// Code generated by smithy-go-codegen DO NOT EDIT. package gamelift import ( "context" awsmiddleware "github.com/aws/aws-sdk-go-v2/aws/middleware" "github.com/aws/aws-sdk-go-v2/aws/signer/v4" "github.com/aws/smithy-go/middleware" smithyhttp "github.com/aws/smithy-go/transport/http" ) // Deletes a game session queue. Once a queue is successfully deleted, unfulfilled // StartGameSessionPlacement (https://docs.aws.amazon.com/gamelift/latest/apireference/API_StartGameSessionPlacement.html) // requests that reference the queue will fail. To delete a queue, specify the // queue name. func (c *Client) DeleteGameSessionQueue(ctx context.Context, params *DeleteGameSessionQueueInput, optFns ...func(*Options)) (*DeleteGameSessionQueueOutput, error) { if params == nil { params = &DeleteGameSessionQueueInput{} } result, metadata, err := c.invokeOperation(ctx, "DeleteGameSessionQueue", params, optFns, c.addOperationDeleteGameSessionQueueMiddlewares) if err != nil { return nil, err } out := result.(*DeleteGameSessionQueueOutput) out.ResultMetadata = metadata return out, nil } type DeleteGameSessionQueueInput struct { // A descriptive label that is associated with game session queue. Queue names // must be unique within each Region. You can use either the queue ID or ARN value. // // This member is required. Name *string noSmithyDocumentSerde } type DeleteGameSessionQueueOutput struct { // Metadata pertaining to the operation's result. ResultMetadata middleware.Metadata noSmithyDocumentSerde } func (c *Client) addOperationDeleteGameSessionQueueMiddlewares(stack *middleware.Stack, options Options) (err error) { err = stack.Serialize.Add(&awsAwsjson11_serializeOpDeleteGameSessionQueue{}, middleware.After) if err != nil { return err } err = stack.Deserialize.Add(&awsAwsjson11_deserializeOpDeleteGameSessionQueue{}, middleware.After) if err != nil { return err } if err = addSetLoggerMiddleware(stack, options); err != nil { return err } if err = awsmiddleware.AddClientRequestIDMiddleware(stack); err != nil { return err } if err = smithyhttp.AddComputeContentLengthMiddleware(stack); err != nil { return err } if err = addResolveEndpointMiddleware(stack, options); err != nil { return err } if err = v4.AddComputePayloadSHA256Middleware(stack); err != nil { return err } if err = addRetryMiddlewares(stack, options); err != nil { return err } if err = addHTTPSignerV4Middleware(stack, options); err != nil { return err } if err = awsmiddleware.AddRawResponseToMetadata(stack); err != nil { return err } if err = awsmiddleware.AddRecordResponseTiming(stack); err != nil { return err } if err = addClientUserAgent(stack, options); err != nil { return err } if err = smithyhttp.AddErrorCloseResponseBodyMiddleware(stack); err != nil { return err } if err = smithyhttp.AddCloseResponseBodyMiddleware(stack); err != nil { return err } if err = addOpDeleteGameSessionQueueValidationMiddleware(stack); err != nil { return err } if err = stack.Initialize.Add(newServiceMetadataMiddleware_opDeleteGameSessionQueue(options.Region), middleware.Before); err != nil { return err } if err = awsmiddleware.AddRecursionDetection(stack); err != nil { return err } if err = addRequestIDRetrieverMiddleware(stack); err != nil { return err } if err = addResponseErrorMiddleware(stack); err != nil { return err } if err = addRequestResponseLogging(stack, options); err != nil { return err } return nil } func newServiceMetadataMiddleware_opDeleteGameSessionQueue(region string) *awsmiddleware.RegisterServiceMetadata { return &awsmiddleware.RegisterServiceMetadata{ Region: region, ServiceID: ServiceID, SigningName: "gamelift", OperationName: "DeleteGameSessionQueue", } }