/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
namespace Aws
{
namespace Utils
{
namespace Json
{
class JsonValue;
class JsonView;
} // namespace Json
} // namespace Utils
namespace MediaConvert
{
namespace Model
{
/**
* Settings related to your DASH output package. For more information, see
* https://docs.aws.amazon.com/mediaconvert/latest/ug/outputs-file-ABR.html.See
* Also:
AWS
* API Reference
*/
class DashIsoGroupSettings
{
public:
AWS_MEDIACONVERT_API DashIsoGroupSettings();
AWS_MEDIACONVERT_API DashIsoGroupSettings(Aws::Utils::Json::JsonView jsonValue);
AWS_MEDIACONVERT_API DashIsoGroupSettings& operator=(Aws::Utils::Json::JsonView jsonValue);
AWS_MEDIACONVERT_API Aws::Utils::Json::JsonValue Jsonize() const;
/**
* By default, the service creates one .mpd DASH manifest for each DASH ISO output
* group in your job. This default manifest references every output in the output
* group. To create additional DASH manifests that reference a subset of the
* outputs in the output group, specify a list of them here.
*/
inline const Aws::Vector& GetAdditionalManifests() const{ return m_additionalManifests; }
/**
* By default, the service creates one .mpd DASH manifest for each DASH ISO output
* group in your job. This default manifest references every output in the output
* group. To create additional DASH manifests that reference a subset of the
* outputs in the output group, specify a list of them here.
*/
inline bool AdditionalManifestsHasBeenSet() const { return m_additionalManifestsHasBeenSet; }
/**
* By default, the service creates one .mpd DASH manifest for each DASH ISO output
* group in your job. This default manifest references every output in the output
* group. To create additional DASH manifests that reference a subset of the
* outputs in the output group, specify a list of them here.
*/
inline void SetAdditionalManifests(const Aws::Vector& value) { m_additionalManifestsHasBeenSet = true; m_additionalManifests = value; }
/**
* By default, the service creates one .mpd DASH manifest for each DASH ISO output
* group in your job. This default manifest references every output in the output
* group. To create additional DASH manifests that reference a subset of the
* outputs in the output group, specify a list of them here.
*/
inline void SetAdditionalManifests(Aws::Vector&& value) { m_additionalManifestsHasBeenSet = true; m_additionalManifests = std::move(value); }
/**
* By default, the service creates one .mpd DASH manifest for each DASH ISO output
* group in your job. This default manifest references every output in the output
* group. To create additional DASH manifests that reference a subset of the
* outputs in the output group, specify a list of them here.
*/
inline DashIsoGroupSettings& WithAdditionalManifests(const Aws::Vector& value) { SetAdditionalManifests(value); return *this;}
/**
* By default, the service creates one .mpd DASH manifest for each DASH ISO output
* group in your job. This default manifest references every output in the output
* group. To create additional DASH manifests that reference a subset of the
* outputs in the output group, specify a list of them here.
*/
inline DashIsoGroupSettings& WithAdditionalManifests(Aws::Vector&& value) { SetAdditionalManifests(std::move(value)); return *this;}
/**
* By default, the service creates one .mpd DASH manifest for each DASH ISO output
* group in your job. This default manifest references every output in the output
* group. To create additional DASH manifests that reference a subset of the
* outputs in the output group, specify a list of them here.
*/
inline DashIsoGroupSettings& AddAdditionalManifests(const DashAdditionalManifest& value) { m_additionalManifestsHasBeenSet = true; m_additionalManifests.push_back(value); return *this; }
/**
* By default, the service creates one .mpd DASH manifest for each DASH ISO output
* group in your job. This default manifest references every output in the output
* group. To create additional DASH manifests that reference a subset of the
* outputs in the output group, specify a list of them here.
*/
inline DashIsoGroupSettings& AddAdditionalManifests(DashAdditionalManifest&& value) { m_additionalManifestsHasBeenSet = true; m_additionalManifests.push_back(std::move(value)); return *this; }
/**
* Use this setting only when your audio codec is a Dolby one (AC3, EAC3, or Atmos)
* and your downstream workflow requires that your DASH manifest use the Dolby
* channel configuration tag, rather than the MPEG one. For example, you might need
* to use this to make dynamic ad insertion work. Specify which audio channel
* configuration scheme ID URI MediaConvert writes in your DASH manifest. Keep the
* default value, MPEG channel configuration, to have MediaConvert write this:
* urn:mpeg:mpegB:cicp:ChannelConfiguration. Choose Dolby channel configuration to
* have MediaConvert write this instead:
* tag:dolby.com,2014:dash:audio_channel_configuration:2011.
*/
inline const DashIsoGroupAudioChannelConfigSchemeIdUri& GetAudioChannelConfigSchemeIdUri() const{ return m_audioChannelConfigSchemeIdUri; }
/**
* Use this setting only when your audio codec is a Dolby one (AC3, EAC3, or Atmos)
* and your downstream workflow requires that your DASH manifest use the Dolby
* channel configuration tag, rather than the MPEG one. For example, you might need
* to use this to make dynamic ad insertion work. Specify which audio channel
* configuration scheme ID URI MediaConvert writes in your DASH manifest. Keep the
* default value, MPEG channel configuration, to have MediaConvert write this:
* urn:mpeg:mpegB:cicp:ChannelConfiguration. Choose Dolby channel configuration to
* have MediaConvert write this instead:
* tag:dolby.com,2014:dash:audio_channel_configuration:2011.
*/
inline bool AudioChannelConfigSchemeIdUriHasBeenSet() const { return m_audioChannelConfigSchemeIdUriHasBeenSet; }
/**
* Use this setting only when your audio codec is a Dolby one (AC3, EAC3, or Atmos)
* and your downstream workflow requires that your DASH manifest use the Dolby
* channel configuration tag, rather than the MPEG one. For example, you might need
* to use this to make dynamic ad insertion work. Specify which audio channel
* configuration scheme ID URI MediaConvert writes in your DASH manifest. Keep the
* default value, MPEG channel configuration, to have MediaConvert write this:
* urn:mpeg:mpegB:cicp:ChannelConfiguration. Choose Dolby channel configuration to
* have MediaConvert write this instead:
* tag:dolby.com,2014:dash:audio_channel_configuration:2011.
*/
inline void SetAudioChannelConfigSchemeIdUri(const DashIsoGroupAudioChannelConfigSchemeIdUri& value) { m_audioChannelConfigSchemeIdUriHasBeenSet = true; m_audioChannelConfigSchemeIdUri = value; }
/**
* Use this setting only when your audio codec is a Dolby one (AC3, EAC3, or Atmos)
* and your downstream workflow requires that your DASH manifest use the Dolby
* channel configuration tag, rather than the MPEG one. For example, you might need
* to use this to make dynamic ad insertion work. Specify which audio channel
* configuration scheme ID URI MediaConvert writes in your DASH manifest. Keep the
* default value, MPEG channel configuration, to have MediaConvert write this:
* urn:mpeg:mpegB:cicp:ChannelConfiguration. Choose Dolby channel configuration to
* have MediaConvert write this instead:
* tag:dolby.com,2014:dash:audio_channel_configuration:2011.
*/
inline void SetAudioChannelConfigSchemeIdUri(DashIsoGroupAudioChannelConfigSchemeIdUri&& value) { m_audioChannelConfigSchemeIdUriHasBeenSet = true; m_audioChannelConfigSchemeIdUri = std::move(value); }
/**
* Use this setting only when your audio codec is a Dolby one (AC3, EAC3, or Atmos)
* and your downstream workflow requires that your DASH manifest use the Dolby
* channel configuration tag, rather than the MPEG one. For example, you might need
* to use this to make dynamic ad insertion work. Specify which audio channel
* configuration scheme ID URI MediaConvert writes in your DASH manifest. Keep the
* default value, MPEG channel configuration, to have MediaConvert write this:
* urn:mpeg:mpegB:cicp:ChannelConfiguration. Choose Dolby channel configuration to
* have MediaConvert write this instead:
* tag:dolby.com,2014:dash:audio_channel_configuration:2011.
*/
inline DashIsoGroupSettings& WithAudioChannelConfigSchemeIdUri(const DashIsoGroupAudioChannelConfigSchemeIdUri& value) { SetAudioChannelConfigSchemeIdUri(value); return *this;}
/**
* Use this setting only when your audio codec is a Dolby one (AC3, EAC3, or Atmos)
* and your downstream workflow requires that your DASH manifest use the Dolby
* channel configuration tag, rather than the MPEG one. For example, you might need
* to use this to make dynamic ad insertion work. Specify which audio channel
* configuration scheme ID URI MediaConvert writes in your DASH manifest. Keep the
* default value, MPEG channel configuration, to have MediaConvert write this:
* urn:mpeg:mpegB:cicp:ChannelConfiguration. Choose Dolby channel configuration to
* have MediaConvert write this instead:
* tag:dolby.com,2014:dash:audio_channel_configuration:2011.
*/
inline DashIsoGroupSettings& WithAudioChannelConfigSchemeIdUri(DashIsoGroupAudioChannelConfigSchemeIdUri&& value) { SetAudioChannelConfigSchemeIdUri(std::move(value)); return *this;}
/**
* A partial URI prefix that will be put in the manifest (.mpd) file at the top
* level BaseURL element. Can be used if streams are delivered from a different URL
* than the manifest file.
*/
inline const Aws::String& GetBaseUrl() const{ return m_baseUrl; }
/**
* A partial URI prefix that will be put in the manifest (.mpd) file at the top
* level BaseURL element. Can be used if streams are delivered from a different URL
* than the manifest file.
*/
inline bool BaseUrlHasBeenSet() const { return m_baseUrlHasBeenSet; }
/**
* A partial URI prefix that will be put in the manifest (.mpd) file at the top
* level BaseURL element. Can be used if streams are delivered from a different URL
* than the manifest file.
*/
inline void SetBaseUrl(const Aws::String& value) { m_baseUrlHasBeenSet = true; m_baseUrl = value; }
/**
* A partial URI prefix that will be put in the manifest (.mpd) file at the top
* level BaseURL element. Can be used if streams are delivered from a different URL
* than the manifest file.
*/
inline void SetBaseUrl(Aws::String&& value) { m_baseUrlHasBeenSet = true; m_baseUrl = std::move(value); }
/**
* A partial URI prefix that will be put in the manifest (.mpd) file at the top
* level BaseURL element. Can be used if streams are delivered from a different URL
* than the manifest file.
*/
inline void SetBaseUrl(const char* value) { m_baseUrlHasBeenSet = true; m_baseUrl.assign(value); }
/**
* A partial URI prefix that will be put in the manifest (.mpd) file at the top
* level BaseURL element. Can be used if streams are delivered from a different URL
* than the manifest file.
*/
inline DashIsoGroupSettings& WithBaseUrl(const Aws::String& value) { SetBaseUrl(value); return *this;}
/**
* A partial URI prefix that will be put in the manifest (.mpd) file at the top
* level BaseURL element. Can be used if streams are delivered from a different URL
* than the manifest file.
*/
inline DashIsoGroupSettings& WithBaseUrl(Aws::String&& value) { SetBaseUrl(std::move(value)); return *this;}
/**
* A partial URI prefix that will be put in the manifest (.mpd) file at the top
* level BaseURL element. Can be used if streams are delivered from a different URL
* than the manifest file.
*/
inline DashIsoGroupSettings& WithBaseUrl(const char* value) { SetBaseUrl(value); return *this;}
/**
* Specify how MediaConvert writes SegmentTimeline in your output DASH manifest. To
* write a SegmentTimeline in each video Representation: Keep the default value,
* Basic. To write a common SegmentTimeline in the video AdaptationSet: Choose
* Compact. Note that MediaConvert will still write a SegmentTimeline in any
* Representation that does not share a common timeline. To write a video
* AdaptationSet for each different output framerate, and a common SegmentTimeline
* in each AdaptationSet: Choose Distinct.
*/
inline const DashManifestStyle& GetDashManifestStyle() const{ return m_dashManifestStyle; }
/**
* Specify how MediaConvert writes SegmentTimeline in your output DASH manifest. To
* write a SegmentTimeline in each video Representation: Keep the default value,
* Basic. To write a common SegmentTimeline in the video AdaptationSet: Choose
* Compact. Note that MediaConvert will still write a SegmentTimeline in any
* Representation that does not share a common timeline. To write a video
* AdaptationSet for each different output framerate, and a common SegmentTimeline
* in each AdaptationSet: Choose Distinct.
*/
inline bool DashManifestStyleHasBeenSet() const { return m_dashManifestStyleHasBeenSet; }
/**
* Specify how MediaConvert writes SegmentTimeline in your output DASH manifest. To
* write a SegmentTimeline in each video Representation: Keep the default value,
* Basic. To write a common SegmentTimeline in the video AdaptationSet: Choose
* Compact. Note that MediaConvert will still write a SegmentTimeline in any
* Representation that does not share a common timeline. To write a video
* AdaptationSet for each different output framerate, and a common SegmentTimeline
* in each AdaptationSet: Choose Distinct.
*/
inline void SetDashManifestStyle(const DashManifestStyle& value) { m_dashManifestStyleHasBeenSet = true; m_dashManifestStyle = value; }
/**
* Specify how MediaConvert writes SegmentTimeline in your output DASH manifest. To
* write a SegmentTimeline in each video Representation: Keep the default value,
* Basic. To write a common SegmentTimeline in the video AdaptationSet: Choose
* Compact. Note that MediaConvert will still write a SegmentTimeline in any
* Representation that does not share a common timeline. To write a video
* AdaptationSet for each different output framerate, and a common SegmentTimeline
* in each AdaptationSet: Choose Distinct.
*/
inline void SetDashManifestStyle(DashManifestStyle&& value) { m_dashManifestStyleHasBeenSet = true; m_dashManifestStyle = std::move(value); }
/**
* Specify how MediaConvert writes SegmentTimeline in your output DASH manifest. To
* write a SegmentTimeline in each video Representation: Keep the default value,
* Basic. To write a common SegmentTimeline in the video AdaptationSet: Choose
* Compact. Note that MediaConvert will still write a SegmentTimeline in any
* Representation that does not share a common timeline. To write a video
* AdaptationSet for each different output framerate, and a common SegmentTimeline
* in each AdaptationSet: Choose Distinct.
*/
inline DashIsoGroupSettings& WithDashManifestStyle(const DashManifestStyle& value) { SetDashManifestStyle(value); return *this;}
/**
* Specify how MediaConvert writes SegmentTimeline in your output DASH manifest. To
* write a SegmentTimeline in each video Representation: Keep the default value,
* Basic. To write a common SegmentTimeline in the video AdaptationSet: Choose
* Compact. Note that MediaConvert will still write a SegmentTimeline in any
* Representation that does not share a common timeline. To write a video
* AdaptationSet for each different output framerate, and a common SegmentTimeline
* in each AdaptationSet: Choose Distinct.
*/
inline DashIsoGroupSettings& WithDashManifestStyle(DashManifestStyle&& value) { SetDashManifestStyle(std::move(value)); return *this;}
/**
* Use Destination to specify the S3 output location and the output filename base.
* Destination accepts format identifiers. If you do not specify the base filename
* in the URI, the service will use the filename of the input file. If your job has
* multiple inputs, the service uses the filename of the first input file.
*/
inline const Aws::String& GetDestination() const{ return m_destination; }
/**
* Use Destination to specify the S3 output location and the output filename base.
* Destination accepts format identifiers. If you do not specify the base filename
* in the URI, the service will use the filename of the input file. If your job has
* multiple inputs, the service uses the filename of the first input file.
*/
inline bool DestinationHasBeenSet() const { return m_destinationHasBeenSet; }
/**
* Use Destination to specify the S3 output location and the output filename base.
* Destination accepts format identifiers. If you do not specify the base filename
* in the URI, the service will use the filename of the input file. If your job has
* multiple inputs, the service uses the filename of the first input file.
*/
inline void SetDestination(const Aws::String& value) { m_destinationHasBeenSet = true; m_destination = value; }
/**
* Use Destination to specify the S3 output location and the output filename base.
* Destination accepts format identifiers. If you do not specify the base filename
* in the URI, the service will use the filename of the input file. If your job has
* multiple inputs, the service uses the filename of the first input file.
*/
inline void SetDestination(Aws::String&& value) { m_destinationHasBeenSet = true; m_destination = std::move(value); }
/**
* Use Destination to specify the S3 output location and the output filename base.
* Destination accepts format identifiers. If you do not specify the base filename
* in the URI, the service will use the filename of the input file. If your job has
* multiple inputs, the service uses the filename of the first input file.
*/
inline void SetDestination(const char* value) { m_destinationHasBeenSet = true; m_destination.assign(value); }
/**
* Use Destination to specify the S3 output location and the output filename base.
* Destination accepts format identifiers. If you do not specify the base filename
* in the URI, the service will use the filename of the input file. If your job has
* multiple inputs, the service uses the filename of the first input file.
*/
inline DashIsoGroupSettings& WithDestination(const Aws::String& value) { SetDestination(value); return *this;}
/**
* Use Destination to specify the S3 output location and the output filename base.
* Destination accepts format identifiers. If you do not specify the base filename
* in the URI, the service will use the filename of the input file. If your job has
* multiple inputs, the service uses the filename of the first input file.
*/
inline DashIsoGroupSettings& WithDestination(Aws::String&& value) { SetDestination(std::move(value)); return *this;}
/**
* Use Destination to specify the S3 output location and the output filename base.
* Destination accepts format identifiers. If you do not specify the base filename
* in the URI, the service will use the filename of the input file. If your job has
* multiple inputs, the service uses the filename of the first input file.
*/
inline DashIsoGroupSettings& WithDestination(const char* value) { SetDestination(value); return *this;}
/**
* Settings associated with the destination. Will vary based on the type of
* destination
*/
inline const DestinationSettings& GetDestinationSettings() const{ return m_destinationSettings; }
/**
* Settings associated with the destination. Will vary based on the type of
* destination
*/
inline bool DestinationSettingsHasBeenSet() const { return m_destinationSettingsHasBeenSet; }
/**
* Settings associated with the destination. Will vary based on the type of
* destination
*/
inline void SetDestinationSettings(const DestinationSettings& value) { m_destinationSettingsHasBeenSet = true; m_destinationSettings = value; }
/**
* Settings associated with the destination. Will vary based on the type of
* destination
*/
inline void SetDestinationSettings(DestinationSettings&& value) { m_destinationSettingsHasBeenSet = true; m_destinationSettings = std::move(value); }
/**
* Settings associated with the destination. Will vary based on the type of
* destination
*/
inline DashIsoGroupSettings& WithDestinationSettings(const DestinationSettings& value) { SetDestinationSettings(value); return *this;}
/**
* Settings associated with the destination. Will vary based on the type of
* destination
*/
inline DashIsoGroupSettings& WithDestinationSettings(DestinationSettings&& value) { SetDestinationSettings(std::move(value)); return *this;}
/**
* DRM settings.
*/
inline const DashIsoEncryptionSettings& GetEncryption() const{ return m_encryption; }
/**
* DRM settings.
*/
inline bool EncryptionHasBeenSet() const { return m_encryptionHasBeenSet; }
/**
* DRM settings.
*/
inline void SetEncryption(const DashIsoEncryptionSettings& value) { m_encryptionHasBeenSet = true; m_encryption = value; }
/**
* DRM settings.
*/
inline void SetEncryption(DashIsoEncryptionSettings&& value) { m_encryptionHasBeenSet = true; m_encryption = std::move(value); }
/**
* DRM settings.
*/
inline DashIsoGroupSettings& WithEncryption(const DashIsoEncryptionSettings& value) { SetEncryption(value); return *this;}
/**
* DRM settings.
*/
inline DashIsoGroupSettings& WithEncryption(DashIsoEncryptionSettings&& value) { SetEncryption(std::move(value)); return *this;}
/**
* Length of fragments to generate (in seconds). Fragment length must be compatible
* with GOP size and Framerate. Note that fragments will end on the next keyframe
* after this number of seconds, so actual fragment length may be longer. When Emit
* Single File is checked, the fragmentation is internal to a single output file
* and it does not cause the creation of many output files as in other output
* types.
*/
inline int GetFragmentLength() const{ return m_fragmentLength; }
/**
* Length of fragments to generate (in seconds). Fragment length must be compatible
* with GOP size and Framerate. Note that fragments will end on the next keyframe
* after this number of seconds, so actual fragment length may be longer. When Emit
* Single File is checked, the fragmentation is internal to a single output file
* and it does not cause the creation of many output files as in other output
* types.
*/
inline bool FragmentLengthHasBeenSet() const { return m_fragmentLengthHasBeenSet; }
/**
* Length of fragments to generate (in seconds). Fragment length must be compatible
* with GOP size and Framerate. Note that fragments will end on the next keyframe
* after this number of seconds, so actual fragment length may be longer. When Emit
* Single File is checked, the fragmentation is internal to a single output file
* and it does not cause the creation of many output files as in other output
* types.
*/
inline void SetFragmentLength(int value) { m_fragmentLengthHasBeenSet = true; m_fragmentLength = value; }
/**
* Length of fragments to generate (in seconds). Fragment length must be compatible
* with GOP size and Framerate. Note that fragments will end on the next keyframe
* after this number of seconds, so actual fragment length may be longer. When Emit
* Single File is checked, the fragmentation is internal to a single output file
* and it does not cause the creation of many output files as in other output
* types.
*/
inline DashIsoGroupSettings& WithFragmentLength(int value) { SetFragmentLength(value); return *this;}
/**
* Supports HbbTV specification as indicated
*/
inline const DashIsoHbbtvCompliance& GetHbbtvCompliance() const{ return m_hbbtvCompliance; }
/**
* Supports HbbTV specification as indicated
*/
inline bool HbbtvComplianceHasBeenSet() const { return m_hbbtvComplianceHasBeenSet; }
/**
* Supports HbbTV specification as indicated
*/
inline void SetHbbtvCompliance(const DashIsoHbbtvCompliance& value) { m_hbbtvComplianceHasBeenSet = true; m_hbbtvCompliance = value; }
/**
* Supports HbbTV specification as indicated
*/
inline void SetHbbtvCompliance(DashIsoHbbtvCompliance&& value) { m_hbbtvComplianceHasBeenSet = true; m_hbbtvCompliance = std::move(value); }
/**
* Supports HbbTV specification as indicated
*/
inline DashIsoGroupSettings& WithHbbtvCompliance(const DashIsoHbbtvCompliance& value) { SetHbbtvCompliance(value); return *this;}
/**
* Supports HbbTV specification as indicated
*/
inline DashIsoGroupSettings& WithHbbtvCompliance(DashIsoHbbtvCompliance&& value) { SetHbbtvCompliance(std::move(value)); return *this;}
/**
* Specify whether MediaConvert generates images for trick play. Keep the default
* value, None, to not generate any images. Choose Thumbnail to generate tiled
* thumbnails. Choose Thumbnail and full frame to generate tiled thumbnails and
* full-resolution images of single frames. MediaConvert adds an entry in the .mpd
* manifest for each set of images that you generate. A common application for
* these images is Roku trick mode. The thumbnails and full-frame images that
* MediaConvert creates with this feature are compatible with this Roku
* specification:
* https://developer.roku.com/docs/developer-program/media-playback/trick-mode/hls-and-dash.md
*/
inline const DashIsoImageBasedTrickPlay& GetImageBasedTrickPlay() const{ return m_imageBasedTrickPlay; }
/**
* Specify whether MediaConvert generates images for trick play. Keep the default
* value, None, to not generate any images. Choose Thumbnail to generate tiled
* thumbnails. Choose Thumbnail and full frame to generate tiled thumbnails and
* full-resolution images of single frames. MediaConvert adds an entry in the .mpd
* manifest for each set of images that you generate. A common application for
* these images is Roku trick mode. The thumbnails and full-frame images that
* MediaConvert creates with this feature are compatible with this Roku
* specification:
* https://developer.roku.com/docs/developer-program/media-playback/trick-mode/hls-and-dash.md
*/
inline bool ImageBasedTrickPlayHasBeenSet() const { return m_imageBasedTrickPlayHasBeenSet; }
/**
* Specify whether MediaConvert generates images for trick play. Keep the default
* value, None, to not generate any images. Choose Thumbnail to generate tiled
* thumbnails. Choose Thumbnail and full frame to generate tiled thumbnails and
* full-resolution images of single frames. MediaConvert adds an entry in the .mpd
* manifest for each set of images that you generate. A common application for
* these images is Roku trick mode. The thumbnails and full-frame images that
* MediaConvert creates with this feature are compatible with this Roku
* specification:
* https://developer.roku.com/docs/developer-program/media-playback/trick-mode/hls-and-dash.md
*/
inline void SetImageBasedTrickPlay(const DashIsoImageBasedTrickPlay& value) { m_imageBasedTrickPlayHasBeenSet = true; m_imageBasedTrickPlay = value; }
/**
* Specify whether MediaConvert generates images for trick play. Keep the default
* value, None, to not generate any images. Choose Thumbnail to generate tiled
* thumbnails. Choose Thumbnail and full frame to generate tiled thumbnails and
* full-resolution images of single frames. MediaConvert adds an entry in the .mpd
* manifest for each set of images that you generate. A common application for
* these images is Roku trick mode. The thumbnails and full-frame images that
* MediaConvert creates with this feature are compatible with this Roku
* specification:
* https://developer.roku.com/docs/developer-program/media-playback/trick-mode/hls-and-dash.md
*/
inline void SetImageBasedTrickPlay(DashIsoImageBasedTrickPlay&& value) { m_imageBasedTrickPlayHasBeenSet = true; m_imageBasedTrickPlay = std::move(value); }
/**
* Specify whether MediaConvert generates images for trick play. Keep the default
* value, None, to not generate any images. Choose Thumbnail to generate tiled
* thumbnails. Choose Thumbnail and full frame to generate tiled thumbnails and
* full-resolution images of single frames. MediaConvert adds an entry in the .mpd
* manifest for each set of images that you generate. A common application for
* these images is Roku trick mode. The thumbnails and full-frame images that
* MediaConvert creates with this feature are compatible with this Roku
* specification:
* https://developer.roku.com/docs/developer-program/media-playback/trick-mode/hls-and-dash.md
*/
inline DashIsoGroupSettings& WithImageBasedTrickPlay(const DashIsoImageBasedTrickPlay& value) { SetImageBasedTrickPlay(value); return *this;}
/**
* Specify whether MediaConvert generates images for trick play. Keep the default
* value, None, to not generate any images. Choose Thumbnail to generate tiled
* thumbnails. Choose Thumbnail and full frame to generate tiled thumbnails and
* full-resolution images of single frames. MediaConvert adds an entry in the .mpd
* manifest for each set of images that you generate. A common application for
* these images is Roku trick mode. The thumbnails and full-frame images that
* MediaConvert creates with this feature are compatible with this Roku
* specification:
* https://developer.roku.com/docs/developer-program/media-playback/trick-mode/hls-and-dash.md
*/
inline DashIsoGroupSettings& WithImageBasedTrickPlay(DashIsoImageBasedTrickPlay&& value) { SetImageBasedTrickPlay(std::move(value)); return *this;}
/**
* Tile and thumbnail settings applicable when imageBasedTrickPlay is ADVANCED
*/
inline const DashIsoImageBasedTrickPlaySettings& GetImageBasedTrickPlaySettings() const{ return m_imageBasedTrickPlaySettings; }
/**
* Tile and thumbnail settings applicable when imageBasedTrickPlay is ADVANCED
*/
inline bool ImageBasedTrickPlaySettingsHasBeenSet() const { return m_imageBasedTrickPlaySettingsHasBeenSet; }
/**
* Tile and thumbnail settings applicable when imageBasedTrickPlay is ADVANCED
*/
inline void SetImageBasedTrickPlaySettings(const DashIsoImageBasedTrickPlaySettings& value) { m_imageBasedTrickPlaySettingsHasBeenSet = true; m_imageBasedTrickPlaySettings = value; }
/**
* Tile and thumbnail settings applicable when imageBasedTrickPlay is ADVANCED
*/
inline void SetImageBasedTrickPlaySettings(DashIsoImageBasedTrickPlaySettings&& value) { m_imageBasedTrickPlaySettingsHasBeenSet = true; m_imageBasedTrickPlaySettings = std::move(value); }
/**
* Tile and thumbnail settings applicable when imageBasedTrickPlay is ADVANCED
*/
inline DashIsoGroupSettings& WithImageBasedTrickPlaySettings(const DashIsoImageBasedTrickPlaySettings& value) { SetImageBasedTrickPlaySettings(value); return *this;}
/**
* Tile and thumbnail settings applicable when imageBasedTrickPlay is ADVANCED
*/
inline DashIsoGroupSettings& WithImageBasedTrickPlaySettings(DashIsoImageBasedTrickPlaySettings&& value) { SetImageBasedTrickPlaySettings(std::move(value)); return *this;}
/**
* Minimum time of initially buffered media that is needed to ensure smooth
* playout.
*/
inline int GetMinBufferTime() const{ return m_minBufferTime; }
/**
* Minimum time of initially buffered media that is needed to ensure smooth
* playout.
*/
inline bool MinBufferTimeHasBeenSet() const { return m_minBufferTimeHasBeenSet; }
/**
* Minimum time of initially buffered media that is needed to ensure smooth
* playout.
*/
inline void SetMinBufferTime(int value) { m_minBufferTimeHasBeenSet = true; m_minBufferTime = value; }
/**
* Minimum time of initially buffered media that is needed to ensure smooth
* playout.
*/
inline DashIsoGroupSettings& WithMinBufferTime(int value) { SetMinBufferTime(value); return *this;}
/**
* Keep this setting at the default value of 0, unless you are troubleshooting a
* problem with how devices play back the end of your video asset. If you know that
* player devices are hanging on the final segment of your video because the length
* of your final segment is too short, use this setting to specify a minimum final
* segment length, in seconds. Choose a value that is greater than or equal to 1
* and less than your segment length. When you specify a value for this setting,
* the encoder will combine any final segment that is shorter than the length that
* you specify with the previous segment. For example, your segment length is 3
* seconds and your final segment is .5 seconds without a minimum final segment
* length; when you set the minimum final segment length to 1, your final segment
* is 3.5 seconds.
*/
inline double GetMinFinalSegmentLength() const{ return m_minFinalSegmentLength; }
/**
* Keep this setting at the default value of 0, unless you are troubleshooting a
* problem with how devices play back the end of your video asset. If you know that
* player devices are hanging on the final segment of your video because the length
* of your final segment is too short, use this setting to specify a minimum final
* segment length, in seconds. Choose a value that is greater than or equal to 1
* and less than your segment length. When you specify a value for this setting,
* the encoder will combine any final segment that is shorter than the length that
* you specify with the previous segment. For example, your segment length is 3
* seconds and your final segment is .5 seconds without a minimum final segment
* length; when you set the minimum final segment length to 1, your final segment
* is 3.5 seconds.
*/
inline bool MinFinalSegmentLengthHasBeenSet() const { return m_minFinalSegmentLengthHasBeenSet; }
/**
* Keep this setting at the default value of 0, unless you are troubleshooting a
* problem with how devices play back the end of your video asset. If you know that
* player devices are hanging on the final segment of your video because the length
* of your final segment is too short, use this setting to specify a minimum final
* segment length, in seconds. Choose a value that is greater than or equal to 1
* and less than your segment length. When you specify a value for this setting,
* the encoder will combine any final segment that is shorter than the length that
* you specify with the previous segment. For example, your segment length is 3
* seconds and your final segment is .5 seconds without a minimum final segment
* length; when you set the minimum final segment length to 1, your final segment
* is 3.5 seconds.
*/
inline void SetMinFinalSegmentLength(double value) { m_minFinalSegmentLengthHasBeenSet = true; m_minFinalSegmentLength = value; }
/**
* Keep this setting at the default value of 0, unless you are troubleshooting a
* problem with how devices play back the end of your video asset. If you know that
* player devices are hanging on the final segment of your video because the length
* of your final segment is too short, use this setting to specify a minimum final
* segment length, in seconds. Choose a value that is greater than or equal to 1
* and less than your segment length. When you specify a value for this setting,
* the encoder will combine any final segment that is shorter than the length that
* you specify with the previous segment. For example, your segment length is 3
* seconds and your final segment is .5 seconds without a minimum final segment
* length; when you set the minimum final segment length to 1, your final segment
* is 3.5 seconds.
*/
inline DashIsoGroupSettings& WithMinFinalSegmentLength(double value) { SetMinFinalSegmentLength(value); return *this;}
/**
* Specify how the value for bandwidth is determined for each video Representation
* in your output MPD manifest. We recommend that you choose a MPD manifest
* bandwidth type that is compatible with your downstream player configuration.
* Max: Use the same value that you specify for Max bitrate in the video output, in
* bits per second. Average: Use the calculated average bitrate of the encoded
* video output, in bits per second.
*/
inline const DashIsoMpdManifestBandwidthType& GetMpdManifestBandwidthType() const{ return m_mpdManifestBandwidthType; }
/**
* Specify how the value for bandwidth is determined for each video Representation
* in your output MPD manifest. We recommend that you choose a MPD manifest
* bandwidth type that is compatible with your downstream player configuration.
* Max: Use the same value that you specify for Max bitrate in the video output, in
* bits per second. Average: Use the calculated average bitrate of the encoded
* video output, in bits per second.
*/
inline bool MpdManifestBandwidthTypeHasBeenSet() const { return m_mpdManifestBandwidthTypeHasBeenSet; }
/**
* Specify how the value for bandwidth is determined for each video Representation
* in your output MPD manifest. We recommend that you choose a MPD manifest
* bandwidth type that is compatible with your downstream player configuration.
* Max: Use the same value that you specify for Max bitrate in the video output, in
* bits per second. Average: Use the calculated average bitrate of the encoded
* video output, in bits per second.
*/
inline void SetMpdManifestBandwidthType(const DashIsoMpdManifestBandwidthType& value) { m_mpdManifestBandwidthTypeHasBeenSet = true; m_mpdManifestBandwidthType = value; }
/**
* Specify how the value for bandwidth is determined for each video Representation
* in your output MPD manifest. We recommend that you choose a MPD manifest
* bandwidth type that is compatible with your downstream player configuration.
* Max: Use the same value that you specify for Max bitrate in the video output, in
* bits per second. Average: Use the calculated average bitrate of the encoded
* video output, in bits per second.
*/
inline void SetMpdManifestBandwidthType(DashIsoMpdManifestBandwidthType&& value) { m_mpdManifestBandwidthTypeHasBeenSet = true; m_mpdManifestBandwidthType = std::move(value); }
/**
* Specify how the value for bandwidth is determined for each video Representation
* in your output MPD manifest. We recommend that you choose a MPD manifest
* bandwidth type that is compatible with your downstream player configuration.
* Max: Use the same value that you specify for Max bitrate in the video output, in
* bits per second. Average: Use the calculated average bitrate of the encoded
* video output, in bits per second.
*/
inline DashIsoGroupSettings& WithMpdManifestBandwidthType(const DashIsoMpdManifestBandwidthType& value) { SetMpdManifestBandwidthType(value); return *this;}
/**
* Specify how the value for bandwidth is determined for each video Representation
* in your output MPD manifest. We recommend that you choose a MPD manifest
* bandwidth type that is compatible with your downstream player configuration.
* Max: Use the same value that you specify for Max bitrate in the video output, in
* bits per second. Average: Use the calculated average bitrate of the encoded
* video output, in bits per second.
*/
inline DashIsoGroupSettings& WithMpdManifestBandwidthType(DashIsoMpdManifestBandwidthType&& value) { SetMpdManifestBandwidthType(std::move(value)); return *this;}
/**
* Specify whether your DASH profile is on-demand or main. When you choose Main
* profile, the service signals urn:mpeg:dash:profile:isoff-main:2011 in your .mpd
* DASH manifest. When you choose On-demand, the service signals
* urn:mpeg:dash:profile:isoff-on-demand:2011 in your .mpd. When you choose
* On-demand, you must also set the output group setting Segment control to Single
* file.
*/
inline const DashIsoMpdProfile& GetMpdProfile() const{ return m_mpdProfile; }
/**
* Specify whether your DASH profile is on-demand or main. When you choose Main
* profile, the service signals urn:mpeg:dash:profile:isoff-main:2011 in your .mpd
* DASH manifest. When you choose On-demand, the service signals
* urn:mpeg:dash:profile:isoff-on-demand:2011 in your .mpd. When you choose
* On-demand, you must also set the output group setting Segment control to Single
* file.
*/
inline bool MpdProfileHasBeenSet() const { return m_mpdProfileHasBeenSet; }
/**
* Specify whether your DASH profile is on-demand or main. When you choose Main
* profile, the service signals urn:mpeg:dash:profile:isoff-main:2011 in your .mpd
* DASH manifest. When you choose On-demand, the service signals
* urn:mpeg:dash:profile:isoff-on-demand:2011 in your .mpd. When you choose
* On-demand, you must also set the output group setting Segment control to Single
* file.
*/
inline void SetMpdProfile(const DashIsoMpdProfile& value) { m_mpdProfileHasBeenSet = true; m_mpdProfile = value; }
/**
* Specify whether your DASH profile is on-demand or main. When you choose Main
* profile, the service signals urn:mpeg:dash:profile:isoff-main:2011 in your .mpd
* DASH manifest. When you choose On-demand, the service signals
* urn:mpeg:dash:profile:isoff-on-demand:2011 in your .mpd. When you choose
* On-demand, you must also set the output group setting Segment control to Single
* file.
*/
inline void SetMpdProfile(DashIsoMpdProfile&& value) { m_mpdProfileHasBeenSet = true; m_mpdProfile = std::move(value); }
/**
* Specify whether your DASH profile is on-demand or main. When you choose Main
* profile, the service signals urn:mpeg:dash:profile:isoff-main:2011 in your .mpd
* DASH manifest. When you choose On-demand, the service signals
* urn:mpeg:dash:profile:isoff-on-demand:2011 in your .mpd. When you choose
* On-demand, you must also set the output group setting Segment control to Single
* file.
*/
inline DashIsoGroupSettings& WithMpdProfile(const DashIsoMpdProfile& value) { SetMpdProfile(value); return *this;}
/**
* Specify whether your DASH profile is on-demand or main. When you choose Main
* profile, the service signals urn:mpeg:dash:profile:isoff-main:2011 in your .mpd
* DASH manifest. When you choose On-demand, the service signals
* urn:mpeg:dash:profile:isoff-on-demand:2011 in your .mpd. When you choose
* On-demand, you must also set the output group setting Segment control to Single
* file.
*/
inline DashIsoGroupSettings& WithMpdProfile(DashIsoMpdProfile&& value) { SetMpdProfile(std::move(value)); return *this;}
/**
* Use this setting only when your output video stream has B-frames, which causes
* the initial presentation time stamp (PTS) to be offset from the initial decode
* time stamp (DTS). Specify how MediaConvert handles PTS when writing time stamps
* in output DASH manifests. Choose Match initial PTS when you want MediaConvert to
* use the initial PTS as the first time stamp in the manifest. Choose Zero-based
* to have MediaConvert ignore the initial PTS in the video stream and instead
* write the initial time stamp as zero in the manifest. For outputs that don't
* have B-frames, the time stamps in your DASH manifests start at zero regardless
* of your choice here.
*/
inline const DashIsoPtsOffsetHandlingForBFrames& GetPtsOffsetHandlingForBFrames() const{ return m_ptsOffsetHandlingForBFrames; }
/**
* Use this setting only when your output video stream has B-frames, which causes
* the initial presentation time stamp (PTS) to be offset from the initial decode
* time stamp (DTS). Specify how MediaConvert handles PTS when writing time stamps
* in output DASH manifests. Choose Match initial PTS when you want MediaConvert to
* use the initial PTS as the first time stamp in the manifest. Choose Zero-based
* to have MediaConvert ignore the initial PTS in the video stream and instead
* write the initial time stamp as zero in the manifest. For outputs that don't
* have B-frames, the time stamps in your DASH manifests start at zero regardless
* of your choice here.
*/
inline bool PtsOffsetHandlingForBFramesHasBeenSet() const { return m_ptsOffsetHandlingForBFramesHasBeenSet; }
/**
* Use this setting only when your output video stream has B-frames, which causes
* the initial presentation time stamp (PTS) to be offset from the initial decode
* time stamp (DTS). Specify how MediaConvert handles PTS when writing time stamps
* in output DASH manifests. Choose Match initial PTS when you want MediaConvert to
* use the initial PTS as the first time stamp in the manifest. Choose Zero-based
* to have MediaConvert ignore the initial PTS in the video stream and instead
* write the initial time stamp as zero in the manifest. For outputs that don't
* have B-frames, the time stamps in your DASH manifests start at zero regardless
* of your choice here.
*/
inline void SetPtsOffsetHandlingForBFrames(const DashIsoPtsOffsetHandlingForBFrames& value) { m_ptsOffsetHandlingForBFramesHasBeenSet = true; m_ptsOffsetHandlingForBFrames = value; }
/**
* Use this setting only when your output video stream has B-frames, which causes
* the initial presentation time stamp (PTS) to be offset from the initial decode
* time stamp (DTS). Specify how MediaConvert handles PTS when writing time stamps
* in output DASH manifests. Choose Match initial PTS when you want MediaConvert to
* use the initial PTS as the first time stamp in the manifest. Choose Zero-based
* to have MediaConvert ignore the initial PTS in the video stream and instead
* write the initial time stamp as zero in the manifest. For outputs that don't
* have B-frames, the time stamps in your DASH manifests start at zero regardless
* of your choice here.
*/
inline void SetPtsOffsetHandlingForBFrames(DashIsoPtsOffsetHandlingForBFrames&& value) { m_ptsOffsetHandlingForBFramesHasBeenSet = true; m_ptsOffsetHandlingForBFrames = std::move(value); }
/**
* Use this setting only when your output video stream has B-frames, which causes
* the initial presentation time stamp (PTS) to be offset from the initial decode
* time stamp (DTS). Specify how MediaConvert handles PTS when writing time stamps
* in output DASH manifests. Choose Match initial PTS when you want MediaConvert to
* use the initial PTS as the first time stamp in the manifest. Choose Zero-based
* to have MediaConvert ignore the initial PTS in the video stream and instead
* write the initial time stamp as zero in the manifest. For outputs that don't
* have B-frames, the time stamps in your DASH manifests start at zero regardless
* of your choice here.
*/
inline DashIsoGroupSettings& WithPtsOffsetHandlingForBFrames(const DashIsoPtsOffsetHandlingForBFrames& value) { SetPtsOffsetHandlingForBFrames(value); return *this;}
/**
* Use this setting only when your output video stream has B-frames, which causes
* the initial presentation time stamp (PTS) to be offset from the initial decode
* time stamp (DTS). Specify how MediaConvert handles PTS when writing time stamps
* in output DASH manifests. Choose Match initial PTS when you want MediaConvert to
* use the initial PTS as the first time stamp in the manifest. Choose Zero-based
* to have MediaConvert ignore the initial PTS in the video stream and instead
* write the initial time stamp as zero in the manifest. For outputs that don't
* have B-frames, the time stamps in your DASH manifests start at zero regardless
* of your choice here.
*/
inline DashIsoGroupSettings& WithPtsOffsetHandlingForBFrames(DashIsoPtsOffsetHandlingForBFrames&& value) { SetPtsOffsetHandlingForBFrames(std::move(value)); return *this;}
/**
* When set to SINGLE_FILE, a single output file is generated, which is internally
* segmented using the Fragment Length and Segment Length. When set to
* SEGMENTED_FILES, separate segment files will be created.
*/
inline const DashIsoSegmentControl& GetSegmentControl() const{ return m_segmentControl; }
/**
* When set to SINGLE_FILE, a single output file is generated, which is internally
* segmented using the Fragment Length and Segment Length. When set to
* SEGMENTED_FILES, separate segment files will be created.
*/
inline bool SegmentControlHasBeenSet() const { return m_segmentControlHasBeenSet; }
/**
* When set to SINGLE_FILE, a single output file is generated, which is internally
* segmented using the Fragment Length and Segment Length. When set to
* SEGMENTED_FILES, separate segment files will be created.
*/
inline void SetSegmentControl(const DashIsoSegmentControl& value) { m_segmentControlHasBeenSet = true; m_segmentControl = value; }
/**
* When set to SINGLE_FILE, a single output file is generated, which is internally
* segmented using the Fragment Length and Segment Length. When set to
* SEGMENTED_FILES, separate segment files will be created.
*/
inline void SetSegmentControl(DashIsoSegmentControl&& value) { m_segmentControlHasBeenSet = true; m_segmentControl = std::move(value); }
/**
* When set to SINGLE_FILE, a single output file is generated, which is internally
* segmented using the Fragment Length and Segment Length. When set to
* SEGMENTED_FILES, separate segment files will be created.
*/
inline DashIsoGroupSettings& WithSegmentControl(const DashIsoSegmentControl& value) { SetSegmentControl(value); return *this;}
/**
* When set to SINGLE_FILE, a single output file is generated, which is internally
* segmented using the Fragment Length and Segment Length. When set to
* SEGMENTED_FILES, separate segment files will be created.
*/
inline DashIsoGroupSettings& WithSegmentControl(DashIsoSegmentControl&& value) { SetSegmentControl(std::move(value)); return *this;}
/**
* Specify the length, in whole seconds, of each segment. When you don't specify a
* value, MediaConvert defaults to 30. Related settings: Use Segment length control
* to specify whether the encoder enforces this value strictly. Use Segment control
* to specify whether MediaConvert creates separate segment files or one content
* file that has metadata to mark the segment boundaries.
*/
inline int GetSegmentLength() const{ return m_segmentLength; }
/**
* Specify the length, in whole seconds, of each segment. When you don't specify a
* value, MediaConvert defaults to 30. Related settings: Use Segment length control
* to specify whether the encoder enforces this value strictly. Use Segment control
* to specify whether MediaConvert creates separate segment files or one content
* file that has metadata to mark the segment boundaries.
*/
inline bool SegmentLengthHasBeenSet() const { return m_segmentLengthHasBeenSet; }
/**
* Specify the length, in whole seconds, of each segment. When you don't specify a
* value, MediaConvert defaults to 30. Related settings: Use Segment length control
* to specify whether the encoder enforces this value strictly. Use Segment control
* to specify whether MediaConvert creates separate segment files or one content
* file that has metadata to mark the segment boundaries.
*/
inline void SetSegmentLength(int value) { m_segmentLengthHasBeenSet = true; m_segmentLength = value; }
/**
* Specify the length, in whole seconds, of each segment. When you don't specify a
* value, MediaConvert defaults to 30. Related settings: Use Segment length control
* to specify whether the encoder enforces this value strictly. Use Segment control
* to specify whether MediaConvert creates separate segment files or one content
* file that has metadata to mark the segment boundaries.
*/
inline DashIsoGroupSettings& WithSegmentLength(int value) { SetSegmentLength(value); return *this;}
/**
* Specify how you want MediaConvert to determine the segment length. Choose Exact
* to have the encoder use the exact length that you specify with the setting
* Segment length. This might result in extra I-frames. Choose Multiple of GOP to
* have the encoder round up the segment lengths to match the next GOP boundary.
*/
inline const DashIsoSegmentLengthControl& GetSegmentLengthControl() const{ return m_segmentLengthControl; }
/**
* Specify how you want MediaConvert to determine the segment length. Choose Exact
* to have the encoder use the exact length that you specify with the setting
* Segment length. This might result in extra I-frames. Choose Multiple of GOP to
* have the encoder round up the segment lengths to match the next GOP boundary.
*/
inline bool SegmentLengthControlHasBeenSet() const { return m_segmentLengthControlHasBeenSet; }
/**
* Specify how you want MediaConvert to determine the segment length. Choose Exact
* to have the encoder use the exact length that you specify with the setting
* Segment length. This might result in extra I-frames. Choose Multiple of GOP to
* have the encoder round up the segment lengths to match the next GOP boundary.
*/
inline void SetSegmentLengthControl(const DashIsoSegmentLengthControl& value) { m_segmentLengthControlHasBeenSet = true; m_segmentLengthControl = value; }
/**
* Specify how you want MediaConvert to determine the segment length. Choose Exact
* to have the encoder use the exact length that you specify with the setting
* Segment length. This might result in extra I-frames. Choose Multiple of GOP to
* have the encoder round up the segment lengths to match the next GOP boundary.
*/
inline void SetSegmentLengthControl(DashIsoSegmentLengthControl&& value) { m_segmentLengthControlHasBeenSet = true; m_segmentLengthControl = std::move(value); }
/**
* Specify how you want MediaConvert to determine the segment length. Choose Exact
* to have the encoder use the exact length that you specify with the setting
* Segment length. This might result in extra I-frames. Choose Multiple of GOP to
* have the encoder round up the segment lengths to match the next GOP boundary.
*/
inline DashIsoGroupSettings& WithSegmentLengthControl(const DashIsoSegmentLengthControl& value) { SetSegmentLengthControl(value); return *this;}
/**
* Specify how you want MediaConvert to determine the segment length. Choose Exact
* to have the encoder use the exact length that you specify with the setting
* Segment length. This might result in extra I-frames. Choose Multiple of GOP to
* have the encoder round up the segment lengths to match the next GOP boundary.
*/
inline DashIsoGroupSettings& WithSegmentLengthControl(DashIsoSegmentLengthControl&& value) { SetSegmentLengthControl(std::move(value)); return *this;}
/**
* Specify the video sample composition time offset mode in the output fMP4 TRUN
* box. For wider player compatibility, set Video composition offsets to Unsigned
* or leave blank. The earliest presentation time may be greater than zero, and
* sample composition time offsets will increment using unsigned integers. For
* strict fMP4 video and audio timing, set Video composition offsets to Signed. The
* earliest presentation time will be equal to zero, and sample composition time
* offsets will increment using signed integers.
*/
inline const DashIsoVideoCompositionOffsets& GetVideoCompositionOffsets() const{ return m_videoCompositionOffsets; }
/**
* Specify the video sample composition time offset mode in the output fMP4 TRUN
* box. For wider player compatibility, set Video composition offsets to Unsigned
* or leave blank. The earliest presentation time may be greater than zero, and
* sample composition time offsets will increment using unsigned integers. For
* strict fMP4 video and audio timing, set Video composition offsets to Signed. The
* earliest presentation time will be equal to zero, and sample composition time
* offsets will increment using signed integers.
*/
inline bool VideoCompositionOffsetsHasBeenSet() const { return m_videoCompositionOffsetsHasBeenSet; }
/**
* Specify the video sample composition time offset mode in the output fMP4 TRUN
* box. For wider player compatibility, set Video composition offsets to Unsigned
* or leave blank. The earliest presentation time may be greater than zero, and
* sample composition time offsets will increment using unsigned integers. For
* strict fMP4 video and audio timing, set Video composition offsets to Signed. The
* earliest presentation time will be equal to zero, and sample composition time
* offsets will increment using signed integers.
*/
inline void SetVideoCompositionOffsets(const DashIsoVideoCompositionOffsets& value) { m_videoCompositionOffsetsHasBeenSet = true; m_videoCompositionOffsets = value; }
/**
* Specify the video sample composition time offset mode in the output fMP4 TRUN
* box. For wider player compatibility, set Video composition offsets to Unsigned
* or leave blank. The earliest presentation time may be greater than zero, and
* sample composition time offsets will increment using unsigned integers. For
* strict fMP4 video and audio timing, set Video composition offsets to Signed. The
* earliest presentation time will be equal to zero, and sample composition time
* offsets will increment using signed integers.
*/
inline void SetVideoCompositionOffsets(DashIsoVideoCompositionOffsets&& value) { m_videoCompositionOffsetsHasBeenSet = true; m_videoCompositionOffsets = std::move(value); }
/**
* Specify the video sample composition time offset mode in the output fMP4 TRUN
* box. For wider player compatibility, set Video composition offsets to Unsigned
* or leave blank. The earliest presentation time may be greater than zero, and
* sample composition time offsets will increment using unsigned integers. For
* strict fMP4 video and audio timing, set Video composition offsets to Signed. The
* earliest presentation time will be equal to zero, and sample composition time
* offsets will increment using signed integers.
*/
inline DashIsoGroupSettings& WithVideoCompositionOffsets(const DashIsoVideoCompositionOffsets& value) { SetVideoCompositionOffsets(value); return *this;}
/**
* Specify the video sample composition time offset mode in the output fMP4 TRUN
* box. For wider player compatibility, set Video composition offsets to Unsigned
* or leave blank. The earliest presentation time may be greater than zero, and
* sample composition time offsets will increment using unsigned integers. For
* strict fMP4 video and audio timing, set Video composition offsets to Signed. The
* earliest presentation time will be equal to zero, and sample composition time
* offsets will increment using signed integers.
*/
inline DashIsoGroupSettings& WithVideoCompositionOffsets(DashIsoVideoCompositionOffsets&& value) { SetVideoCompositionOffsets(std::move(value)); return *this;}
/**
* If you get an HTTP error in the 400 range when you play back your DASH output,
* enable this setting and run your transcoding job again. When you enable this
* setting, the service writes precise segment durations in the DASH manifest. The
* segment duration information appears inside the SegmentTimeline element, inside
* SegmentTemplate at the Representation level. When you don't enable this setting,
* the service writes approximate segment durations in your DASH manifest.
*/
inline const DashIsoWriteSegmentTimelineInRepresentation& GetWriteSegmentTimelineInRepresentation() const{ return m_writeSegmentTimelineInRepresentation; }
/**
* If you get an HTTP error in the 400 range when you play back your DASH output,
* enable this setting and run your transcoding job again. When you enable this
* setting, the service writes precise segment durations in the DASH manifest. The
* segment duration information appears inside the SegmentTimeline element, inside
* SegmentTemplate at the Representation level. When you don't enable this setting,
* the service writes approximate segment durations in your DASH manifest.
*/
inline bool WriteSegmentTimelineInRepresentationHasBeenSet() const { return m_writeSegmentTimelineInRepresentationHasBeenSet; }
/**
* If you get an HTTP error in the 400 range when you play back your DASH output,
* enable this setting and run your transcoding job again. When you enable this
* setting, the service writes precise segment durations in the DASH manifest. The
* segment duration information appears inside the SegmentTimeline element, inside
* SegmentTemplate at the Representation level. When you don't enable this setting,
* the service writes approximate segment durations in your DASH manifest.
*/
inline void SetWriteSegmentTimelineInRepresentation(const DashIsoWriteSegmentTimelineInRepresentation& value) { m_writeSegmentTimelineInRepresentationHasBeenSet = true; m_writeSegmentTimelineInRepresentation = value; }
/**
* If you get an HTTP error in the 400 range when you play back your DASH output,
* enable this setting and run your transcoding job again. When you enable this
* setting, the service writes precise segment durations in the DASH manifest. The
* segment duration information appears inside the SegmentTimeline element, inside
* SegmentTemplate at the Representation level. When you don't enable this setting,
* the service writes approximate segment durations in your DASH manifest.
*/
inline void SetWriteSegmentTimelineInRepresentation(DashIsoWriteSegmentTimelineInRepresentation&& value) { m_writeSegmentTimelineInRepresentationHasBeenSet = true; m_writeSegmentTimelineInRepresentation = std::move(value); }
/**
* If you get an HTTP error in the 400 range when you play back your DASH output,
* enable this setting and run your transcoding job again. When you enable this
* setting, the service writes precise segment durations in the DASH manifest. The
* segment duration information appears inside the SegmentTimeline element, inside
* SegmentTemplate at the Representation level. When you don't enable this setting,
* the service writes approximate segment durations in your DASH manifest.
*/
inline DashIsoGroupSettings& WithWriteSegmentTimelineInRepresentation(const DashIsoWriteSegmentTimelineInRepresentation& value) { SetWriteSegmentTimelineInRepresentation(value); return *this;}
/**
* If you get an HTTP error in the 400 range when you play back your DASH output,
* enable this setting and run your transcoding job again. When you enable this
* setting, the service writes precise segment durations in the DASH manifest. The
* segment duration information appears inside the SegmentTimeline element, inside
* SegmentTemplate at the Representation level. When you don't enable this setting,
* the service writes approximate segment durations in your DASH manifest.
*/
inline DashIsoGroupSettings& WithWriteSegmentTimelineInRepresentation(DashIsoWriteSegmentTimelineInRepresentation&& value) { SetWriteSegmentTimelineInRepresentation(std::move(value)); return *this;}
private:
Aws::Vector m_additionalManifests;
bool m_additionalManifestsHasBeenSet = false;
DashIsoGroupAudioChannelConfigSchemeIdUri m_audioChannelConfigSchemeIdUri;
bool m_audioChannelConfigSchemeIdUriHasBeenSet = false;
Aws::String m_baseUrl;
bool m_baseUrlHasBeenSet = false;
DashManifestStyle m_dashManifestStyle;
bool m_dashManifestStyleHasBeenSet = false;
Aws::String m_destination;
bool m_destinationHasBeenSet = false;
DestinationSettings m_destinationSettings;
bool m_destinationSettingsHasBeenSet = false;
DashIsoEncryptionSettings m_encryption;
bool m_encryptionHasBeenSet = false;
int m_fragmentLength;
bool m_fragmentLengthHasBeenSet = false;
DashIsoHbbtvCompliance m_hbbtvCompliance;
bool m_hbbtvComplianceHasBeenSet = false;
DashIsoImageBasedTrickPlay m_imageBasedTrickPlay;
bool m_imageBasedTrickPlayHasBeenSet = false;
DashIsoImageBasedTrickPlaySettings m_imageBasedTrickPlaySettings;
bool m_imageBasedTrickPlaySettingsHasBeenSet = false;
int m_minBufferTime;
bool m_minBufferTimeHasBeenSet = false;
double m_minFinalSegmentLength;
bool m_minFinalSegmentLengthHasBeenSet = false;
DashIsoMpdManifestBandwidthType m_mpdManifestBandwidthType;
bool m_mpdManifestBandwidthTypeHasBeenSet = false;
DashIsoMpdProfile m_mpdProfile;
bool m_mpdProfileHasBeenSet = false;
DashIsoPtsOffsetHandlingForBFrames m_ptsOffsetHandlingForBFrames;
bool m_ptsOffsetHandlingForBFramesHasBeenSet = false;
DashIsoSegmentControl m_segmentControl;
bool m_segmentControlHasBeenSet = false;
int m_segmentLength;
bool m_segmentLengthHasBeenSet = false;
DashIsoSegmentLengthControl m_segmentLengthControl;
bool m_segmentLengthControlHasBeenSet = false;
DashIsoVideoCompositionOffsets m_videoCompositionOffsets;
bool m_videoCompositionOffsetsHasBeenSet = false;
DashIsoWriteSegmentTimelineInRepresentation m_writeSegmentTimelineInRepresentation;
bool m_writeSegmentTimelineInRepresentationHasBeenSet = false;
};
} // namespace Model
} // namespace MediaConvert
} // namespace Aws