/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include namespace Aws { namespace Utils { namespace Json { class JsonValue; class JsonView; } // namespace Json } // namespace Utils namespace MediaConvert { namespace Model { /** * Required when you set Codec, under AudioDescriptions>CodecSettings, to the value * OPUS.

See Also:

AWS * API Reference

*/ class OpusSettings { public: AWS_MEDIACONVERT_API OpusSettings(); AWS_MEDIACONVERT_API OpusSettings(Aws::Utils::Json::JsonView jsonValue); AWS_MEDIACONVERT_API OpusSettings& operator=(Aws::Utils::Json::JsonView jsonValue); AWS_MEDIACONVERT_API Aws::Utils::Json::JsonValue Jsonize() const; /** * Optional. Specify the average bitrate in bits per second. Valid values are * multiples of 8000, from 32000 through 192000. The default value is 96000, which * we recommend for quality and bandwidth. */ inline int GetBitrate() const{ return m_bitrate; } /** * Optional. Specify the average bitrate in bits per second. Valid values are * multiples of 8000, from 32000 through 192000. The default value is 96000, which * we recommend for quality and bandwidth. */ inline bool BitrateHasBeenSet() const { return m_bitrateHasBeenSet; } /** * Optional. Specify the average bitrate in bits per second. Valid values are * multiples of 8000, from 32000 through 192000. The default value is 96000, which * we recommend for quality and bandwidth. */ inline void SetBitrate(int value) { m_bitrateHasBeenSet = true; m_bitrate = value; } /** * Optional. Specify the average bitrate in bits per second. Valid values are * multiples of 8000, from 32000 through 192000. The default value is 96000, which * we recommend for quality and bandwidth. */ inline OpusSettings& WithBitrate(int value) { SetBitrate(value); return *this;} /** * Specify the number of channels in this output audio track. Choosing Mono on * gives you 1 output channel; choosing Stereo gives you 2. In the API, valid * values are 1 and 2. */ inline int GetChannels() const{ return m_channels; } /** * Specify the number of channels in this output audio track. Choosing Mono on * gives you 1 output channel; choosing Stereo gives you 2. In the API, valid * values are 1 and 2. */ inline bool ChannelsHasBeenSet() const { return m_channelsHasBeenSet; } /** * Specify the number of channels in this output audio track. Choosing Mono on * gives you 1 output channel; choosing Stereo gives you 2. In the API, valid * values are 1 and 2. */ inline void SetChannels(int value) { m_channelsHasBeenSet = true; m_channels = value; } /** * Specify the number of channels in this output audio track. Choosing Mono on * gives you 1 output channel; choosing Stereo gives you 2. In the API, valid * values are 1 and 2. */ inline OpusSettings& WithChannels(int value) { SetChannels(value); return *this;} /** * Optional. Sample rate in hz. Valid values are 16000, 24000, and 48000. The * default value is 48000. */ inline int GetSampleRate() const{ return m_sampleRate; } /** * Optional. Sample rate in hz. Valid values are 16000, 24000, and 48000. The * default value is 48000. */ inline bool SampleRateHasBeenSet() const { return m_sampleRateHasBeenSet; } /** * Optional. Sample rate in hz. Valid values are 16000, 24000, and 48000. The * default value is 48000. */ inline void SetSampleRate(int value) { m_sampleRateHasBeenSet = true; m_sampleRate = value; } /** * Optional. Sample rate in hz. Valid values are 16000, 24000, and 48000. The * default value is 48000. */ inline OpusSettings& WithSampleRate(int value) { SetSampleRate(value); return *this;} private: int m_bitrate; bool m_bitrateHasBeenSet = false; int m_channels; bool m_channelsHasBeenSet = false; int m_sampleRate; bool m_sampleRateHasBeenSet = false; }; } // namespace Model } // namespace MediaConvert } // namespace Aws