// Code generated by smithy-go-codegen DO NOT EDIT. package gamelift import ( "context" awsmiddleware "github.com/aws/aws-sdk-go-v2/aws/middleware" "github.com/aws/aws-sdk-go-v2/aws/signer/v4" "github.com/aws/smithy-go/middleware" smithyhttp "github.com/aws/smithy-go/transport/http" ) // Establishes a VPC peering connection between a virtual private cloud (VPC) in // an Amazon Web Services account with the VPC for your Amazon GameLift fleet. VPC // peering enables the game servers on your fleet to communicate directly with // other Amazon Web Services resources. You can peer with VPCs in any Amazon Web // Services account that you have access to, including the account that you use to // manage your Amazon GameLift fleets. You cannot peer with VPCs that are in // different Regions. For more information, see VPC Peering with Amazon GameLift // Fleets (https://docs.aws.amazon.com/gamelift/latest/developerguide/vpc-peering.html) // . Before calling this operation to establish the peering connection, you first // need to use CreateVpcPeeringAuthorization (https://docs.aws.amazon.com/gamelift/latest/apireference/API_CreateVpcPeeringAuthorization.html) // and identify the VPC you want to peer with. Once the authorization for the // specified VPC is issued, you have 24 hours to establish the connection. These // two operations handle all tasks necessary to peer the two VPCs, including // acceptance, updating routing tables, etc. To establish the connection, call this // operation from the Amazon Web Services account that is used to manage the Amazon // GameLift fleets. Identify the following values: (1) The ID of the fleet you want // to be enable a VPC peering connection for; (2) The Amazon Web Services account // with the VPC that you want to peer with; and (3) The ID of the VPC you want to // peer with. This operation is asynchronous. If successful, a connection request // is created. You can use continuous polling to track the request's status using // DescribeVpcPeeringConnections (https://docs.aws.amazon.com/gamelift/latest/apireference/API_DescribeVpcPeeringConnections.html) // , or by monitoring fleet events for success or failure using DescribeFleetEvents (https://docs.aws.amazon.com/gamelift/latest/apireference/API_DescribeFleetEvents.html) // . Related actions All APIs by task (https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets) func (c *Client) CreateVpcPeeringConnection(ctx context.Context, params *CreateVpcPeeringConnectionInput, optFns ...func(*Options)) (*CreateVpcPeeringConnectionOutput, error) { if params == nil { params = &CreateVpcPeeringConnectionInput{} } result, metadata, err := c.invokeOperation(ctx, "CreateVpcPeeringConnection", params, optFns, c.addOperationCreateVpcPeeringConnectionMiddlewares) if err != nil { return nil, err } out := result.(*CreateVpcPeeringConnectionOutput) out.ResultMetadata = metadata return out, nil } type CreateVpcPeeringConnectionInput struct { // A unique identifier for the fleet. You can use either the fleet ID or ARN // value. This tells Amazon GameLift which GameLift VPC to peer with. // // This member is required. FleetId *string // A unique identifier for the Amazon Web Services account with the VPC that you // want to peer your Amazon GameLift fleet with. You can find your Account ID in // the Amazon Web Services Management Console under account settings. // // This member is required. PeerVpcAwsAccountId *string // A unique identifier for a VPC with resources to be accessed by your Amazon // GameLift fleet. The VPC must be in the same Region as your fleet. To look up a // VPC ID, use the VPC Dashboard (https://console.aws.amazon.com/vpc/) in the // Amazon Web Services Management Console. Learn more about VPC peering in VPC // Peering with Amazon GameLift Fleets (https://docs.aws.amazon.com/gamelift/latest/developerguide/vpc-peering.html) // . // // This member is required. PeerVpcId *string noSmithyDocumentSerde } type CreateVpcPeeringConnectionOutput struct { // Metadata pertaining to the operation's result. ResultMetadata middleware.Metadata noSmithyDocumentSerde } func (c *Client) addOperationCreateVpcPeeringConnectionMiddlewares(stack *middleware.Stack, options Options) (err error) { err = stack.Serialize.Add(&awsAwsjson11_serializeOpCreateVpcPeeringConnection{}, middleware.After) if err != nil { return err } err = stack.Deserialize.Add(&awsAwsjson11_deserializeOpCreateVpcPeeringConnection{}, middleware.After) if err != nil { return err } if err = addSetLoggerMiddleware(stack, options); err != nil { return err } if err = awsmiddleware.AddClientRequestIDMiddleware(stack); err != nil { return err } if err = smithyhttp.AddComputeContentLengthMiddleware(stack); err != nil { return err } if err = addResolveEndpointMiddleware(stack, options); err != nil { return err } if err = v4.AddComputePayloadSHA256Middleware(stack); err != nil { return err } if err = addRetryMiddlewares(stack, options); err != nil { return err } if err = addHTTPSignerV4Middleware(stack, options); err != nil { return err } if err = awsmiddleware.AddRawResponseToMetadata(stack); err != nil { return err } if err = awsmiddleware.AddRecordResponseTiming(stack); err != nil { return err } if err = addClientUserAgent(stack, options); err != nil { return err } if err = smithyhttp.AddErrorCloseResponseBodyMiddleware(stack); err != nil { return err } if err = smithyhttp.AddCloseResponseBodyMiddleware(stack); err != nil { return err } if err = addOpCreateVpcPeeringConnectionValidationMiddleware(stack); err != nil { return err } if err = stack.Initialize.Add(newServiceMetadataMiddleware_opCreateVpcPeeringConnection(options.Region), middleware.Before); err != nil { return err } if err = awsmiddleware.AddRecursionDetection(stack); err != nil { return err } if err = addRequestIDRetrieverMiddleware(stack); err != nil { return err } if err = addResponseErrorMiddleware(stack); err != nil { return err } if err = addRequestResponseLogging(stack, options); err != nil { return err } return nil } func newServiceMetadataMiddleware_opCreateVpcPeeringConnection(region string) *awsmiddleware.RegisterServiceMetadata { return &awsmiddleware.RegisterServiceMetadata{ Region: region, ServiceID: ServiceID, SigningName: "gamelift", OperationName: "CreateVpcPeeringConnection", } }