/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include
#include
#include
#include
namespace Aws
{
namespace Utils
{
namespace Json
{
class JsonValue;
class JsonView;
} // namespace Json
} // namespace Utils
namespace MediaConvert
{
namespace Model
{
/**
* Use the image inserter feature to include a graphic overlay on your video.
* Enable or disable this feature for each input or output individually. For more
* information, see
* https://docs.aws.amazon.com/mediaconvert/latest/ug/graphic-overlay.html. This
* setting is disabled by default.See Also:
AWS
* API Reference
*/
class ImageInserter
{
public:
AWS_MEDIACONVERT_API ImageInserter();
AWS_MEDIACONVERT_API ImageInserter(Aws::Utils::Json::JsonView jsonValue);
AWS_MEDIACONVERT_API ImageInserter& operator=(Aws::Utils::Json::JsonView jsonValue);
AWS_MEDIACONVERT_API Aws::Utils::Json::JsonValue Jsonize() const;
/**
* Specify the images that you want to overlay on your video. The images must be
* PNG or TGA files.
*/
inline const Aws::Vector& GetInsertableImages() const{ return m_insertableImages; }
/**
* Specify the images that you want to overlay on your video. The images must be
* PNG or TGA files.
*/
inline bool InsertableImagesHasBeenSet() const { return m_insertableImagesHasBeenSet; }
/**
* Specify the images that you want to overlay on your video. The images must be
* PNG or TGA files.
*/
inline void SetInsertableImages(const Aws::Vector& value) { m_insertableImagesHasBeenSet = true; m_insertableImages = value; }
/**
* Specify the images that you want to overlay on your video. The images must be
* PNG or TGA files.
*/
inline void SetInsertableImages(Aws::Vector&& value) { m_insertableImagesHasBeenSet = true; m_insertableImages = std::move(value); }
/**
* Specify the images that you want to overlay on your video. The images must be
* PNG or TGA files.
*/
inline ImageInserter& WithInsertableImages(const Aws::Vector& value) { SetInsertableImages(value); return *this;}
/**
* Specify the images that you want to overlay on your video. The images must be
* PNG or TGA files.
*/
inline ImageInserter& WithInsertableImages(Aws::Vector&& value) { SetInsertableImages(std::move(value)); return *this;}
/**
* Specify the images that you want to overlay on your video. The images must be
* PNG or TGA files.
*/
inline ImageInserter& AddInsertableImages(const InsertableImage& value) { m_insertableImagesHasBeenSet = true; m_insertableImages.push_back(value); return *this; }
/**
* Specify the images that you want to overlay on your video. The images must be
* PNG or TGA files.
*/
inline ImageInserter& AddInsertableImages(InsertableImage&& value) { m_insertableImagesHasBeenSet = true; m_insertableImages.push_back(std::move(value)); return *this; }
/**
* Specify the reference white level, in nits, for all of your image inserter
* images. Use to correct brightness levels within HDR10 outputs. For 1,000 nit
* peak brightness displays, we recommend that you set SDR reference white level to
* 203 (according to ITU-R BT.2408). Leave blank to use the default value of 100,
* or specify an integer from 100 to 1000.
*/
inline int GetSdrReferenceWhiteLevel() const{ return m_sdrReferenceWhiteLevel; }
/**
* Specify the reference white level, in nits, for all of your image inserter
* images. Use to correct brightness levels within HDR10 outputs. For 1,000 nit
* peak brightness displays, we recommend that you set SDR reference white level to
* 203 (according to ITU-R BT.2408). Leave blank to use the default value of 100,
* or specify an integer from 100 to 1000.
*/
inline bool SdrReferenceWhiteLevelHasBeenSet() const { return m_sdrReferenceWhiteLevelHasBeenSet; }
/**
* Specify the reference white level, in nits, for all of your image inserter
* images. Use to correct brightness levels within HDR10 outputs. For 1,000 nit
* peak brightness displays, we recommend that you set SDR reference white level to
* 203 (according to ITU-R BT.2408). Leave blank to use the default value of 100,
* or specify an integer from 100 to 1000.
*/
inline void SetSdrReferenceWhiteLevel(int value) { m_sdrReferenceWhiteLevelHasBeenSet = true; m_sdrReferenceWhiteLevel = value; }
/**
* Specify the reference white level, in nits, for all of your image inserter
* images. Use to correct brightness levels within HDR10 outputs. For 1,000 nit
* peak brightness displays, we recommend that you set SDR reference white level to
* 203 (according to ITU-R BT.2408). Leave blank to use the default value of 100,
* or specify an integer from 100 to 1000.
*/
inline ImageInserter& WithSdrReferenceWhiteLevel(int value) { SetSdrReferenceWhiteLevel(value); return *this;}
private:
Aws::Vector m_insertableImages;
bool m_insertableImagesHasBeenSet = false;
int m_sdrReferenceWhiteLevel;
bool m_sdrReferenceWhiteLevelHasBeenSet = false;
};
} // namespace Model
} // namespace MediaConvert
} // namespace Aws