& value) { SetRegion(std::move(value)); return *this;} /** *The Region the instance is running in.
*/ inline Instance& WithRegion(const char* value) { SetRegion(value); return *this;} /** *The status of the instance.
*/ inline const Aws::String& GetStatus() const{ return m_status; } /** *The status of the instance.
*/ inline bool StatusHasBeenSet() const { return m_statusHasBeenSet; } /** *The status of the instance.
*/ inline void SetStatus(const Aws::String& value) { m_statusHasBeenSet = true; m_status = value; } /** *The status of the instance.
*/ inline void SetStatus(Aws::String&& value) { m_statusHasBeenSet = true; m_status = std::move(value); } /** *The status of the instance.
*/ inline void SetStatus(const char* value) { m_statusHasBeenSet = true; m_status.assign(value); } /** *The status of the instance.
*/ inline Instance& WithStatus(const Aws::String& value) { SetStatus(value); return *this;} /** *The status of the instance.
*/ inline Instance& WithStatus(Aws::String&& value) { SetStatus(std::move(value)); return *this;} /** *The status of the instance.
*/ inline Instance& WithStatus(const char* value) { SetStatus(value); return *this;} /** *The name of the subscription being used by the instance.
*/ inline const Aws::String& GetSubscriptionName() const{ return m_subscriptionName; } /** *The name of the subscription being used by the instance.
*/ inline bool SubscriptionNameHasBeenSet() const { return m_subscriptionNameHasBeenSet; } /** *The name of the subscription being used by the instance.
*/ inline void SetSubscriptionName(const Aws::String& value) { m_subscriptionNameHasBeenSet = true; m_subscriptionName = value; } /** *The name of the subscription being used by the instance.
*/ inline void SetSubscriptionName(Aws::String&& value) { m_subscriptionNameHasBeenSet = true; m_subscriptionName = std::move(value); } /** *The name of the subscription being used by the instance.
*/ inline void SetSubscriptionName(const char* value) { m_subscriptionNameHasBeenSet = true; m_subscriptionName.assign(value); } /** *The name of the subscription being used by the instance.
*/ inline Instance& WithSubscriptionName(const Aws::String& value) { SetSubscriptionName(value); return *this;} /** *The name of the subscription being used by the instance.
*/ inline Instance& WithSubscriptionName(Aws::String&& value) { SetSubscriptionName(std::move(value)); return *this;} /** *The name of the subscription being used by the instance.
*/ inline Instance& WithSubscriptionName(const char* value) { SetSubscriptionName(value); return *this;} /** *The usage operation of the instance. For more information, see For more * information, see Usage * operation values in the License Manager User Guide.
*/ inline const Aws::String& GetUsageOperation() const{ return m_usageOperation; } /** *The usage operation of the instance. For more information, see For more * information, see Usage * operation values in the License Manager User Guide.
*/ inline bool UsageOperationHasBeenSet() const { return m_usageOperationHasBeenSet; } /** *The usage operation of the instance. For more information, see For more * information, see Usage * operation values in the License Manager User Guide.
*/ inline void SetUsageOperation(const Aws::String& value) { m_usageOperationHasBeenSet = true; m_usageOperation = value; } /** *The usage operation of the instance. For more information, see For more * information, see Usage * operation values in the License Manager User Guide.
*/ inline void SetUsageOperation(Aws::String&& value) { m_usageOperationHasBeenSet = true; m_usageOperation = std::move(value); } /** *The usage operation of the instance. For more information, see For more * information, see Usage * operation values in the License Manager User Guide.
*/ inline void SetUsageOperation(const char* value) { m_usageOperationHasBeenSet = true; m_usageOperation.assign(value); } /** *The usage operation of the instance. For more information, see For more * information, see Usage * operation values in the License Manager User Guide.
*/ inline Instance& WithUsageOperation(const Aws::String& value) { SetUsageOperation(value); return *this;} /** *The usage operation of the instance. For more information, see For more * information, see Usage * operation values in the License Manager User Guide.
*/ inline Instance& WithUsageOperation(Aws::String&& value) { SetUsageOperation(std::move(value)); return *this;} /** *The usage operation of the instance. For more information, see For more * information, see Usage * operation values in the License Manager User Guide.
*/ inline Instance& WithUsageOperation(const char* value) { SetUsageOperation(value); return *this;} private: Aws::String m_accountID; bool m_accountIDHasBeenSet = false; Aws::String m_amiId; bool m_amiIdHasBeenSet = false; Aws::String m_instanceID; bool m_instanceIDHasBeenSet = false; Aws::String m_instanceType; bool m_instanceTypeHasBeenSet = false; Aws::String m_lastUpdatedTime; bool m_lastUpdatedTimeHasBeenSet = false; Aws::Vector