/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include #include #include #include namespace Aws { namespace Utils { namespace Json { class JsonValue; class JsonView; } // namespace Json } // namespace Utils namespace NetworkManager { namespace Model { /** *

Describes a core network Connect peer association.

See Also:

* AWS * API Reference

*/ class ConnectPeerAssociation { public: AWS_NETWORKMANAGER_API ConnectPeerAssociation(); AWS_NETWORKMANAGER_API ConnectPeerAssociation(Aws::Utils::Json::JsonView jsonValue); AWS_NETWORKMANAGER_API ConnectPeerAssociation& operator=(Aws::Utils::Json::JsonView jsonValue); AWS_NETWORKMANAGER_API Aws::Utils::Json::JsonValue Jsonize() const; /** *

The ID of the Connect peer.

*/ inline const Aws::String& GetConnectPeerId() const{ return m_connectPeerId; } /** *

The ID of the Connect peer.

*/ inline bool ConnectPeerIdHasBeenSet() const { return m_connectPeerIdHasBeenSet; } /** *

The ID of the Connect peer.

*/ inline void SetConnectPeerId(const Aws::String& value) { m_connectPeerIdHasBeenSet = true; m_connectPeerId = value; } /** *

The ID of the Connect peer.

*/ inline void SetConnectPeerId(Aws::String&& value) { m_connectPeerIdHasBeenSet = true; m_connectPeerId = std::move(value); } /** *

The ID of the Connect peer.

*/ inline void SetConnectPeerId(const char* value) { m_connectPeerIdHasBeenSet = true; m_connectPeerId.assign(value); } /** *

The ID of the Connect peer.

*/ inline ConnectPeerAssociation& WithConnectPeerId(const Aws::String& value) { SetConnectPeerId(value); return *this;} /** *

The ID of the Connect peer.

*/ inline ConnectPeerAssociation& WithConnectPeerId(Aws::String&& value) { SetConnectPeerId(std::move(value)); return *this;} /** *

The ID of the Connect peer.

*/ inline ConnectPeerAssociation& WithConnectPeerId(const char* value) { SetConnectPeerId(value); return *this;} /** *

The ID of the global network.

*/ inline const Aws::String& GetGlobalNetworkId() const{ return m_globalNetworkId; } /** *

The ID of the global network.

*/ inline bool GlobalNetworkIdHasBeenSet() const { return m_globalNetworkIdHasBeenSet; } /** *

The ID of the global network.

*/ inline void SetGlobalNetworkId(const Aws::String& value) { m_globalNetworkIdHasBeenSet = true; m_globalNetworkId = value; } /** *

The ID of the global network.

*/ inline void SetGlobalNetworkId(Aws::String&& value) { m_globalNetworkIdHasBeenSet = true; m_globalNetworkId = std::move(value); } /** *

The ID of the global network.

*/ inline void SetGlobalNetworkId(const char* value) { m_globalNetworkIdHasBeenSet = true; m_globalNetworkId.assign(value); } /** *

The ID of the global network.

*/ inline ConnectPeerAssociation& WithGlobalNetworkId(const Aws::String& value) { SetGlobalNetworkId(value); return *this;} /** *

The ID of the global network.

*/ inline ConnectPeerAssociation& WithGlobalNetworkId(Aws::String&& value) { SetGlobalNetworkId(std::move(value)); return *this;} /** *

The ID of the global network.

*/ inline ConnectPeerAssociation& WithGlobalNetworkId(const char* value) { SetGlobalNetworkId(value); return *this;} /** *

The ID of the device to connect to.

*/ inline const Aws::String& GetDeviceId() const{ return m_deviceId; } /** *

The ID of the device to connect to.

*/ inline bool DeviceIdHasBeenSet() const { return m_deviceIdHasBeenSet; } /** *

The ID of the device to connect to.

*/ inline void SetDeviceId(const Aws::String& value) { m_deviceIdHasBeenSet = true; m_deviceId = value; } /** *

The ID of the device to connect to.

*/ inline void SetDeviceId(Aws::String&& value) { m_deviceIdHasBeenSet = true; m_deviceId = std::move(value); } /** *

The ID of the device to connect to.

*/ inline void SetDeviceId(const char* value) { m_deviceIdHasBeenSet = true; m_deviceId.assign(value); } /** *

The ID of the device to connect to.

*/ inline ConnectPeerAssociation& WithDeviceId(const Aws::String& value) { SetDeviceId(value); return *this;} /** *

The ID of the device to connect to.

*/ inline ConnectPeerAssociation& WithDeviceId(Aws::String&& value) { SetDeviceId(std::move(value)); return *this;} /** *

The ID of the device to connect to.

*/ inline ConnectPeerAssociation& WithDeviceId(const char* value) { SetDeviceId(value); return *this;} /** *

The ID of the link.

*/ inline const Aws::String& GetLinkId() const{ return m_linkId; } /** *

The ID of the link.

*/ inline bool LinkIdHasBeenSet() const { return m_linkIdHasBeenSet; } /** *

The ID of the link.

*/ inline void SetLinkId(const Aws::String& value) { m_linkIdHasBeenSet = true; m_linkId = value; } /** *

The ID of the link.

*/ inline void SetLinkId(Aws::String&& value) { m_linkIdHasBeenSet = true; m_linkId = std::move(value); } /** *

The ID of the link.

*/ inline void SetLinkId(const char* value) { m_linkIdHasBeenSet = true; m_linkId.assign(value); } /** *

The ID of the link.

*/ inline ConnectPeerAssociation& WithLinkId(const Aws::String& value) { SetLinkId(value); return *this;} /** *

The ID of the link.

*/ inline ConnectPeerAssociation& WithLinkId(Aws::String&& value) { SetLinkId(std::move(value)); return *this;} /** *

The ID of the link.

*/ inline ConnectPeerAssociation& WithLinkId(const char* value) { SetLinkId(value); return *this;} /** *

The state of the Connect peer association.

*/ inline const ConnectPeerAssociationState& GetState() const{ return m_state; } /** *

The state of the Connect peer association.

*/ inline bool StateHasBeenSet() const { return m_stateHasBeenSet; } /** *

The state of the Connect peer association.

*/ inline void SetState(const ConnectPeerAssociationState& value) { m_stateHasBeenSet = true; m_state = value; } /** *

The state of the Connect peer association.

*/ inline void SetState(ConnectPeerAssociationState&& value) { m_stateHasBeenSet = true; m_state = std::move(value); } /** *

The state of the Connect peer association.

*/ inline ConnectPeerAssociation& WithState(const ConnectPeerAssociationState& value) { SetState(value); return *this;} /** *

The state of the Connect peer association.

*/ inline ConnectPeerAssociation& WithState(ConnectPeerAssociationState&& value) { SetState(std::move(value)); return *this;} private: Aws::String m_connectPeerId; bool m_connectPeerIdHasBeenSet = false; Aws::String m_globalNetworkId; bool m_globalNetworkIdHasBeenSet = false; Aws::String m_deviceId; bool m_deviceIdHasBeenSet = false; Aws::String m_linkId; bool m_linkIdHasBeenSet = false; ConnectPeerAssociationState m_state; bool m_stateHasBeenSet = false; }; } // namespace Model } // namespace NetworkManager } // namespace Aws