/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include #include #include namespace Aws { namespace Utils { namespace Json { class JsonValue; class JsonView; } // namespace Json } // namespace Utils namespace MediaConvert { namespace Model { /** * OutputChannel mapping settings.

See Also:

AWS * API Reference

*/ class OutputChannelMapping { public: AWS_MEDIACONVERT_API OutputChannelMapping(); AWS_MEDIACONVERT_API OutputChannelMapping(Aws::Utils::Json::JsonView jsonValue); AWS_MEDIACONVERT_API OutputChannelMapping& operator=(Aws::Utils::Json::JsonView jsonValue); AWS_MEDIACONVERT_API Aws::Utils::Json::JsonValue Jsonize() const; /** * Use this setting to specify your remix values when they are integers, such as * -10, 0, or 4. */ inline const Aws::Vector& GetInputChannels() const{ return m_inputChannels; } /** * Use this setting to specify your remix values when they are integers, such as * -10, 0, or 4. */ inline bool InputChannelsHasBeenSet() const { return m_inputChannelsHasBeenSet; } /** * Use this setting to specify your remix values when they are integers, such as * -10, 0, or 4. */ inline void SetInputChannels(const Aws::Vector& value) { m_inputChannelsHasBeenSet = true; m_inputChannels = value; } /** * Use this setting to specify your remix values when they are integers, such as * -10, 0, or 4. */ inline void SetInputChannels(Aws::Vector&& value) { m_inputChannelsHasBeenSet = true; m_inputChannels = std::move(value); } /** * Use this setting to specify your remix values when they are integers, such as * -10, 0, or 4. */ inline OutputChannelMapping& WithInputChannels(const Aws::Vector& value) { SetInputChannels(value); return *this;} /** * Use this setting to specify your remix values when they are integers, such as * -10, 0, or 4. */ inline OutputChannelMapping& WithInputChannels(Aws::Vector&& value) { SetInputChannels(std::move(value)); return *this;} /** * Use this setting to specify your remix values when they are integers, such as * -10, 0, or 4. */ inline OutputChannelMapping& AddInputChannels(int value) { m_inputChannelsHasBeenSet = true; m_inputChannels.push_back(value); return *this; } /** * Use this setting to specify your remix values when they have a decimal * component, such as -10.312, 0.08, or 4.9. MediaConvert rounds your remixing * values to the nearest thousandth. */ inline const Aws::Vector& GetInputChannelsFineTune() const{ return m_inputChannelsFineTune; } /** * Use this setting to specify your remix values when they have a decimal * component, such as -10.312, 0.08, or 4.9. MediaConvert rounds your remixing * values to the nearest thousandth. */ inline bool InputChannelsFineTuneHasBeenSet() const { return m_inputChannelsFineTuneHasBeenSet; } /** * Use this setting to specify your remix values when they have a decimal * component, such as -10.312, 0.08, or 4.9. MediaConvert rounds your remixing * values to the nearest thousandth. */ inline void SetInputChannelsFineTune(const Aws::Vector& value) { m_inputChannelsFineTuneHasBeenSet = true; m_inputChannelsFineTune = value; } /** * Use this setting to specify your remix values when they have a decimal * component, such as -10.312, 0.08, or 4.9. MediaConvert rounds your remixing * values to the nearest thousandth. */ inline void SetInputChannelsFineTune(Aws::Vector&& value) { m_inputChannelsFineTuneHasBeenSet = true; m_inputChannelsFineTune = std::move(value); } /** * Use this setting to specify your remix values when they have a decimal * component, such as -10.312, 0.08, or 4.9. MediaConvert rounds your remixing * values to the nearest thousandth. */ inline OutputChannelMapping& WithInputChannelsFineTune(const Aws::Vector& value) { SetInputChannelsFineTune(value); return *this;} /** * Use this setting to specify your remix values when they have a decimal * component, such as -10.312, 0.08, or 4.9. MediaConvert rounds your remixing * values to the nearest thousandth. */ inline OutputChannelMapping& WithInputChannelsFineTune(Aws::Vector&& value) { SetInputChannelsFineTune(std::move(value)); return *this;} /** * Use this setting to specify your remix values when they have a decimal * component, such as -10.312, 0.08, or 4.9. MediaConvert rounds your remixing * values to the nearest thousandth. */ inline OutputChannelMapping& AddInputChannelsFineTune(double value) { m_inputChannelsFineTuneHasBeenSet = true; m_inputChannelsFineTune.push_back(value); return *this; } private: Aws::Vector m_inputChannels; bool m_inputChannelsHasBeenSet = false; Aws::Vector m_inputChannelsFineTune; bool m_inputChannelsFineTuneHasBeenSet = false; }; } // namespace Model } // namespace MediaConvert } // namespace Aws