/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include
#include
#include
#include
namespace Aws
{
namespace Utils
{
namespace Json
{
class JsonValue;
class JsonView;
} // namespace Json
} // namespace Utils
namespace MediaLive
{
namespace Model
{
/**
* Remix SettingsSee Also:
AWS
* API Reference
*/
class RemixSettings
{
public:
AWS_MEDIALIVE_API RemixSettings();
AWS_MEDIALIVE_API RemixSettings(Aws::Utils::Json::JsonView jsonValue);
AWS_MEDIALIVE_API RemixSettings& operator=(Aws::Utils::Json::JsonView jsonValue);
AWS_MEDIALIVE_API Aws::Utils::Json::JsonValue Jsonize() const;
/**
* Mapping of input channels to output channels, with appropriate gain adjustments.
*/
inline const Aws::Vector& GetChannelMappings() const{ return m_channelMappings; }
/**
* Mapping of input channels to output channels, with appropriate gain adjustments.
*/
inline bool ChannelMappingsHasBeenSet() const { return m_channelMappingsHasBeenSet; }
/**
* Mapping of input channels to output channels, with appropriate gain adjustments.
*/
inline void SetChannelMappings(const Aws::Vector& value) { m_channelMappingsHasBeenSet = true; m_channelMappings = value; }
/**
* Mapping of input channels to output channels, with appropriate gain adjustments.
*/
inline void SetChannelMappings(Aws::Vector&& value) { m_channelMappingsHasBeenSet = true; m_channelMappings = std::move(value); }
/**
* Mapping of input channels to output channels, with appropriate gain adjustments.
*/
inline RemixSettings& WithChannelMappings(const Aws::Vector& value) { SetChannelMappings(value); return *this;}
/**
* Mapping of input channels to output channels, with appropriate gain adjustments.
*/
inline RemixSettings& WithChannelMappings(Aws::Vector&& value) { SetChannelMappings(std::move(value)); return *this;}
/**
* Mapping of input channels to output channels, with appropriate gain adjustments.
*/
inline RemixSettings& AddChannelMappings(const AudioChannelMapping& value) { m_channelMappingsHasBeenSet = true; m_channelMappings.push_back(value); return *this; }
/**
* Mapping of input channels to output channels, with appropriate gain adjustments.
*/
inline RemixSettings& AddChannelMappings(AudioChannelMapping&& value) { m_channelMappingsHasBeenSet = true; m_channelMappings.push_back(std::move(value)); return *this; }
/**
* Number of input channels to be used.
*/
inline int GetChannelsIn() const{ return m_channelsIn; }
/**
* Number of input channels to be used.
*/
inline bool ChannelsInHasBeenSet() const { return m_channelsInHasBeenSet; }
/**
* Number of input channels to be used.
*/
inline void SetChannelsIn(int value) { m_channelsInHasBeenSet = true; m_channelsIn = value; }
/**
* Number of input channels to be used.
*/
inline RemixSettings& WithChannelsIn(int value) { SetChannelsIn(value); return *this;}
/**
* Number of output channels to be produced.
Valid values: 1, 2, 4, 6, 8
*/
inline int GetChannelsOut() const{ return m_channelsOut; }
/**
* Number of output channels to be produced.
Valid values: 1, 2, 4, 6, 8
*/
inline bool ChannelsOutHasBeenSet() const { return m_channelsOutHasBeenSet; }
/**
* Number of output channels to be produced.
Valid values: 1, 2, 4, 6, 8
*/
inline void SetChannelsOut(int value) { m_channelsOutHasBeenSet = true; m_channelsOut = value; }
/**
* Number of output channels to be produced.
Valid values: 1, 2, 4, 6, 8
*/
inline RemixSettings& WithChannelsOut(int value) { SetChannelsOut(value); return *this;}
private:
Aws::Vector m_channelMappings;
bool m_channelMappingsHasBeenSet = false;
int m_channelsIn;
bool m_channelsInHasBeenSet = false;
int m_channelsOut;
bool m_channelsOutHasBeenSet = false;
};
} // namespace Model
} // namespace MediaLive
} // namespace Aws