// Code generated by smithy-go-codegen DO NOT EDIT. package types type ArtifactStatus string // Enum values for ArtifactStatus const ( ArtifactStatusApproved ArtifactStatus = "APPROVED" ArtifactStatusRejected ArtifactStatus = "REJECTED" ArtifactStatusInProgress ArtifactStatus = "IN_PROGRESS" ) // Values returns all known values for ArtifactStatus. Note that this can be // expanded in the future, and so it is only as up to date as the client. The // ordering of this slice is not guaranteed to be stable across updates. func (ArtifactStatus) Values() []ArtifactStatus { return []ArtifactStatus{ "APPROVED", "REJECTED", "IN_PROGRESS", } } type ChatItemType string // Enum values for ChatItemType const ( ChatItemTypeTyping ChatItemType = "TYPING" ChatItemTypeParticipantJoined ChatItemType = "PARTICIPANT_JOINED" ChatItemTypeParticipantLeft ChatItemType = "PARTICIPANT_LEFT" ChatItemTypeChatEnded ChatItemType = "CHAT_ENDED" ChatItemTypeTransferSucceeded ChatItemType = "TRANSFER_SUCCEEDED" ChatItemTypeTransferFailed ChatItemType = "TRANSFER_FAILED" ChatItemTypeMessage ChatItemType = "MESSAGE" ChatItemTypeEvent ChatItemType = "EVENT" ChatItemTypeAttachment ChatItemType = "ATTACHMENT" ChatItemTypeConnectionAck ChatItemType = "CONNECTION_ACK" ChatItemTypeMessageDelivered ChatItemType = "MESSAGE_DELIVERED" ChatItemTypeMessageRead ChatItemType = "MESSAGE_READ" ) // Values returns all known values for ChatItemType. Note that this can be // expanded in the future, and so it is only as up to date as the client. The // ordering of this slice is not guaranteed to be stable across updates. func (ChatItemType) Values() []ChatItemType { return []ChatItemType{ "TYPING", "PARTICIPANT_JOINED", "PARTICIPANT_LEFT", "CHAT_ENDED", "TRANSFER_SUCCEEDED", "TRANSFER_FAILED", "MESSAGE", "EVENT", "ATTACHMENT", "CONNECTION_ACK", "MESSAGE_DELIVERED", "MESSAGE_READ", } } type ConnectionType string // Enum values for ConnectionType const ( ConnectionTypeWebsocket ConnectionType = "WEBSOCKET" ConnectionTypeConnectionCredentials ConnectionType = "CONNECTION_CREDENTIALS" ) // Values returns all known values for ConnectionType. Note that this can be // expanded in the future, and so it is only as up to date as the client. The // ordering of this slice is not guaranteed to be stable across updates. func (ConnectionType) Values() []ConnectionType { return []ConnectionType{ "WEBSOCKET", "CONNECTION_CREDENTIALS", } } type ParticipantRole string // Enum values for ParticipantRole const ( ParticipantRoleAgent ParticipantRole = "AGENT" ParticipantRoleCustomer ParticipantRole = "CUSTOMER" ParticipantRoleSystem ParticipantRole = "SYSTEM" ) // Values returns all known values for ParticipantRole. Note that this can be // expanded in the future, and so it is only as up to date as the client. The // ordering of this slice is not guaranteed to be stable across updates. func (ParticipantRole) Values() []ParticipantRole { return []ParticipantRole{ "AGENT", "CUSTOMER", "SYSTEM", } } type ScanDirection string // Enum values for ScanDirection const ( ScanDirectionForward ScanDirection = "FORWARD" ScanDirectionBackward ScanDirection = "BACKWARD" ) // Values returns all known values for ScanDirection. Note that this can be // expanded in the future, and so it is only as up to date as the client. The // ordering of this slice is not guaranteed to be stable across updates. func (ScanDirection) Values() []ScanDirection { return []ScanDirection{ "FORWARD", "BACKWARD", } } type SortKey string // Enum values for SortKey const ( SortKeyDescending SortKey = "DESCENDING" SortKeyAscending SortKey = "ASCENDING" ) // Values returns all known values for SortKey. Note that this can be expanded in // the future, and so it is only as up to date as the client. The ordering of this // slice is not guaranteed to be stable across updates. func (SortKey) Values() []SortKey { return []SortKey{ "DESCENDING", "ASCENDING", } }