/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include #include #include namespace Aws { namespace Utils { namespace Json { class JsonValue; class JsonView; } // namespace Json } // namespace Utils namespace NimbleStudio { namespace Model { /** *

The configuration for a license service that is associated with a studio * resource.

See Also:

AWS * API Reference

*/ class LicenseServiceConfiguration { public: AWS_NIMBLESTUDIO_API LicenseServiceConfiguration(); AWS_NIMBLESTUDIO_API LicenseServiceConfiguration(Aws::Utils::Json::JsonView jsonValue); AWS_NIMBLESTUDIO_API LicenseServiceConfiguration& operator=(Aws::Utils::Json::JsonView jsonValue); AWS_NIMBLESTUDIO_API Aws::Utils::Json::JsonValue Jsonize() const; /** *

The endpoint of the license service that is accessed by the studio component * resource.

*/ inline const Aws::String& GetEndpoint() const{ return m_endpoint; } /** *

The endpoint of the license service that is accessed by the studio component * resource.

*/ inline bool EndpointHasBeenSet() const { return m_endpointHasBeenSet; } /** *

The endpoint of the license service that is accessed by the studio component * resource.

*/ inline void SetEndpoint(const Aws::String& value) { m_endpointHasBeenSet = true; m_endpoint = value; } /** *

The endpoint of the license service that is accessed by the studio component * resource.

*/ inline void SetEndpoint(Aws::String&& value) { m_endpointHasBeenSet = true; m_endpoint = std::move(value); } /** *

The endpoint of the license service that is accessed by the studio component * resource.

*/ inline void SetEndpoint(const char* value) { m_endpointHasBeenSet = true; m_endpoint.assign(value); } /** *

The endpoint of the license service that is accessed by the studio component * resource.

*/ inline LicenseServiceConfiguration& WithEndpoint(const Aws::String& value) { SetEndpoint(value); return *this;} /** *

The endpoint of the license service that is accessed by the studio component * resource.

*/ inline LicenseServiceConfiguration& WithEndpoint(Aws::String&& value) { SetEndpoint(std::move(value)); return *this;} /** *

The endpoint of the license service that is accessed by the studio component * resource.

*/ inline LicenseServiceConfiguration& WithEndpoint(const char* value) { SetEndpoint(value); return *this;} private: Aws::String m_endpoint; bool m_endpointHasBeenSet = false; }; } // namespace Model } // namespace NimbleStudio } // namespace Aws