/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include Information about the association.See Also:
AWS
* API Reference
The status of the association. Status can be: Pending, Success, or * Failed.
*/ inline const Aws::String& GetStatus() const{ return m_status; } /** *The status of the association. Status can be: Pending, Success, or * Failed.
*/ inline bool StatusHasBeenSet() const { return m_statusHasBeenSet; } /** *The status of the association. Status can be: Pending, Success, or * Failed.
*/ inline void SetStatus(const Aws::String& value) { m_statusHasBeenSet = true; m_status = value; } /** *The status of the association. Status can be: Pending, Success, or * Failed.
*/ inline void SetStatus(Aws::String&& value) { m_statusHasBeenSet = true; m_status = std::move(value); } /** *The status of the association. Status can be: Pending, Success, or * Failed.
*/ inline void SetStatus(const char* value) { m_statusHasBeenSet = true; m_status.assign(value); } /** *The status of the association. Status can be: Pending, Success, or * Failed.
*/ inline AssociationOverview& WithStatus(const Aws::String& value) { SetStatus(value); return *this;} /** *The status of the association. Status can be: Pending, Success, or * Failed.
*/ inline AssociationOverview& WithStatus(Aws::String&& value) { SetStatus(std::move(value)); return *this;} /** *The status of the association. Status can be: Pending, Success, or * Failed.
*/ inline AssociationOverview& WithStatus(const char* value) { SetStatus(value); return *this;} /** *A detailed status of the association.
*/ inline const Aws::String& GetDetailedStatus() const{ return m_detailedStatus; } /** *A detailed status of the association.
*/ inline bool DetailedStatusHasBeenSet() const { return m_detailedStatusHasBeenSet; } /** *A detailed status of the association.
*/ inline void SetDetailedStatus(const Aws::String& value) { m_detailedStatusHasBeenSet = true; m_detailedStatus = value; } /** *A detailed status of the association.
*/ inline void SetDetailedStatus(Aws::String&& value) { m_detailedStatusHasBeenSet = true; m_detailedStatus = std::move(value); } /** *A detailed status of the association.
*/ inline void SetDetailedStatus(const char* value) { m_detailedStatusHasBeenSet = true; m_detailedStatus.assign(value); } /** *A detailed status of the association.
*/ inline AssociationOverview& WithDetailedStatus(const Aws::String& value) { SetDetailedStatus(value); return *this;} /** *A detailed status of the association.
*/ inline AssociationOverview& WithDetailedStatus(Aws::String&& value) { SetDetailedStatus(std::move(value)); return *this;} /** *A detailed status of the association.
*/ inline AssociationOverview& WithDetailedStatus(const char* value) { SetDetailedStatus(value); return *this;} /** *Returns the number of targets for the association status. For example, if you * created an association with two managed nodes, and one of them was successful, * this would return the count of managed nodes by status.
*/ inline const Aws::MapReturns the number of targets for the association status. For example, if you * created an association with two managed nodes, and one of them was successful, * this would return the count of managed nodes by status.
*/ inline bool AssociationStatusAggregatedCountHasBeenSet() const { return m_associationStatusAggregatedCountHasBeenSet; } /** *Returns the number of targets for the association status. For example, if you * created an association with two managed nodes, and one of them was successful, * this would return the count of managed nodes by status.
*/ inline void SetAssociationStatusAggregatedCount(const Aws::MapReturns the number of targets for the association status. For example, if you * created an association with two managed nodes, and one of them was successful, * this would return the count of managed nodes by status.
*/ inline void SetAssociationStatusAggregatedCount(Aws::MapReturns the number of targets for the association status. For example, if you * created an association with two managed nodes, and one of them was successful, * this would return the count of managed nodes by status.
*/ inline AssociationOverview& WithAssociationStatusAggregatedCount(const Aws::MapReturns the number of targets for the association status. For example, if you * created an association with two managed nodes, and one of them was successful, * this would return the count of managed nodes by status.
*/ inline AssociationOverview& WithAssociationStatusAggregatedCount(Aws::MapReturns the number of targets for the association status. For example, if you * created an association with two managed nodes, and one of them was successful, * this would return the count of managed nodes by status.
*/ inline AssociationOverview& AddAssociationStatusAggregatedCount(const Aws::String& key, int value) { m_associationStatusAggregatedCountHasBeenSet = true; m_associationStatusAggregatedCount.emplace(key, value); return *this; } /** *Returns the number of targets for the association status. For example, if you * created an association with two managed nodes, and one of them was successful, * this would return the count of managed nodes by status.
*/ inline AssociationOverview& AddAssociationStatusAggregatedCount(Aws::String&& key, int value) { m_associationStatusAggregatedCountHasBeenSet = true; m_associationStatusAggregatedCount.emplace(std::move(key), value); return *this; } /** *Returns the number of targets for the association status. For example, if you * created an association with two managed nodes, and one of them was successful, * this would return the count of managed nodes by status.
*/ inline AssociationOverview& AddAssociationStatusAggregatedCount(const char* key, int value) { m_associationStatusAggregatedCountHasBeenSet = true; m_associationStatusAggregatedCount.emplace(key, value); return *this; } private: Aws::String m_status; bool m_statusHasBeenSet = false; Aws::String m_detailedStatus; bool m_detailedStatusHasBeenSet = false; Aws::Map