/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include <aws/servicecatalog/ServiceCatalog_EXPORTS.h> #include <aws/servicecatalog/model/ResourceTargetDefinition.h> #include <aws/servicecatalog/model/EvaluationType.h> #include <aws/core/utils/memory/stl/AWSString.h> #include <utility> namespace Aws { namespace Utils { namespace Json { class JsonValue; class JsonView; } // namespace Json } // namespace Utils namespace ServiceCatalog { namespace Model { /** * <p>Information about a change to a resource attribute.</p><p><h3>See Also:</h3> * <a * href="http://docs.aws.amazon.com/goto/WebAPI/servicecatalog-2015-12-10/ResourceChangeDetail">AWS * API Reference</a></p> */ class ResourceChangeDetail { public: AWS_SERVICECATALOG_API ResourceChangeDetail(); AWS_SERVICECATALOG_API ResourceChangeDetail(Aws::Utils::Json::JsonView jsonValue); AWS_SERVICECATALOG_API ResourceChangeDetail& operator=(Aws::Utils::Json::JsonView jsonValue); AWS_SERVICECATALOG_API Aws::Utils::Json::JsonValue Jsonize() const; /** * <p>Information about the resource attribute to be modified.</p> */ inline const ResourceTargetDefinition& GetTarget() const{ return m_target; } /** * <p>Information about the resource attribute to be modified.</p> */ inline bool TargetHasBeenSet() const { return m_targetHasBeenSet; } /** * <p>Information about the resource attribute to be modified.</p> */ inline void SetTarget(const ResourceTargetDefinition& value) { m_targetHasBeenSet = true; m_target = value; } /** * <p>Information about the resource attribute to be modified.</p> */ inline void SetTarget(ResourceTargetDefinition&& value) { m_targetHasBeenSet = true; m_target = std::move(value); } /** * <p>Information about the resource attribute to be modified.</p> */ inline ResourceChangeDetail& WithTarget(const ResourceTargetDefinition& value) { SetTarget(value); return *this;} /** * <p>Information about the resource attribute to be modified.</p> */ inline ResourceChangeDetail& WithTarget(ResourceTargetDefinition&& value) { SetTarget(std::move(value)); return *this;} /** * <p>For static evaluations, the value of the resource attribute will change and * the new value is known. For dynamic evaluations, the value might change, and any * new value will be determined when the plan is updated.</p> */ inline const EvaluationType& GetEvaluation() const{ return m_evaluation; } /** * <p>For static evaluations, the value of the resource attribute will change and * the new value is known. For dynamic evaluations, the value might change, and any * new value will be determined when the plan is updated.</p> */ inline bool EvaluationHasBeenSet() const { return m_evaluationHasBeenSet; } /** * <p>For static evaluations, the value of the resource attribute will change and * the new value is known. For dynamic evaluations, the value might change, and any * new value will be determined when the plan is updated.</p> */ inline void SetEvaluation(const EvaluationType& value) { m_evaluationHasBeenSet = true; m_evaluation = value; } /** * <p>For static evaluations, the value of the resource attribute will change and * the new value is known. For dynamic evaluations, the value might change, and any * new value will be determined when the plan is updated.</p> */ inline void SetEvaluation(EvaluationType&& value) { m_evaluationHasBeenSet = true; m_evaluation = std::move(value); } /** * <p>For static evaluations, the value of the resource attribute will change and * the new value is known. For dynamic evaluations, the value might change, and any * new value will be determined when the plan is updated.</p> */ inline ResourceChangeDetail& WithEvaluation(const EvaluationType& value) { SetEvaluation(value); return *this;} /** * <p>For static evaluations, the value of the resource attribute will change and * the new value is known. For dynamic evaluations, the value might change, and any * new value will be determined when the plan is updated.</p> */ inline ResourceChangeDetail& WithEvaluation(EvaluationType&& value) { SetEvaluation(std::move(value)); return *this;} /** * <p>The ID of the entity that caused the change.</p> */ inline const Aws::String& GetCausingEntity() const{ return m_causingEntity; } /** * <p>The ID of the entity that caused the change.</p> */ inline bool CausingEntityHasBeenSet() const { return m_causingEntityHasBeenSet; } /** * <p>The ID of the entity that caused the change.</p> */ inline void SetCausingEntity(const Aws::String& value) { m_causingEntityHasBeenSet = true; m_causingEntity = value; } /** * <p>The ID of the entity that caused the change.</p> */ inline void SetCausingEntity(Aws::String&& value) { m_causingEntityHasBeenSet = true; m_causingEntity = std::move(value); } /** * <p>The ID of the entity that caused the change.</p> */ inline void SetCausingEntity(const char* value) { m_causingEntityHasBeenSet = true; m_causingEntity.assign(value); } /** * <p>The ID of the entity that caused the change.</p> */ inline ResourceChangeDetail& WithCausingEntity(const Aws::String& value) { SetCausingEntity(value); return *this;} /** * <p>The ID of the entity that caused the change.</p> */ inline ResourceChangeDetail& WithCausingEntity(Aws::String&& value) { SetCausingEntity(std::move(value)); return *this;} /** * <p>The ID of the entity that caused the change.</p> */ inline ResourceChangeDetail& WithCausingEntity(const char* value) { SetCausingEntity(value); return *this;} private: ResourceTargetDefinition m_target; bool m_targetHasBeenSet = false; EvaluationType m_evaluation; bool m_evaluationHasBeenSet = false; Aws::String m_causingEntity; bool m_causingEntityHasBeenSet = false; }; } // namespace Model } // namespace ServiceCatalog } // namespace Aws