// Code generated by smithy-go-codegen DO NOT EDIT. package gamelift import ( "context" awsmiddleware "github.com/aws/aws-sdk-go-v2/aws/middleware" "github.com/aws/aws-sdk-go-v2/aws/signer/v4" "github.com/aws/aws-sdk-go-v2/service/gamelift/types" "github.com/aws/smithy-go/middleware" smithyhttp "github.com/aws/smithy-go/transport/http" ) // Retrieves a fleet's inbound connection permissions. Connection permissions // specify the range of IP addresses and port settings that incoming traffic can // use to access server processes in the fleet. Game sessions that are running on // instances in the fleet must use connections that fall in this range. This // operation can be used in the following ways: // - To retrieve the inbound connection permissions for a fleet, identify the // fleet's unique identifier. // - To check the status of recent updates to a fleet remote location, specify // the fleet ID and a location. Port setting updates can take time to propagate // across all locations. // // If successful, a set of IpPermission objects is returned for the requested // fleet ID. When a location is specified, a pending status is included. If the // requested fleet has been deleted, the result set is empty. Learn more Setting // up Amazon GameLift fleets (https://docs.aws.amazon.com/gamelift/latest/developerguide/fleets-intro.html) func (c *Client) DescribeFleetPortSettings(ctx context.Context, params *DescribeFleetPortSettingsInput, optFns ...func(*Options)) (*DescribeFleetPortSettingsOutput, error) { if params == nil { params = &DescribeFleetPortSettingsInput{} } result, metadata, err := c.invokeOperation(ctx, "DescribeFleetPortSettings", params, optFns, c.addOperationDescribeFleetPortSettingsMiddlewares) if err != nil { return nil, err } out := result.(*DescribeFleetPortSettingsOutput) out.ResultMetadata = metadata return out, nil } type DescribeFleetPortSettingsInput struct { // A unique identifier for the fleet to retrieve port settings for. You can use // either the fleet ID or ARN value. // // This member is required. FleetId *string // A remote location to check for status of port setting updates. Use the Amazon // Web Services Region code format, such as us-west-2 . Location *string noSmithyDocumentSerde } type DescribeFleetPortSettingsOutput struct { // The Amazon Resource Name ( ARN (https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html) // ) that is assigned to a Amazon GameLift fleet resource and uniquely identifies // it. ARNs are unique across all Regions. Format is // arn:aws:gamelift:::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912 . FleetArn *string // A unique identifier for the fleet that was requested. FleetId *string // The port settings for the requested fleet ID. InboundPermissions []types.IpPermission // The requested fleet location, expressed as an Amazon Web Services Region code, // such as us-west-2 . Location *string // The current status of updates to the fleet's port settings in the requested // fleet location. A status of PENDING_UPDATE indicates that an update was // requested for the fleet but has not yet been completed for the location. UpdateStatus types.LocationUpdateStatus // Metadata pertaining to the operation's result. ResultMetadata middleware.Metadata noSmithyDocumentSerde } func (c *Client) addOperationDescribeFleetPortSettingsMiddlewares(stack *middleware.Stack, options Options) (err error) { err = stack.Serialize.Add(&awsAwsjson11_serializeOpDescribeFleetPortSettings{}, middleware.After) if err != nil { return err } err = stack.Deserialize.Add(&awsAwsjson11_deserializeOpDescribeFleetPortSettings{}, middleware.After) if err != nil { return err } if err = addSetLoggerMiddleware(stack, options); err != nil { return err } if err = awsmiddleware.AddClientRequestIDMiddleware(stack); err != nil { return err } if err = smithyhttp.AddComputeContentLengthMiddleware(stack); err != nil { return err } if err = addResolveEndpointMiddleware(stack, options); err != nil { return err } if err = v4.AddComputePayloadSHA256Middleware(stack); err != nil { return err } if err = addRetryMiddlewares(stack, options); err != nil { return err } if err = addHTTPSignerV4Middleware(stack, options); err != nil { return err } if err = awsmiddleware.AddRawResponseToMetadata(stack); err != nil { return err } if err = awsmiddleware.AddRecordResponseTiming(stack); err != nil { return err } if err = addClientUserAgent(stack, options); err != nil { return err } if err = smithyhttp.AddErrorCloseResponseBodyMiddleware(stack); err != nil { return err } if err = smithyhttp.AddCloseResponseBodyMiddleware(stack); err != nil { return err } if err = addOpDescribeFleetPortSettingsValidationMiddleware(stack); err != nil { return err } if err = stack.Initialize.Add(newServiceMetadataMiddleware_opDescribeFleetPortSettings(options.Region), middleware.Before); err != nil { return err } if err = awsmiddleware.AddRecursionDetection(stack); err != nil { return err } if err = addRequestIDRetrieverMiddleware(stack); err != nil { return err } if err = addResponseErrorMiddleware(stack); err != nil { return err } if err = addRequestResponseLogging(stack, options); err != nil { return err } return nil } func newServiceMetadataMiddleware_opDescribeFleetPortSettings(region string) *awsmiddleware.RegisterServiceMetadata { return &awsmiddleware.RegisterServiceMetadata{ Region: region, ServiceID: ServiceID, SigningName: "gamelift", OperationName: "DescribeFleetPortSettings", } }