// Code generated by smithy-go-codegen DO NOT EDIT. package gamelift import ( "context" awsmiddleware "github.com/aws/aws-sdk-go-v2/aws/middleware" "github.com/aws/aws-sdk-go-v2/aws/signer/v4" "github.com/aws/smithy-go/middleware" smithyhttp "github.com/aws/smithy-go/transport/http" ) // Deletes all resources and information related a fleet. Any current fleet // instances, including those in remote locations, are shut down. You don't need to // call DeleteFleetLocations separately. If the fleet being deleted has a VPC // peering connection, you first need to get a valid authorization (good for 24 // hours) by calling CreateVpcPeeringAuthorization (https://docs.aws.amazon.com/gamelift/latest/apireference/API_CreateVpcPeeringAuthorization.html) // . You do not need to explicitly delete the VPC peering connection. To delete a // fleet, specify the fleet ID to be terminated. During the deletion process the // fleet status is changed to DELETING . When completed, the status switches to // TERMINATED and the fleet event FLEET_DELETED is sent. Learn more Setting up // Amazon GameLift Fleets (https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html) func (c *Client) DeleteFleet(ctx context.Context, params *DeleteFleetInput, optFns ...func(*Options)) (*DeleteFleetOutput, error) { if params == nil { params = &DeleteFleetInput{} } result, metadata, err := c.invokeOperation(ctx, "DeleteFleet", params, optFns, c.addOperationDeleteFleetMiddlewares) if err != nil { return nil, err } out := result.(*DeleteFleetOutput) out.ResultMetadata = metadata return out, nil } type DeleteFleetInput struct { // A unique identifier for the fleet to be deleted. You can use either the fleet // ID or ARN value. // // This member is required. FleetId *string noSmithyDocumentSerde } type DeleteFleetOutput struct { // Metadata pertaining to the operation's result. ResultMetadata middleware.Metadata noSmithyDocumentSerde } func (c *Client) addOperationDeleteFleetMiddlewares(stack *middleware.Stack, options Options) (err error) { err = stack.Serialize.Add(&awsAwsjson11_serializeOpDeleteFleet{}, middleware.After) if err != nil { return err } err = stack.Deserialize.Add(&awsAwsjson11_deserializeOpDeleteFleet{}, middleware.After) if err != nil { return err } if err = addSetLoggerMiddleware(stack, options); err != nil { return err } if err = awsmiddleware.AddClientRequestIDMiddleware(stack); err != nil { return err } if err = smithyhttp.AddComputeContentLengthMiddleware(stack); err != nil { return err } if err = addResolveEndpointMiddleware(stack, options); err != nil { return err } if err = v4.AddComputePayloadSHA256Middleware(stack); err != nil { return err } if err = addRetryMiddlewares(stack, options); err != nil { return err } if err = addHTTPSignerV4Middleware(stack, options); err != nil { return err } if err = awsmiddleware.AddRawResponseToMetadata(stack); err != nil { return err } if err = awsmiddleware.AddRecordResponseTiming(stack); err != nil { return err } if err = addClientUserAgent(stack, options); err != nil { return err } if err = smithyhttp.AddErrorCloseResponseBodyMiddleware(stack); err != nil { return err } if err = smithyhttp.AddCloseResponseBodyMiddleware(stack); err != nil { return err } if err = addOpDeleteFleetValidationMiddleware(stack); err != nil { return err } if err = stack.Initialize.Add(newServiceMetadataMiddleware_opDeleteFleet(options.Region), middleware.Before); err != nil { return err } if err = awsmiddleware.AddRecursionDetection(stack); err != nil { return err } if err = addRequestIDRetrieverMiddleware(stack); err != nil { return err } if err = addResponseErrorMiddleware(stack); err != nil { return err } if err = addRequestResponseLogging(stack, options); err != nil { return err } return nil } func newServiceMetadataMiddleware_opDeleteFleet(region string) *awsmiddleware.RegisterServiceMetadata { return &awsmiddleware.RegisterServiceMetadata{ Region: region, ServiceID: ServiceID, SigningName: "gamelift", OperationName: "DeleteFleet", } }