add_project(aws-cpp-sdk-swf "C++ SDK for the AWS swf service" aws-cpp-sdk-core) file(GLOB AWS_SWF_HEADERS "include/aws/swf/*.h" ) file(GLOB AWS_SWF_MODEL_HEADERS "include/aws/swf/model/*.h" ) file(GLOB AWS_SWF_SOURCE "source/*.cpp" ) file(GLOB AWS_SWF_MODEL_SOURCE "source/model/*.cpp" ) file(GLOB SWF_UNIFIED_HEADERS ${AWS_SWF_HEADERS} ${AWS_SWF_MODEL_HEADERS} ) file(GLOB SWF_UNITY_SRC ${AWS_SWF_SOURCE} ${AWS_SWF_MODEL_SOURCE} ) if(ENABLE_UNITY_BUILD) enable_unity_build("SWF" SWF_UNITY_SRC) endif() file(GLOB SWF_SRC ${SWF_UNIFIED_HEADERS} ${SWF_UNITY_SRC} ) if(WIN32) #if we are compiling for visual studio, create a sane directory tree. if(MSVC) source_group("Header Files\\aws\\swf" FILES ${AWS_SWF_HEADERS}) source_group("Header Files\\aws\\swf\\model" FILES ${AWS_SWF_MODEL_HEADERS}) source_group("Source Files" FILES ${AWS_SWF_SOURCE}) source_group("Source Files\\model" FILES ${AWS_SWF_MODEL_SOURCE}) endif(MSVC) endif() set(SWF_INCLUDES "${CMAKE_CURRENT_SOURCE_DIR}/include/" ) add_library(${PROJECT_NAME} ${SWF_SRC}) add_library(AWS::${PROJECT_NAME} ALIAS ${PROJECT_NAME}) set_compiler_flags(${PROJECT_NAME}) set_compiler_warnings(${PROJECT_NAME}) if(USE_WINDOWS_DLL_SEMANTICS AND BUILD_SHARED_LIBS) target_compile_definitions(${PROJECT_NAME} PRIVATE "AWS_SWF_EXPORTS") endif() target_include_directories(${PROJECT_NAME} PUBLIC $ $) target_link_libraries(${PROJECT_NAME} PRIVATE ${PLATFORM_DEP_LIBS} ${PROJECT_LIBS}) setup_install() install (FILES ${AWS_SWF_HEADERS} DESTINATION ${INCLUDE_DIRECTORY}/aws/swf) install (FILES ${AWS_SWF_MODEL_HEADERS} DESTINATION ${INCLUDE_DIRECTORY}/aws/swf/model) do_packaging()