// Code generated by smithy-go-codegen DO NOT EDIT. package types type ActionHistoryStatus string // Enum values for ActionHistoryStatus const ( ActionHistoryStatusCompleted ActionHistoryStatus = "Completed" ActionHistoryStatusFailed ActionHistoryStatus = "Failed" ActionHistoryStatusUnknown ActionHistoryStatus = "Unknown" ) // Values returns all known values for ActionHistoryStatus. Note that this can be // expanded in the future, and so it is only as up to date as the client. The // ordering of this slice is not guaranteed to be stable across updates. func (ActionHistoryStatus) Values() []ActionHistoryStatus { return []ActionHistoryStatus{ "Completed", "Failed", "Unknown", } } type ActionStatus string // Enum values for ActionStatus const ( ActionStatusScheduled ActionStatus = "Scheduled" ActionStatusPending ActionStatus = "Pending" ActionStatusRunning ActionStatus = "Running" ActionStatusUnknown ActionStatus = "Unknown" ) // Values returns all known values for ActionStatus. Note that this can be // expanded in the future, and so it is only as up to date as the client. The // ordering of this slice is not guaranteed to be stable across updates. func (ActionStatus) Values() []ActionStatus { return []ActionStatus{ "Scheduled", "Pending", "Running", "Unknown", } } type ActionType string // Enum values for ActionType const ( ActionTypeInstanceRefresh ActionType = "InstanceRefresh" ActionTypePlatformUpdate ActionType = "PlatformUpdate" ActionTypeUnknown ActionType = "Unknown" ) // Values returns all known values for ActionType. Note that this can be expanded // in the future, and so it is only as up to date as the client. The ordering of // this slice is not guaranteed to be stable across updates. func (ActionType) Values() []ActionType { return []ActionType{ "InstanceRefresh", "PlatformUpdate", "Unknown", } } type ApplicationVersionStatus string // Enum values for ApplicationVersionStatus const ( ApplicationVersionStatusProcessed ApplicationVersionStatus = "Processed" ApplicationVersionStatusUnprocessed ApplicationVersionStatus = "Unprocessed" ApplicationVersionStatusFailed ApplicationVersionStatus = "Failed" ApplicationVersionStatusProcessing ApplicationVersionStatus = "Processing" ApplicationVersionStatusBuilding ApplicationVersionStatus = "Building" ) // Values returns all known values for ApplicationVersionStatus. Note that this // can be expanded in the future, and so it is only as up to date as the client. // The ordering of this slice is not guaranteed to be stable across updates. func (ApplicationVersionStatus) Values() []ApplicationVersionStatus { return []ApplicationVersionStatus{ "Processed", "Unprocessed", "Failed", "Processing", "Building", } } type ComputeType string // Enum values for ComputeType const ( ComputeTypeBuildGeneral1Small ComputeType = "BUILD_GENERAL1_SMALL" ComputeTypeBuildGeneral1Medium ComputeType = "BUILD_GENERAL1_MEDIUM" ComputeTypeBuildGeneral1Large ComputeType = "BUILD_GENERAL1_LARGE" ) // Values returns all known values for ComputeType. Note that this can be expanded // in the future, and so it is only as up to date as the client. The ordering of // this slice is not guaranteed to be stable across updates. func (ComputeType) Values() []ComputeType { return []ComputeType{ "BUILD_GENERAL1_SMALL", "BUILD_GENERAL1_MEDIUM", "BUILD_GENERAL1_LARGE", } } type ConfigurationDeploymentStatus string // Enum values for ConfigurationDeploymentStatus const ( ConfigurationDeploymentStatusDeployed ConfigurationDeploymentStatus = "deployed" ConfigurationDeploymentStatusPending ConfigurationDeploymentStatus = "pending" ConfigurationDeploymentStatusFailed ConfigurationDeploymentStatus = "failed" ) // Values returns all known values for ConfigurationDeploymentStatus. Note that // this can be expanded in the future, and so it is only as up to date as the // client. The ordering of this slice is not guaranteed to be stable across // updates. func (ConfigurationDeploymentStatus) Values() []ConfigurationDeploymentStatus { return []ConfigurationDeploymentStatus{ "deployed", "pending", "failed", } } type ConfigurationOptionValueType string // Enum values for ConfigurationOptionValueType const ( ConfigurationOptionValueTypeScalar ConfigurationOptionValueType = "Scalar" ConfigurationOptionValueTypeList ConfigurationOptionValueType = "List" ) // Values returns all known values for ConfigurationOptionValueType. Note that // this can be expanded in the future, and so it is only as up to date as the // client. The ordering of this slice is not guaranteed to be stable across // updates. func (ConfigurationOptionValueType) Values() []ConfigurationOptionValueType { return []ConfigurationOptionValueType{ "Scalar", "List", } } type EnvironmentHealth string // Enum values for EnvironmentHealth const ( EnvironmentHealthGreen EnvironmentHealth = "Green" EnvironmentHealthYellow EnvironmentHealth = "Yellow" EnvironmentHealthRed EnvironmentHealth = "Red" EnvironmentHealthGrey EnvironmentHealth = "Grey" ) // Values returns all known values for EnvironmentHealth. Note that this can be // expanded in the future, and so it is only as up to date as the client. The // ordering of this slice is not guaranteed to be stable across updates. func (EnvironmentHealth) Values() []EnvironmentHealth { return []EnvironmentHealth{ "Green", "Yellow", "Red", "Grey", } } type EnvironmentHealthAttribute string // Enum values for EnvironmentHealthAttribute const ( EnvironmentHealthAttributeStatus EnvironmentHealthAttribute = "Status" EnvironmentHealthAttributeColor EnvironmentHealthAttribute = "Color" EnvironmentHealthAttributeCauses EnvironmentHealthAttribute = "Causes" EnvironmentHealthAttributeApplicationMetrics EnvironmentHealthAttribute = "ApplicationMetrics" EnvironmentHealthAttributeInstancesHealth EnvironmentHealthAttribute = "InstancesHealth" EnvironmentHealthAttributeAll EnvironmentHealthAttribute = "All" EnvironmentHealthAttributeHealthStatus EnvironmentHealthAttribute = "HealthStatus" EnvironmentHealthAttributeRefreshedAt EnvironmentHealthAttribute = "RefreshedAt" ) // Values returns all known values for EnvironmentHealthAttribute. Note that this // can be expanded in the future, and so it is only as up to date as the client. // The ordering of this slice is not guaranteed to be stable across updates. func (EnvironmentHealthAttribute) Values() []EnvironmentHealthAttribute { return []EnvironmentHealthAttribute{ "Status", "Color", "Causes", "ApplicationMetrics", "InstancesHealth", "All", "HealthStatus", "RefreshedAt", } } type EnvironmentHealthStatus string // Enum values for EnvironmentHealthStatus const ( EnvironmentHealthStatusNoData EnvironmentHealthStatus = "NoData" EnvironmentHealthStatusUnknown EnvironmentHealthStatus = "Unknown" EnvironmentHealthStatusPending EnvironmentHealthStatus = "Pending" EnvironmentHealthStatusOk EnvironmentHealthStatus = "Ok" EnvironmentHealthStatusInfo EnvironmentHealthStatus = "Info" EnvironmentHealthStatusWarning EnvironmentHealthStatus = "Warning" EnvironmentHealthStatusDegraded EnvironmentHealthStatus = "Degraded" EnvironmentHealthStatusSevere EnvironmentHealthStatus = "Severe" EnvironmentHealthStatusSuspended EnvironmentHealthStatus = "Suspended" ) // Values returns all known values for EnvironmentHealthStatus. Note that this can // be expanded in the future, and so it is only as up to date as the client. The // ordering of this slice is not guaranteed to be stable across updates. func (EnvironmentHealthStatus) Values() []EnvironmentHealthStatus { return []EnvironmentHealthStatus{ "NoData", "Unknown", "Pending", "Ok", "Info", "Warning", "Degraded", "Severe", "Suspended", } } type EnvironmentInfoType string // Enum values for EnvironmentInfoType const ( EnvironmentInfoTypeTail EnvironmentInfoType = "tail" EnvironmentInfoTypeBundle EnvironmentInfoType = "bundle" ) // Values returns all known values for EnvironmentInfoType. Note that this can be // expanded in the future, and so it is only as up to date as the client. The // ordering of this slice is not guaranteed to be stable across updates. func (EnvironmentInfoType) Values() []EnvironmentInfoType { return []EnvironmentInfoType{ "tail", "bundle", } } type EnvironmentStatus string // Enum values for EnvironmentStatus const ( EnvironmentStatusAborting EnvironmentStatus = "Aborting" EnvironmentStatusLaunching EnvironmentStatus = "Launching" EnvironmentStatusUpdating EnvironmentStatus = "Updating" EnvironmentStatusLinkingFrom EnvironmentStatus = "LinkingFrom" EnvironmentStatusLinkingTo EnvironmentStatus = "LinkingTo" EnvironmentStatusReady EnvironmentStatus = "Ready" EnvironmentStatusTerminating EnvironmentStatus = "Terminating" EnvironmentStatusTerminated EnvironmentStatus = "Terminated" ) // Values returns all known values for EnvironmentStatus. Note that this can be // expanded in the future, and so it is only as up to date as the client. The // ordering of this slice is not guaranteed to be stable across updates. func (EnvironmentStatus) Values() []EnvironmentStatus { return []EnvironmentStatus{ "Aborting", "Launching", "Updating", "LinkingFrom", "LinkingTo", "Ready", "Terminating", "Terminated", } } type EventSeverity string // Enum values for EventSeverity const ( EventSeverityTrace EventSeverity = "TRACE" EventSeverityDebug EventSeverity = "DEBUG" EventSeverityInfo EventSeverity = "INFO" EventSeverityWarn EventSeverity = "WARN" EventSeverityError EventSeverity = "ERROR" EventSeverityFatal EventSeverity = "FATAL" ) // Values returns all known values for EventSeverity. Note that this can be // expanded in the future, and so it is only as up to date as the client. The // ordering of this slice is not guaranteed to be stable across updates. func (EventSeverity) Values() []EventSeverity { return []EventSeverity{ "TRACE", "DEBUG", "INFO", "WARN", "ERROR", "FATAL", } } type FailureType string // Enum values for FailureType const ( FailureTypeUpdateCancelled FailureType = "UpdateCancelled" FailureTypeCancellationFailed FailureType = "CancellationFailed" FailureTypeRollbackFailed FailureType = "RollbackFailed" FailureTypeRollbackSuccessful FailureType = "RollbackSuccessful" FailureTypeInternalFailure FailureType = "InternalFailure" FailureTypeInvalidEnvironmentState FailureType = "InvalidEnvironmentState" FailureTypePermissionsError FailureType = "PermissionsError" ) // Values returns all known values for FailureType. Note that this can be expanded // in the future, and so it is only as up to date as the client. The ordering of // this slice is not guaranteed to be stable across updates. func (FailureType) Values() []FailureType { return []FailureType{ "UpdateCancelled", "CancellationFailed", "RollbackFailed", "RollbackSuccessful", "InternalFailure", "InvalidEnvironmentState", "PermissionsError", } } type InstancesHealthAttribute string // Enum values for InstancesHealthAttribute const ( InstancesHealthAttributeHealthStatus InstancesHealthAttribute = "HealthStatus" InstancesHealthAttributeColor InstancesHealthAttribute = "Color" InstancesHealthAttributeCauses InstancesHealthAttribute = "Causes" InstancesHealthAttributeApplicationMetrics InstancesHealthAttribute = "ApplicationMetrics" InstancesHealthAttributeRefreshedAt InstancesHealthAttribute = "RefreshedAt" InstancesHealthAttributeLaunchedAt InstancesHealthAttribute = "LaunchedAt" InstancesHealthAttributeSystem InstancesHealthAttribute = "System" InstancesHealthAttributeDeployment InstancesHealthAttribute = "Deployment" InstancesHealthAttributeAvailabilityZone InstancesHealthAttribute = "AvailabilityZone" InstancesHealthAttributeInstanceType InstancesHealthAttribute = "InstanceType" InstancesHealthAttributeAll InstancesHealthAttribute = "All" ) // Values returns all known values for InstancesHealthAttribute. Note that this // can be expanded in the future, and so it is only as up to date as the client. // The ordering of this slice is not guaranteed to be stable across updates. func (InstancesHealthAttribute) Values() []InstancesHealthAttribute { return []InstancesHealthAttribute{ "HealthStatus", "Color", "Causes", "ApplicationMetrics", "RefreshedAt", "LaunchedAt", "System", "Deployment", "AvailabilityZone", "InstanceType", "All", } } type PlatformStatus string // Enum values for PlatformStatus const ( PlatformStatusCreating PlatformStatus = "Creating" PlatformStatusFailed PlatformStatus = "Failed" PlatformStatusReady PlatformStatus = "Ready" PlatformStatusDeleting PlatformStatus = "Deleting" PlatformStatusDeleted PlatformStatus = "Deleted" ) // Values returns all known values for PlatformStatus. Note that this can be // expanded in the future, and so it is only as up to date as the client. The // ordering of this slice is not guaranteed to be stable across updates. func (PlatformStatus) Values() []PlatformStatus { return []PlatformStatus{ "Creating", "Failed", "Ready", "Deleting", "Deleted", } } type SourceRepository string // Enum values for SourceRepository const ( SourceRepositoryCodeCommit SourceRepository = "CodeCommit" SourceRepositoryS3 SourceRepository = "S3" ) // Values returns all known values for SourceRepository. Note that this can be // expanded in the future, and so it is only as up to date as the client. The // ordering of this slice is not guaranteed to be stable across updates. func (SourceRepository) Values() []SourceRepository { return []SourceRepository{ "CodeCommit", "S3", } } type SourceType string // Enum values for SourceType const ( SourceTypeGit SourceType = "Git" SourceTypeZip SourceType = "Zip" ) // Values returns all known values for SourceType. Note that this can be expanded // in the future, and so it is only as up to date as the client. The ordering of // this slice is not guaranteed to be stable across updates. func (SourceType) Values() []SourceType { return []SourceType{ "Git", "Zip", } } type ValidationSeverity string // Enum values for ValidationSeverity const ( ValidationSeverityError ValidationSeverity = "error" ValidationSeverityWarning ValidationSeverity = "warning" ) // Values returns all known values for ValidationSeverity. Note that this can be // expanded in the future, and so it is only as up to date as the client. The // ordering of this slice is not guaranteed to be stable across updates. func (ValidationSeverity) Values() []ValidationSeverity { return []ValidationSeverity{ "error", "warning", } }