/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include
#include
#include
#include
#include
#include
#include
#include
namespace Aws
{
namespace Utils
{
namespace Json
{
class JsonValue;
class JsonView;
} // namespace Json
} // namespace Utils
namespace MediaConvert
{
namespace Model
{
/**
* Specify one or more Automated ABR rule types. Note: Force include and Allowed
* renditions are mutually exclusive.See Also:
AWS
* API Reference
*/
class AutomatedAbrRule
{
public:
AWS_MEDIACONVERT_API AutomatedAbrRule();
AWS_MEDIACONVERT_API AutomatedAbrRule(Aws::Utils::Json::JsonView jsonValue);
AWS_MEDIACONVERT_API AutomatedAbrRule& operator=(Aws::Utils::Json::JsonView jsonValue);
AWS_MEDIACONVERT_API Aws::Utils::Json::JsonValue Jsonize() const;
/**
* When customer adds the allowed renditions rule for auto ABR ladder, they are
* required to add at leat one rendition to allowedRenditions list
*/
inline const Aws::Vector& GetAllowedRenditions() const{ return m_allowedRenditions; }
/**
* When customer adds the allowed renditions rule for auto ABR ladder, they are
* required to add at leat one rendition to allowedRenditions list
*/
inline bool AllowedRenditionsHasBeenSet() const { return m_allowedRenditionsHasBeenSet; }
/**
* When customer adds the allowed renditions rule for auto ABR ladder, they are
* required to add at leat one rendition to allowedRenditions list
*/
inline void SetAllowedRenditions(const Aws::Vector& value) { m_allowedRenditionsHasBeenSet = true; m_allowedRenditions = value; }
/**
* When customer adds the allowed renditions rule for auto ABR ladder, they are
* required to add at leat one rendition to allowedRenditions list
*/
inline void SetAllowedRenditions(Aws::Vector&& value) { m_allowedRenditionsHasBeenSet = true; m_allowedRenditions = std::move(value); }
/**
* When customer adds the allowed renditions rule for auto ABR ladder, they are
* required to add at leat one rendition to allowedRenditions list
*/
inline AutomatedAbrRule& WithAllowedRenditions(const Aws::Vector& value) { SetAllowedRenditions(value); return *this;}
/**
* When customer adds the allowed renditions rule for auto ABR ladder, they are
* required to add at leat one rendition to allowedRenditions list
*/
inline AutomatedAbrRule& WithAllowedRenditions(Aws::Vector&& value) { SetAllowedRenditions(std::move(value)); return *this;}
/**
* When customer adds the allowed renditions rule for auto ABR ladder, they are
* required to add at leat one rendition to allowedRenditions list
*/
inline AutomatedAbrRule& AddAllowedRenditions(const AllowedRenditionSize& value) { m_allowedRenditionsHasBeenSet = true; m_allowedRenditions.push_back(value); return *this; }
/**
* When customer adds the allowed renditions rule for auto ABR ladder, they are
* required to add at leat one rendition to allowedRenditions list
*/
inline AutomatedAbrRule& AddAllowedRenditions(AllowedRenditionSize&& value) { m_allowedRenditionsHasBeenSet = true; m_allowedRenditions.push_back(std::move(value)); return *this; }
/**
* When customer adds the force include renditions rule for auto ABR ladder, they
* are required to add at leat one rendition to forceIncludeRenditions list
*/
inline const Aws::Vector& GetForceIncludeRenditions() const{ return m_forceIncludeRenditions; }
/**
* When customer adds the force include renditions rule for auto ABR ladder, they
* are required to add at leat one rendition to forceIncludeRenditions list
*/
inline bool ForceIncludeRenditionsHasBeenSet() const { return m_forceIncludeRenditionsHasBeenSet; }
/**
* When customer adds the force include renditions rule for auto ABR ladder, they
* are required to add at leat one rendition to forceIncludeRenditions list
*/
inline void SetForceIncludeRenditions(const Aws::Vector& value) { m_forceIncludeRenditionsHasBeenSet = true; m_forceIncludeRenditions = value; }
/**
* When customer adds the force include renditions rule for auto ABR ladder, they
* are required to add at leat one rendition to forceIncludeRenditions list
*/
inline void SetForceIncludeRenditions(Aws::Vector&& value) { m_forceIncludeRenditionsHasBeenSet = true; m_forceIncludeRenditions = std::move(value); }
/**
* When customer adds the force include renditions rule for auto ABR ladder, they
* are required to add at leat one rendition to forceIncludeRenditions list
*/
inline AutomatedAbrRule& WithForceIncludeRenditions(const Aws::Vector& value) { SetForceIncludeRenditions(value); return *this;}
/**
* When customer adds the force include renditions rule for auto ABR ladder, they
* are required to add at leat one rendition to forceIncludeRenditions list
*/
inline AutomatedAbrRule& WithForceIncludeRenditions(Aws::Vector&& value) { SetForceIncludeRenditions(std::move(value)); return *this;}
/**
* When customer adds the force include renditions rule for auto ABR ladder, they
* are required to add at leat one rendition to forceIncludeRenditions list
*/
inline AutomatedAbrRule& AddForceIncludeRenditions(const ForceIncludeRenditionSize& value) { m_forceIncludeRenditionsHasBeenSet = true; m_forceIncludeRenditions.push_back(value); return *this; }
/**
* When customer adds the force include renditions rule for auto ABR ladder, they
* are required to add at leat one rendition to forceIncludeRenditions list
*/
inline AutomatedAbrRule& AddForceIncludeRenditions(ForceIncludeRenditionSize&& value) { m_forceIncludeRenditionsHasBeenSet = true; m_forceIncludeRenditions.push_back(std::move(value)); return *this; }
/**
* Use Min bottom rendition size to specify a minimum size for the lowest
* resolution in your ABR stack. * The lowest resolution in your ABR stack will be
* equal to or greater than the value that you enter. For example: If you specify
* 640x360 the lowest resolution in your ABR stack will be equal to or greater than
* to 640x360. * If you specify a Min top rendition size rule, the value that you
* specify for Min bottom rendition size must be less than, or equal to, Min top
* rendition size.
*/
inline const MinBottomRenditionSize& GetMinBottomRenditionSize() const{ return m_minBottomRenditionSize; }
/**
* Use Min bottom rendition size to specify a minimum size for the lowest
* resolution in your ABR stack. * The lowest resolution in your ABR stack will be
* equal to or greater than the value that you enter. For example: If you specify
* 640x360 the lowest resolution in your ABR stack will be equal to or greater than
* to 640x360. * If you specify a Min top rendition size rule, the value that you
* specify for Min bottom rendition size must be less than, or equal to, Min top
* rendition size.
*/
inline bool MinBottomRenditionSizeHasBeenSet() const { return m_minBottomRenditionSizeHasBeenSet; }
/**
* Use Min bottom rendition size to specify a minimum size for the lowest
* resolution in your ABR stack. * The lowest resolution in your ABR stack will be
* equal to or greater than the value that you enter. For example: If you specify
* 640x360 the lowest resolution in your ABR stack will be equal to or greater than
* to 640x360. * If you specify a Min top rendition size rule, the value that you
* specify for Min bottom rendition size must be less than, or equal to, Min top
* rendition size.
*/
inline void SetMinBottomRenditionSize(const MinBottomRenditionSize& value) { m_minBottomRenditionSizeHasBeenSet = true; m_minBottomRenditionSize = value; }
/**
* Use Min bottom rendition size to specify a minimum size for the lowest
* resolution in your ABR stack. * The lowest resolution in your ABR stack will be
* equal to or greater than the value that you enter. For example: If you specify
* 640x360 the lowest resolution in your ABR stack will be equal to or greater than
* to 640x360. * If you specify a Min top rendition size rule, the value that you
* specify for Min bottom rendition size must be less than, or equal to, Min top
* rendition size.
*/
inline void SetMinBottomRenditionSize(MinBottomRenditionSize&& value) { m_minBottomRenditionSizeHasBeenSet = true; m_minBottomRenditionSize = std::move(value); }
/**
* Use Min bottom rendition size to specify a minimum size for the lowest
* resolution in your ABR stack. * The lowest resolution in your ABR stack will be
* equal to or greater than the value that you enter. For example: If you specify
* 640x360 the lowest resolution in your ABR stack will be equal to or greater than
* to 640x360. * If you specify a Min top rendition size rule, the value that you
* specify for Min bottom rendition size must be less than, or equal to, Min top
* rendition size.
*/
inline AutomatedAbrRule& WithMinBottomRenditionSize(const MinBottomRenditionSize& value) { SetMinBottomRenditionSize(value); return *this;}
/**
* Use Min bottom rendition size to specify a minimum size for the lowest
* resolution in your ABR stack. * The lowest resolution in your ABR stack will be
* equal to or greater than the value that you enter. For example: If you specify
* 640x360 the lowest resolution in your ABR stack will be equal to or greater than
* to 640x360. * If you specify a Min top rendition size rule, the value that you
* specify for Min bottom rendition size must be less than, or equal to, Min top
* rendition size.
*/
inline AutomatedAbrRule& WithMinBottomRenditionSize(MinBottomRenditionSize&& value) { SetMinBottomRenditionSize(std::move(value)); return *this;}
/**
* Use Min top rendition size to specify a minimum size for the highest resolution
* in your ABR stack. * The highest resolution in your ABR stack will be equal to
* or greater than the value that you enter. For example: If you specify 1280x720
* the highest resolution in your ABR stack will be equal to or greater than
* 1280x720. * If you specify a value for Max resolution, the value that you
* specify for Min top rendition size must be less than, or equal to, Max
* resolution.
*/
inline const MinTopRenditionSize& GetMinTopRenditionSize() const{ return m_minTopRenditionSize; }
/**
* Use Min top rendition size to specify a minimum size for the highest resolution
* in your ABR stack. * The highest resolution in your ABR stack will be equal to
* or greater than the value that you enter. For example: If you specify 1280x720
* the highest resolution in your ABR stack will be equal to or greater than
* 1280x720. * If you specify a value for Max resolution, the value that you
* specify for Min top rendition size must be less than, or equal to, Max
* resolution.
*/
inline bool MinTopRenditionSizeHasBeenSet() const { return m_minTopRenditionSizeHasBeenSet; }
/**
* Use Min top rendition size to specify a minimum size for the highest resolution
* in your ABR stack. * The highest resolution in your ABR stack will be equal to
* or greater than the value that you enter. For example: If you specify 1280x720
* the highest resolution in your ABR stack will be equal to or greater than
* 1280x720. * If you specify a value for Max resolution, the value that you
* specify for Min top rendition size must be less than, or equal to, Max
* resolution.
*/
inline void SetMinTopRenditionSize(const MinTopRenditionSize& value) { m_minTopRenditionSizeHasBeenSet = true; m_minTopRenditionSize = value; }
/**
* Use Min top rendition size to specify a minimum size for the highest resolution
* in your ABR stack. * The highest resolution in your ABR stack will be equal to
* or greater than the value that you enter. For example: If you specify 1280x720
* the highest resolution in your ABR stack will be equal to or greater than
* 1280x720. * If you specify a value for Max resolution, the value that you
* specify for Min top rendition size must be less than, or equal to, Max
* resolution.
*/
inline void SetMinTopRenditionSize(MinTopRenditionSize&& value) { m_minTopRenditionSizeHasBeenSet = true; m_minTopRenditionSize = std::move(value); }
/**
* Use Min top rendition size to specify a minimum size for the highest resolution
* in your ABR stack. * The highest resolution in your ABR stack will be equal to
* or greater than the value that you enter. For example: If you specify 1280x720
* the highest resolution in your ABR stack will be equal to or greater than
* 1280x720. * If you specify a value for Max resolution, the value that you
* specify for Min top rendition size must be less than, or equal to, Max
* resolution.
*/
inline AutomatedAbrRule& WithMinTopRenditionSize(const MinTopRenditionSize& value) { SetMinTopRenditionSize(value); return *this;}
/**
* Use Min top rendition size to specify a minimum size for the highest resolution
* in your ABR stack. * The highest resolution in your ABR stack will be equal to
* or greater than the value that you enter. For example: If you specify 1280x720
* the highest resolution in your ABR stack will be equal to or greater than
* 1280x720. * If you specify a value for Max resolution, the value that you
* specify for Min top rendition size must be less than, or equal to, Max
* resolution.
*/
inline AutomatedAbrRule& WithMinTopRenditionSize(MinTopRenditionSize&& value) { SetMinTopRenditionSize(std::move(value)); return *this;}
/**
* Use Min top rendition size to specify a minimum size for the highest resolution
* in your ABR stack. * The highest resolution in your ABR stack will be equal to
* or greater than the value that you enter. For example: If you specify 1280x720
* the highest resolution in your ABR stack will be equal to or greater than
* 1280x720. * If you specify a value for Max resolution, the value that you
* specify for Min top rendition size must be less than, or equal to, Max
* resolution. Use Min bottom rendition size to specify a minimum size for the
* lowest resolution in your ABR stack. * The lowest resolution in your ABR stack
* will be equal to or greater than the value that you enter. For example: If you
* specify 640x360 the lowest resolution in your ABR stack will be equal to or
* greater than to 640x360. * If you specify a Min top rendition size rule, the
* value that you specify for Min bottom rendition size must be less than, or equal
* to, Min top rendition size. Use Force include renditions to specify one or more
* resolutions to include your ABR stack. * (Recommended) To optimize automated
* ABR, specify as few resolutions as possible. * (Required) The number of
* resolutions that you specify must be equal to, or less than, the Max renditions
* setting. * If you specify a Min top rendition size rule, specify at least one
* resolution that is equal to, or greater than, Min top rendition size. * If you
* specify a Min bottom rendition size rule, only specify resolutions that are
* equal to, or greater than, Min bottom rendition size. * If you specify a Force
* include renditions rule, do not specify a separate rule for Allowed renditions.
* * Note: The ABR stack may include other resolutions that you do not specify
* here, depending on the Max renditions setting. Use Allowed renditions to specify
* a list of possible resolutions in your ABR stack. * (Required) The number of
* resolutions that you specify must be equal to, or greater than, the Max
* renditions setting. * MediaConvert will create an ABR stack exclusively from the
* list of resolutions that you specify. * Some resolutions in the Allowed
* renditions list may not be included, however you can force a resolution to be
* included by setting Required to ENABLED. * You must specify at least one
* resolution that is greater than or equal to any resolutions that you specify in
* Min top rendition size or Min bottom rendition size. * If you specify Allowed
* renditions, you must not specify a separate rule for Force include renditions.
*/
inline const RuleType& GetType() const{ return m_type; }
/**
* Use Min top rendition size to specify a minimum size for the highest resolution
* in your ABR stack. * The highest resolution in your ABR stack will be equal to
* or greater than the value that you enter. For example: If you specify 1280x720
* the highest resolution in your ABR stack will be equal to or greater than
* 1280x720. * If you specify a value for Max resolution, the value that you
* specify for Min top rendition size must be less than, or equal to, Max
* resolution. Use Min bottom rendition size to specify a minimum size for the
* lowest resolution in your ABR stack. * The lowest resolution in your ABR stack
* will be equal to or greater than the value that you enter. For example: If you
* specify 640x360 the lowest resolution in your ABR stack will be equal to or
* greater than to 640x360. * If you specify a Min top rendition size rule, the
* value that you specify for Min bottom rendition size must be less than, or equal
* to, Min top rendition size. Use Force include renditions to specify one or more
* resolutions to include your ABR stack. * (Recommended) To optimize automated
* ABR, specify as few resolutions as possible. * (Required) The number of
* resolutions that you specify must be equal to, or less than, the Max renditions
* setting. * If you specify a Min top rendition size rule, specify at least one
* resolution that is equal to, or greater than, Min top rendition size. * If you
* specify a Min bottom rendition size rule, only specify resolutions that are
* equal to, or greater than, Min bottom rendition size. * If you specify a Force
* include renditions rule, do not specify a separate rule for Allowed renditions.
* * Note: The ABR stack may include other resolutions that you do not specify
* here, depending on the Max renditions setting. Use Allowed renditions to specify
* a list of possible resolutions in your ABR stack. * (Required) The number of
* resolutions that you specify must be equal to, or greater than, the Max
* renditions setting. * MediaConvert will create an ABR stack exclusively from the
* list of resolutions that you specify. * Some resolutions in the Allowed
* renditions list may not be included, however you can force a resolution to be
* included by setting Required to ENABLED. * You must specify at least one
* resolution that is greater than or equal to any resolutions that you specify in
* Min top rendition size or Min bottom rendition size. * If you specify Allowed
* renditions, you must not specify a separate rule for Force include renditions.
*/
inline bool TypeHasBeenSet() const { return m_typeHasBeenSet; }
/**
* Use Min top rendition size to specify a minimum size for the highest resolution
* in your ABR stack. * The highest resolution in your ABR stack will be equal to
* or greater than the value that you enter. For example: If you specify 1280x720
* the highest resolution in your ABR stack will be equal to or greater than
* 1280x720. * If you specify a value for Max resolution, the value that you
* specify for Min top rendition size must be less than, or equal to, Max
* resolution. Use Min bottom rendition size to specify a minimum size for the
* lowest resolution in your ABR stack. * The lowest resolution in your ABR stack
* will be equal to or greater than the value that you enter. For example: If you
* specify 640x360 the lowest resolution in your ABR stack will be equal to or
* greater than to 640x360. * If you specify a Min top rendition size rule, the
* value that you specify for Min bottom rendition size must be less than, or equal
* to, Min top rendition size. Use Force include renditions to specify one or more
* resolutions to include your ABR stack. * (Recommended) To optimize automated
* ABR, specify as few resolutions as possible. * (Required) The number of
* resolutions that you specify must be equal to, or less than, the Max renditions
* setting. * If you specify a Min top rendition size rule, specify at least one
* resolution that is equal to, or greater than, Min top rendition size. * If you
* specify a Min bottom rendition size rule, only specify resolutions that are
* equal to, or greater than, Min bottom rendition size. * If you specify a Force
* include renditions rule, do not specify a separate rule for Allowed renditions.
* * Note: The ABR stack may include other resolutions that you do not specify
* here, depending on the Max renditions setting. Use Allowed renditions to specify
* a list of possible resolutions in your ABR stack. * (Required) The number of
* resolutions that you specify must be equal to, or greater than, the Max
* renditions setting. * MediaConvert will create an ABR stack exclusively from the
* list of resolutions that you specify. * Some resolutions in the Allowed
* renditions list may not be included, however you can force a resolution to be
* included by setting Required to ENABLED. * You must specify at least one
* resolution that is greater than or equal to any resolutions that you specify in
* Min top rendition size or Min bottom rendition size. * If you specify Allowed
* renditions, you must not specify a separate rule for Force include renditions.
*/
inline void SetType(const RuleType& value) { m_typeHasBeenSet = true; m_type = value; }
/**
* Use Min top rendition size to specify a minimum size for the highest resolution
* in your ABR stack. * The highest resolution in your ABR stack will be equal to
* or greater than the value that you enter. For example: If you specify 1280x720
* the highest resolution in your ABR stack will be equal to or greater than
* 1280x720. * If you specify a value for Max resolution, the value that you
* specify for Min top rendition size must be less than, or equal to, Max
* resolution. Use Min bottom rendition size to specify a minimum size for the
* lowest resolution in your ABR stack. * The lowest resolution in your ABR stack
* will be equal to or greater than the value that you enter. For example: If you
* specify 640x360 the lowest resolution in your ABR stack will be equal to or
* greater than to 640x360. * If you specify a Min top rendition size rule, the
* value that you specify for Min bottom rendition size must be less than, or equal
* to, Min top rendition size. Use Force include renditions to specify one or more
* resolutions to include your ABR stack. * (Recommended) To optimize automated
* ABR, specify as few resolutions as possible. * (Required) The number of
* resolutions that you specify must be equal to, or less than, the Max renditions
* setting. * If you specify a Min top rendition size rule, specify at least one
* resolution that is equal to, or greater than, Min top rendition size. * If you
* specify a Min bottom rendition size rule, only specify resolutions that are
* equal to, or greater than, Min bottom rendition size. * If you specify a Force
* include renditions rule, do not specify a separate rule for Allowed renditions.
* * Note: The ABR stack may include other resolutions that you do not specify
* here, depending on the Max renditions setting. Use Allowed renditions to specify
* a list of possible resolutions in your ABR stack. * (Required) The number of
* resolutions that you specify must be equal to, or greater than, the Max
* renditions setting. * MediaConvert will create an ABR stack exclusively from the
* list of resolutions that you specify. * Some resolutions in the Allowed
* renditions list may not be included, however you can force a resolution to be
* included by setting Required to ENABLED. * You must specify at least one
* resolution that is greater than or equal to any resolutions that you specify in
* Min top rendition size or Min bottom rendition size. * If you specify Allowed
* renditions, you must not specify a separate rule for Force include renditions.
*/
inline void SetType(RuleType&& value) { m_typeHasBeenSet = true; m_type = std::move(value); }
/**
* Use Min top rendition size to specify a minimum size for the highest resolution
* in your ABR stack. * The highest resolution in your ABR stack will be equal to
* or greater than the value that you enter. For example: If you specify 1280x720
* the highest resolution in your ABR stack will be equal to or greater than
* 1280x720. * If you specify a value for Max resolution, the value that you
* specify for Min top rendition size must be less than, or equal to, Max
* resolution. Use Min bottom rendition size to specify a minimum size for the
* lowest resolution in your ABR stack. * The lowest resolution in your ABR stack
* will be equal to or greater than the value that you enter. For example: If you
* specify 640x360 the lowest resolution in your ABR stack will be equal to or
* greater than to 640x360. * If you specify a Min top rendition size rule, the
* value that you specify for Min bottom rendition size must be less than, or equal
* to, Min top rendition size. Use Force include renditions to specify one or more
* resolutions to include your ABR stack. * (Recommended) To optimize automated
* ABR, specify as few resolutions as possible. * (Required) The number of
* resolutions that you specify must be equal to, or less than, the Max renditions
* setting. * If you specify a Min top rendition size rule, specify at least one
* resolution that is equal to, or greater than, Min top rendition size. * If you
* specify a Min bottom rendition size rule, only specify resolutions that are
* equal to, or greater than, Min bottom rendition size. * If you specify a Force
* include renditions rule, do not specify a separate rule for Allowed renditions.
* * Note: The ABR stack may include other resolutions that you do not specify
* here, depending on the Max renditions setting. Use Allowed renditions to specify
* a list of possible resolutions in your ABR stack. * (Required) The number of
* resolutions that you specify must be equal to, or greater than, the Max
* renditions setting. * MediaConvert will create an ABR stack exclusively from the
* list of resolutions that you specify. * Some resolutions in the Allowed
* renditions list may not be included, however you can force a resolution to be
* included by setting Required to ENABLED. * You must specify at least one
* resolution that is greater than or equal to any resolutions that you specify in
* Min top rendition size or Min bottom rendition size. * If you specify Allowed
* renditions, you must not specify a separate rule for Force include renditions.
*/
inline AutomatedAbrRule& WithType(const RuleType& value) { SetType(value); return *this;}
/**
* Use Min top rendition size to specify a minimum size for the highest resolution
* in your ABR stack. * The highest resolution in your ABR stack will be equal to
* or greater than the value that you enter. For example: If you specify 1280x720
* the highest resolution in your ABR stack will be equal to or greater than
* 1280x720. * If you specify a value for Max resolution, the value that you
* specify for Min top rendition size must be less than, or equal to, Max
* resolution. Use Min bottom rendition size to specify a minimum size for the
* lowest resolution in your ABR stack. * The lowest resolution in your ABR stack
* will be equal to or greater than the value that you enter. For example: If you
* specify 640x360 the lowest resolution in your ABR stack will be equal to or
* greater than to 640x360. * If you specify a Min top rendition size rule, the
* value that you specify for Min bottom rendition size must be less than, or equal
* to, Min top rendition size. Use Force include renditions to specify one or more
* resolutions to include your ABR stack. * (Recommended) To optimize automated
* ABR, specify as few resolutions as possible. * (Required) The number of
* resolutions that you specify must be equal to, or less than, the Max renditions
* setting. * If you specify a Min top rendition size rule, specify at least one
* resolution that is equal to, or greater than, Min top rendition size. * If you
* specify a Min bottom rendition size rule, only specify resolutions that are
* equal to, or greater than, Min bottom rendition size. * If you specify a Force
* include renditions rule, do not specify a separate rule for Allowed renditions.
* * Note: The ABR stack may include other resolutions that you do not specify
* here, depending on the Max renditions setting. Use Allowed renditions to specify
* a list of possible resolutions in your ABR stack. * (Required) The number of
* resolutions that you specify must be equal to, or greater than, the Max
* renditions setting. * MediaConvert will create an ABR stack exclusively from the
* list of resolutions that you specify. * Some resolutions in the Allowed
* renditions list may not be included, however you can force a resolution to be
* included by setting Required to ENABLED. * You must specify at least one
* resolution that is greater than or equal to any resolutions that you specify in
* Min top rendition size or Min bottom rendition size. * If you specify Allowed
* renditions, you must not specify a separate rule for Force include renditions.
*/
inline AutomatedAbrRule& WithType(RuleType&& value) { SetType(std::move(value)); return *this;}
private:
Aws::Vector m_allowedRenditions;
bool m_allowedRenditionsHasBeenSet = false;
Aws::Vector m_forceIncludeRenditions;
bool m_forceIncludeRenditionsHasBeenSet = false;
MinBottomRenditionSize m_minBottomRenditionSize;
bool m_minBottomRenditionSizeHasBeenSet = false;
MinTopRenditionSize m_minTopRenditionSize;
bool m_minTopRenditionSizeHasBeenSet = false;
RuleType m_type;
bool m_typeHasBeenSet = false;
};
} // namespace Model
} // namespace MediaConvert
} // namespace Aws