/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include Description of the voice.See Also:
AWS API
* Reference
Gender of the voice.
*/ inline const Gender& GetGender() const{ return m_gender; } /** *Gender of the voice.
*/ inline bool GenderHasBeenSet() const { return m_genderHasBeenSet; } /** *Gender of the voice.
*/ inline void SetGender(const Gender& value) { m_genderHasBeenSet = true; m_gender = value; } /** *Gender of the voice.
*/ inline void SetGender(Gender&& value) { m_genderHasBeenSet = true; m_gender = std::move(value); } /** *Gender of the voice.
*/ inline Voice& WithGender(const Gender& value) { SetGender(value); return *this;} /** *Gender of the voice.
*/ inline Voice& WithGender(Gender&& value) { SetGender(std::move(value)); return *this;} /** *Amazon Polly assigned voice ID. This is the ID that you specify when calling
* the SynthesizeSpeech
operation.
Amazon Polly assigned voice ID. This is the ID that you specify when calling
* the SynthesizeSpeech
operation.
Amazon Polly assigned voice ID. This is the ID that you specify when calling
* the SynthesizeSpeech
operation.
Amazon Polly assigned voice ID. This is the ID that you specify when calling
* the SynthesizeSpeech
operation.
Amazon Polly assigned voice ID. This is the ID that you specify when calling
* the SynthesizeSpeech
operation.
Amazon Polly assigned voice ID. This is the ID that you specify when calling
* the SynthesizeSpeech
operation.
Language code of the voice.
*/ inline const LanguageCode& GetLanguageCode() const{ return m_languageCode; } /** *Language code of the voice.
*/ inline bool LanguageCodeHasBeenSet() const { return m_languageCodeHasBeenSet; } /** *Language code of the voice.
*/ inline void SetLanguageCode(const LanguageCode& value) { m_languageCodeHasBeenSet = true; m_languageCode = value; } /** *Language code of the voice.
*/ inline void SetLanguageCode(LanguageCode&& value) { m_languageCodeHasBeenSet = true; m_languageCode = std::move(value); } /** *Language code of the voice.
*/ inline Voice& WithLanguageCode(const LanguageCode& value) { SetLanguageCode(value); return *this;} /** *Language code of the voice.
*/ inline Voice& WithLanguageCode(LanguageCode&& value) { SetLanguageCode(std::move(value)); return *this;} /** *Human readable name of the language in English.
*/ inline const Aws::String& GetLanguageName() const{ return m_languageName; } /** *Human readable name of the language in English.
*/ inline bool LanguageNameHasBeenSet() const { return m_languageNameHasBeenSet; } /** *Human readable name of the language in English.
*/ inline void SetLanguageName(const Aws::String& value) { m_languageNameHasBeenSet = true; m_languageName = value; } /** *Human readable name of the language in English.
*/ inline void SetLanguageName(Aws::String&& value) { m_languageNameHasBeenSet = true; m_languageName = std::move(value); } /** *Human readable name of the language in English.
*/ inline void SetLanguageName(const char* value) { m_languageNameHasBeenSet = true; m_languageName.assign(value); } /** *Human readable name of the language in English.
*/ inline Voice& WithLanguageName(const Aws::String& value) { SetLanguageName(value); return *this;} /** *Human readable name of the language in English.
*/ inline Voice& WithLanguageName(Aws::String&& value) { SetLanguageName(std::move(value)); return *this;} /** *Human readable name of the language in English.
*/ inline Voice& WithLanguageName(const char* value) { SetLanguageName(value); return *this;} /** *Name of the voice (for example, Salli, Kendra, etc.). This provides a human * readable voice name that you might display in your application.
*/ inline const Aws::String& GetName() const{ return m_name; } /** *Name of the voice (for example, Salli, Kendra, etc.). This provides a human * readable voice name that you might display in your application.
*/ inline bool NameHasBeenSet() const { return m_nameHasBeenSet; } /** *Name of the voice (for example, Salli, Kendra, etc.). This provides a human * readable voice name that you might display in your application.
*/ inline void SetName(const Aws::String& value) { m_nameHasBeenSet = true; m_name = value; } /** *Name of the voice (for example, Salli, Kendra, etc.). This provides a human * readable voice name that you might display in your application.
*/ inline void SetName(Aws::String&& value) { m_nameHasBeenSet = true; m_name = std::move(value); } /** *Name of the voice (for example, Salli, Kendra, etc.). This provides a human * readable voice name that you might display in your application.
*/ inline void SetName(const char* value) { m_nameHasBeenSet = true; m_name.assign(value); } /** *Name of the voice (for example, Salli, Kendra, etc.). This provides a human * readable voice name that you might display in your application.
*/ inline Voice& WithName(const Aws::String& value) { SetName(value); return *this;} /** *Name of the voice (for example, Salli, Kendra, etc.). This provides a human * readable voice name that you might display in your application.
*/ inline Voice& WithName(Aws::String&& value) { SetName(std::move(value)); return *this;} /** *Name of the voice (for example, Salli, Kendra, etc.). This provides a human * readable voice name that you might display in your application.
*/ inline Voice& WithName(const char* value) { SetName(value); return *this;} /** *Additional codes for languages available for the specified voice in addition * to its default language.
For example, the default language for Aditi is
* Indian English (en-IN) because it was first used for that language. Since Aditi
* is bilingual and fluent in both Indian English and Hindi, this parameter would
* show the code hi-IN
.
Additional codes for languages available for the specified voice in addition * to its default language.
For example, the default language for Aditi is
* Indian English (en-IN) because it was first used for that language. Since Aditi
* is bilingual and fluent in both Indian English and Hindi, this parameter would
* show the code hi-IN
.
Additional codes for languages available for the specified voice in addition * to its default language.
For example, the default language for Aditi is
* Indian English (en-IN) because it was first used for that language. Since Aditi
* is bilingual and fluent in both Indian English and Hindi, this parameter would
* show the code hi-IN
.
Additional codes for languages available for the specified voice in addition * to its default language.
For example, the default language for Aditi is
* Indian English (en-IN) because it was first used for that language. Since Aditi
* is bilingual and fluent in both Indian English and Hindi, this parameter would
* show the code hi-IN
.
Additional codes for languages available for the specified voice in addition * to its default language.
For example, the default language for Aditi is
* Indian English (en-IN) because it was first used for that language. Since Aditi
* is bilingual and fluent in both Indian English and Hindi, this parameter would
* show the code hi-IN
.
Additional codes for languages available for the specified voice in addition * to its default language.
For example, the default language for Aditi is
* Indian English (en-IN) because it was first used for that language. Since Aditi
* is bilingual and fluent in both Indian English and Hindi, this parameter would
* show the code hi-IN
.
Additional codes for languages available for the specified voice in addition * to its default language.
For example, the default language for Aditi is
* Indian English (en-IN) because it was first used for that language. Since Aditi
* is bilingual and fluent in both Indian English and Hindi, this parameter would
* show the code hi-IN
.
Additional codes for languages available for the specified voice in addition * to its default language.
For example, the default language for Aditi is
* Indian English (en-IN) because it was first used for that language. Since Aditi
* is bilingual and fluent in both Indian English and Hindi, this parameter would
* show the code hi-IN
.
Specifies which engines (standard
or neural
) that
* are supported by a given voice.
Specifies which engines (standard
or neural
) that
* are supported by a given voice.
Specifies which engines (standard
or neural
) that
* are supported by a given voice.
Specifies which engines (standard
or neural
) that
* are supported by a given voice.
Specifies which engines (standard
or neural
) that
* are supported by a given voice.
Specifies which engines (standard
or neural
) that
* are supported by a given voice.
Specifies which engines (standard
or neural
) that
* are supported by a given voice.
Specifies which engines (standard
or neural
) that
* are supported by a given voice.