/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include #include #include #include namespace Aws { namespace Utils { namespace Json { class JsonValue; class JsonView; } // namespace Json } // namespace Utils namespace MediaLive { namespace Model { /** * Audio Selector

See Also:

AWS * API Reference

*/ class AudioSelector { public: AWS_MEDIALIVE_API AudioSelector(); AWS_MEDIALIVE_API AudioSelector(Aws::Utils::Json::JsonView jsonValue); AWS_MEDIALIVE_API AudioSelector& operator=(Aws::Utils::Json::JsonView jsonValue); AWS_MEDIALIVE_API Aws::Utils::Json::JsonValue Jsonize() const; /** * The name of this AudioSelector. AudioDescriptions will use this name to uniquely * identify this Selector. Selector names should be unique per input. */ inline const Aws::String& GetName() const{ return m_name; } /** * The name of this AudioSelector. AudioDescriptions will use this name to uniquely * identify this Selector. Selector names should be unique per input. */ inline bool NameHasBeenSet() const { return m_nameHasBeenSet; } /** * The name of this AudioSelector. AudioDescriptions will use this name to uniquely * identify this Selector. Selector names should be unique per input. */ inline void SetName(const Aws::String& value) { m_nameHasBeenSet = true; m_name = value; } /** * The name of this AudioSelector. AudioDescriptions will use this name to uniquely * identify this Selector. Selector names should be unique per input. */ inline void SetName(Aws::String&& value) { m_nameHasBeenSet = true; m_name = std::move(value); } /** * The name of this AudioSelector. AudioDescriptions will use this name to uniquely * identify this Selector. Selector names should be unique per input. */ inline void SetName(const char* value) { m_nameHasBeenSet = true; m_name.assign(value); } /** * The name of this AudioSelector. AudioDescriptions will use this name to uniquely * identify this Selector. Selector names should be unique per input. */ inline AudioSelector& WithName(const Aws::String& value) { SetName(value); return *this;} /** * The name of this AudioSelector. AudioDescriptions will use this name to uniquely * identify this Selector. Selector names should be unique per input. */ inline AudioSelector& WithName(Aws::String&& value) { SetName(std::move(value)); return *this;} /** * The name of this AudioSelector. AudioDescriptions will use this name to uniquely * identify this Selector. Selector names should be unique per input. */ inline AudioSelector& WithName(const char* value) { SetName(value); return *this;} /** * The audio selector settings. */ inline const AudioSelectorSettings& GetSelectorSettings() const{ return m_selectorSettings; } /** * The audio selector settings. */ inline bool SelectorSettingsHasBeenSet() const { return m_selectorSettingsHasBeenSet; } /** * The audio selector settings. */ inline void SetSelectorSettings(const AudioSelectorSettings& value) { m_selectorSettingsHasBeenSet = true; m_selectorSettings = value; } /** * The audio selector settings. */ inline void SetSelectorSettings(AudioSelectorSettings&& value) { m_selectorSettingsHasBeenSet = true; m_selectorSettings = std::move(value); } /** * The audio selector settings. */ inline AudioSelector& WithSelectorSettings(const AudioSelectorSettings& value) { SetSelectorSettings(value); return *this;} /** * The audio selector settings. */ inline AudioSelector& WithSelectorSettings(AudioSelectorSettings&& value) { SetSelectorSettings(std::move(value)); return *this;} private: Aws::String m_name; bool m_nameHasBeenSet = false; AudioSelectorSettings m_selectorSettings; bool m_selectorSettingsHasBeenSet = false; }; } // namespace Model } // namespace MediaLive } // namespace Aws