/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include #include #include #include #include namespace Aws { namespace Utils { namespace Json { class JsonValue; class JsonView; } // namespace Json } // namespace Utils namespace SnowDeviceManagement { namespace Model { /** *

Information about the task assigned to one or many devices.

See * Also:

AWS * API Reference

*/ class TaskSummary { public: AWS_SNOWDEVICEMANAGEMENT_API TaskSummary(); AWS_SNOWDEVICEMANAGEMENT_API TaskSummary(Aws::Utils::Json::JsonView jsonValue); AWS_SNOWDEVICEMANAGEMENT_API TaskSummary& operator=(Aws::Utils::Json::JsonView jsonValue); AWS_SNOWDEVICEMANAGEMENT_API Aws::Utils::Json::JsonValue Jsonize() const; /** *

The state of the task assigned to one or many devices.

*/ inline const TaskState& GetState() const{ return m_state; } /** *

The state of the task assigned to one or many devices.

*/ inline bool StateHasBeenSet() const { return m_stateHasBeenSet; } /** *

The state of the task assigned to one or many devices.

*/ inline void SetState(const TaskState& value) { m_stateHasBeenSet = true; m_state = value; } /** *

The state of the task assigned to one or many devices.

*/ inline void SetState(TaskState&& value) { m_stateHasBeenSet = true; m_state = std::move(value); } /** *

The state of the task assigned to one or many devices.

*/ inline TaskSummary& WithState(const TaskState& value) { SetState(value); return *this;} /** *

The state of the task assigned to one or many devices.

*/ inline TaskSummary& WithState(TaskState&& value) { SetState(std::move(value)); return *this;} /** *

Optional metadata that you assign to a resource. You can use tags to * categorize a resource in different ways, such as by purpose, owner, or * environment.

*/ inline const Aws::Map& GetTags() const{ return m_tags; } /** *

Optional metadata that you assign to a resource. You can use tags to * categorize a resource in different ways, such as by purpose, owner, or * environment.

*/ inline bool TagsHasBeenSet() const { return m_tagsHasBeenSet; } /** *

Optional metadata that you assign to a resource. You can use tags to * categorize a resource in different ways, such as by purpose, owner, or * environment.

*/ inline void SetTags(const Aws::Map& value) { m_tagsHasBeenSet = true; m_tags = value; } /** *

Optional metadata that you assign to a resource. You can use tags to * categorize a resource in different ways, such as by purpose, owner, or * environment.

*/ inline void SetTags(Aws::Map&& value) { m_tagsHasBeenSet = true; m_tags = std::move(value); } /** *

Optional metadata that you assign to a resource. You can use tags to * categorize a resource in different ways, such as by purpose, owner, or * environment.

*/ inline TaskSummary& WithTags(const Aws::Map& value) { SetTags(value); return *this;} /** *

Optional metadata that you assign to a resource. You can use tags to * categorize a resource in different ways, such as by purpose, owner, or * environment.

*/ inline TaskSummary& WithTags(Aws::Map&& value) { SetTags(std::move(value)); return *this;} /** *

Optional metadata that you assign to a resource. You can use tags to * categorize a resource in different ways, such as by purpose, owner, or * environment.

*/ inline TaskSummary& AddTags(const Aws::String& key, const Aws::String& value) { m_tagsHasBeenSet = true; m_tags.emplace(key, value); return *this; } /** *

Optional metadata that you assign to a resource. You can use tags to * categorize a resource in different ways, such as by purpose, owner, or * environment.

*/ inline TaskSummary& AddTags(Aws::String&& key, const Aws::String& value) { m_tagsHasBeenSet = true; m_tags.emplace(std::move(key), value); return *this; } /** *

Optional metadata that you assign to a resource. You can use tags to * categorize a resource in different ways, such as by purpose, owner, or * environment.

*/ inline TaskSummary& AddTags(const Aws::String& key, Aws::String&& value) { m_tagsHasBeenSet = true; m_tags.emplace(key, std::move(value)); return *this; } /** *

Optional metadata that you assign to a resource. You can use tags to * categorize a resource in different ways, such as by purpose, owner, or * environment.

*/ inline TaskSummary& AddTags(Aws::String&& key, Aws::String&& value) { m_tagsHasBeenSet = true; m_tags.emplace(std::move(key), std::move(value)); return *this; } /** *

Optional metadata that you assign to a resource. You can use tags to * categorize a resource in different ways, such as by purpose, owner, or * environment.

*/ inline TaskSummary& AddTags(const char* key, Aws::String&& value) { m_tagsHasBeenSet = true; m_tags.emplace(key, std::move(value)); return *this; } /** *

Optional metadata that you assign to a resource. You can use tags to * categorize a resource in different ways, such as by purpose, owner, or * environment.

*/ inline TaskSummary& AddTags(Aws::String&& key, const char* value) { m_tagsHasBeenSet = true; m_tags.emplace(std::move(key), value); return *this; } /** *

Optional metadata that you assign to a resource. You can use tags to * categorize a resource in different ways, such as by purpose, owner, or * environment.

*/ inline TaskSummary& AddTags(const char* key, const char* value) { m_tagsHasBeenSet = true; m_tags.emplace(key, value); return *this; } /** *

The Amazon Resource Name (ARN) of the task.

*/ inline const Aws::String& GetTaskArn() const{ return m_taskArn; } /** *

The Amazon Resource Name (ARN) of the task.

*/ inline bool TaskArnHasBeenSet() const { return m_taskArnHasBeenSet; } /** *

The Amazon Resource Name (ARN) of the task.

*/ inline void SetTaskArn(const Aws::String& value) { m_taskArnHasBeenSet = true; m_taskArn = value; } /** *

The Amazon Resource Name (ARN) of the task.

*/ inline void SetTaskArn(Aws::String&& value) { m_taskArnHasBeenSet = true; m_taskArn = std::move(value); } /** *

The Amazon Resource Name (ARN) of the task.

*/ inline void SetTaskArn(const char* value) { m_taskArnHasBeenSet = true; m_taskArn.assign(value); } /** *

The Amazon Resource Name (ARN) of the task.

*/ inline TaskSummary& WithTaskArn(const Aws::String& value) { SetTaskArn(value); return *this;} /** *

The Amazon Resource Name (ARN) of the task.

*/ inline TaskSummary& WithTaskArn(Aws::String&& value) { SetTaskArn(std::move(value)); return *this;} /** *

The Amazon Resource Name (ARN) of the task.

*/ inline TaskSummary& WithTaskArn(const char* value) { SetTaskArn(value); return *this;} /** *

The task ID.

*/ inline const Aws::String& GetTaskId() const{ return m_taskId; } /** *

The task ID.

*/ inline bool TaskIdHasBeenSet() const { return m_taskIdHasBeenSet; } /** *

The task ID.

*/ inline void SetTaskId(const Aws::String& value) { m_taskIdHasBeenSet = true; m_taskId = value; } /** *

The task ID.

*/ inline void SetTaskId(Aws::String&& value) { m_taskIdHasBeenSet = true; m_taskId = std::move(value); } /** *

The task ID.

*/ inline void SetTaskId(const char* value) { m_taskIdHasBeenSet = true; m_taskId.assign(value); } /** *

The task ID.

*/ inline TaskSummary& WithTaskId(const Aws::String& value) { SetTaskId(value); return *this;} /** *

The task ID.

*/ inline TaskSummary& WithTaskId(Aws::String&& value) { SetTaskId(std::move(value)); return *this;} /** *

The task ID.

*/ inline TaskSummary& WithTaskId(const char* value) { SetTaskId(value); return *this;} private: TaskState m_state; bool m_stateHasBeenSet = false; Aws::Map m_tags; bool m_tagsHasBeenSet = false; Aws::String m_taskArn; bool m_taskArnHasBeenSet = false; Aws::String m_taskId; bool m_taskIdHasBeenSet = false; }; } // namespace Model } // namespace SnowDeviceManagement } // namespace Aws