/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include
#include
#include
#include
#include
#include
namespace Aws
{
namespace Utils
{
namespace Json
{
class JsonValue;
class JsonView;
} // namespace Json
} // namespace Utils
namespace MediaLive
{
namespace Model
{
/**
* The settings for Automatic Input Failover.See Also:
AWS
* API Reference
*/
class AutomaticInputFailoverSettings
{
public:
AWS_MEDIALIVE_API AutomaticInputFailoverSettings();
AWS_MEDIALIVE_API AutomaticInputFailoverSettings(Aws::Utils::Json::JsonView jsonValue);
AWS_MEDIALIVE_API AutomaticInputFailoverSettings& operator=(Aws::Utils::Json::JsonView jsonValue);
AWS_MEDIALIVE_API Aws::Utils::Json::JsonValue Jsonize() const;
/**
* This clear time defines the requirement a recovered input must meet to be
* considered healthy. The input must have no failover conditions for this length
* of time. Enter a time in milliseconds. This value is particularly important if
* the input_preference for the failover pair is set to PRIMARY_INPUT_PREFERRED,
* because after this time, MediaLive will switch back to the primary input.
*/
inline int GetErrorClearTimeMsec() const{ return m_errorClearTimeMsec; }
/**
* This clear time defines the requirement a recovered input must meet to be
* considered healthy. The input must have no failover conditions for this length
* of time. Enter a time in milliseconds. This value is particularly important if
* the input_preference for the failover pair is set to PRIMARY_INPUT_PREFERRED,
* because after this time, MediaLive will switch back to the primary input.
*/
inline bool ErrorClearTimeMsecHasBeenSet() const { return m_errorClearTimeMsecHasBeenSet; }
/**
* This clear time defines the requirement a recovered input must meet to be
* considered healthy. The input must have no failover conditions for this length
* of time. Enter a time in milliseconds. This value is particularly important if
* the input_preference for the failover pair is set to PRIMARY_INPUT_PREFERRED,
* because after this time, MediaLive will switch back to the primary input.
*/
inline void SetErrorClearTimeMsec(int value) { m_errorClearTimeMsecHasBeenSet = true; m_errorClearTimeMsec = value; }
/**
* This clear time defines the requirement a recovered input must meet to be
* considered healthy. The input must have no failover conditions for this length
* of time. Enter a time in milliseconds. This value is particularly important if
* the input_preference for the failover pair is set to PRIMARY_INPUT_PREFERRED,
* because after this time, MediaLive will switch back to the primary input.
*/
inline AutomaticInputFailoverSettings& WithErrorClearTimeMsec(int value) { SetErrorClearTimeMsec(value); return *this;}
/**
* A list of failover conditions. If any of these conditions occur, MediaLive will
* perform a failover to the other input.
*/
inline const Aws::Vector& GetFailoverConditions() const{ return m_failoverConditions; }
/**
* A list of failover conditions. If any of these conditions occur, MediaLive will
* perform a failover to the other input.
*/
inline bool FailoverConditionsHasBeenSet() const { return m_failoverConditionsHasBeenSet; }
/**
* A list of failover conditions. If any of these conditions occur, MediaLive will
* perform a failover to the other input.
*/
inline void SetFailoverConditions(const Aws::Vector& value) { m_failoverConditionsHasBeenSet = true; m_failoverConditions = value; }
/**
* A list of failover conditions. If any of these conditions occur, MediaLive will
* perform a failover to the other input.
*/
inline void SetFailoverConditions(Aws::Vector&& value) { m_failoverConditionsHasBeenSet = true; m_failoverConditions = std::move(value); }
/**
* A list of failover conditions. If any of these conditions occur, MediaLive will
* perform a failover to the other input.
*/
inline AutomaticInputFailoverSettings& WithFailoverConditions(const Aws::Vector& value) { SetFailoverConditions(value); return *this;}
/**
* A list of failover conditions. If any of these conditions occur, MediaLive will
* perform a failover to the other input.
*/
inline AutomaticInputFailoverSettings& WithFailoverConditions(Aws::Vector&& value) { SetFailoverConditions(std::move(value)); return *this;}
/**
* A list of failover conditions. If any of these conditions occur, MediaLive will
* perform a failover to the other input.
*/
inline AutomaticInputFailoverSettings& AddFailoverConditions(const FailoverCondition& value) { m_failoverConditionsHasBeenSet = true; m_failoverConditions.push_back(value); return *this; }
/**
* A list of failover conditions. If any of these conditions occur, MediaLive will
* perform a failover to the other input.
*/
inline AutomaticInputFailoverSettings& AddFailoverConditions(FailoverCondition&& value) { m_failoverConditionsHasBeenSet = true; m_failoverConditions.push_back(std::move(value)); return *this; }
/**
* Input preference when deciding which input to make active when a previously
* failed input has recovered.
*/
inline const InputPreference& GetInputPreference() const{ return m_inputPreference; }
/**
* Input preference when deciding which input to make active when a previously
* failed input has recovered.
*/
inline bool InputPreferenceHasBeenSet() const { return m_inputPreferenceHasBeenSet; }
/**
* Input preference when deciding which input to make active when a previously
* failed input has recovered.
*/
inline void SetInputPreference(const InputPreference& value) { m_inputPreferenceHasBeenSet = true; m_inputPreference = value; }
/**
* Input preference when deciding which input to make active when a previously
* failed input has recovered.
*/
inline void SetInputPreference(InputPreference&& value) { m_inputPreferenceHasBeenSet = true; m_inputPreference = std::move(value); }
/**
* Input preference when deciding which input to make active when a previously
* failed input has recovered.
*/
inline AutomaticInputFailoverSettings& WithInputPreference(const InputPreference& value) { SetInputPreference(value); return *this;}
/**
* Input preference when deciding which input to make active when a previously
* failed input has recovered.
*/
inline AutomaticInputFailoverSettings& WithInputPreference(InputPreference&& value) { SetInputPreference(std::move(value)); return *this;}
/**
* The input ID of the secondary input in the automatic input failover pair.
*/
inline const Aws::String& GetSecondaryInputId() const{ return m_secondaryInputId; }
/**
* The input ID of the secondary input in the automatic input failover pair.
*/
inline bool SecondaryInputIdHasBeenSet() const { return m_secondaryInputIdHasBeenSet; }
/**
* The input ID of the secondary input in the automatic input failover pair.
*/
inline void SetSecondaryInputId(const Aws::String& value) { m_secondaryInputIdHasBeenSet = true; m_secondaryInputId = value; }
/**
* The input ID of the secondary input in the automatic input failover pair.
*/
inline void SetSecondaryInputId(Aws::String&& value) { m_secondaryInputIdHasBeenSet = true; m_secondaryInputId = std::move(value); }
/**
* The input ID of the secondary input in the automatic input failover pair.
*/
inline void SetSecondaryInputId(const char* value) { m_secondaryInputIdHasBeenSet = true; m_secondaryInputId.assign(value); }
/**
* The input ID of the secondary input in the automatic input failover pair.
*/
inline AutomaticInputFailoverSettings& WithSecondaryInputId(const Aws::String& value) { SetSecondaryInputId(value); return *this;}
/**
* The input ID of the secondary input in the automatic input failover pair.
*/
inline AutomaticInputFailoverSettings& WithSecondaryInputId(Aws::String&& value) { SetSecondaryInputId(std::move(value)); return *this;}
/**
* The input ID of the secondary input in the automatic input failover pair.
*/
inline AutomaticInputFailoverSettings& WithSecondaryInputId(const char* value) { SetSecondaryInputId(value); return *this;}
private:
int m_errorClearTimeMsec;
bool m_errorClearTimeMsecHasBeenSet = false;
Aws::Vector m_failoverConditions;
bool m_failoverConditionsHasBeenSet = false;
InputPreference m_inputPreference;
bool m_inputPreferenceHasBeenSet = false;
Aws::String m_secondaryInputId;
bool m_secondaryInputIdHasBeenSet = false;
};
} // namespace Model
} // namespace MediaLive
} // namespace Aws