// Code generated by smithy-go-codegen DO NOT EDIT. package gamelift import ( "context" awsmiddleware "github.com/aws/aws-sdk-go-v2/aws/middleware" "github.com/aws/aws-sdk-go-v2/aws/signer/v4" "github.com/aws/aws-sdk-go-v2/service/gamelift/types" "github.com/aws/smithy-go/middleware" smithyhttp "github.com/aws/smithy-go/transport/http" ) // This operation is used with the Amazon GameLift FleetIQ solution and game // server groups. Retrieves information on a game server group. This operation // returns only properties related to Amazon GameLift FleetIQ. To view or update // properties for the corresponding Auto Scaling group, such as launch template, // auto scaling policies, and maximum/minimum group size, access the Auto Scaling // group directly. To get attributes for a game server group, provide a group name // or ARN value. If successful, a GameServerGroup object is returned. Learn more // Amazon GameLift FleetIQ Guide (https://docs.aws.amazon.com/gamelift/latest/fleetiqguide/gsg-intro.html) func (c *Client) DescribeGameServerGroup(ctx context.Context, params *DescribeGameServerGroupInput, optFns ...func(*Options)) (*DescribeGameServerGroupOutput, error) { if params == nil { params = &DescribeGameServerGroupInput{} } result, metadata, err := c.invokeOperation(ctx, "DescribeGameServerGroup", params, optFns, c.addOperationDescribeGameServerGroupMiddlewares) if err != nil { return nil, err } out := result.(*DescribeGameServerGroupOutput) out.ResultMetadata = metadata return out, nil } type DescribeGameServerGroupInput struct { // A unique identifier for the game server group. Use either the name or ARN value. // // This member is required. GameServerGroupName *string noSmithyDocumentSerde } type DescribeGameServerGroupOutput struct { // An object with the property settings for the requested game server group // resource. GameServerGroup *types.GameServerGroup // Metadata pertaining to the operation's result. ResultMetadata middleware.Metadata noSmithyDocumentSerde } func (c *Client) addOperationDescribeGameServerGroupMiddlewares(stack *middleware.Stack, options Options) (err error) { err = stack.Serialize.Add(&awsAwsjson11_serializeOpDescribeGameServerGroup{}, middleware.After) if err != nil { return err } err = stack.Deserialize.Add(&awsAwsjson11_deserializeOpDescribeGameServerGroup{}, middleware.After) if err != nil { return err } if err = addSetLoggerMiddleware(stack, options); err != nil { return err } if err = awsmiddleware.AddClientRequestIDMiddleware(stack); err != nil { return err } if err = smithyhttp.AddComputeContentLengthMiddleware(stack); err != nil { return err } if err = addResolveEndpointMiddleware(stack, options); err != nil { return err } if err = v4.AddComputePayloadSHA256Middleware(stack); err != nil { return err } if err = addRetryMiddlewares(stack, options); err != nil { return err } if err = addHTTPSignerV4Middleware(stack, options); err != nil { return err } if err = awsmiddleware.AddRawResponseToMetadata(stack); err != nil { return err } if err = awsmiddleware.AddRecordResponseTiming(stack); err != nil { return err } if err = addClientUserAgent(stack, options); err != nil { return err } if err = smithyhttp.AddErrorCloseResponseBodyMiddleware(stack); err != nil { return err } if err = smithyhttp.AddCloseResponseBodyMiddleware(stack); err != nil { return err } if err = addOpDescribeGameServerGroupValidationMiddleware(stack); err != nil { return err } if err = stack.Initialize.Add(newServiceMetadataMiddleware_opDescribeGameServerGroup(options.Region), middleware.Before); err != nil { return err } if err = awsmiddleware.AddRecursionDetection(stack); err != nil { return err } if err = addRequestIDRetrieverMiddleware(stack); err != nil { return err } if err = addResponseErrorMiddleware(stack); err != nil { return err } if err = addRequestResponseLogging(stack, options); err != nil { return err } return nil } func newServiceMetadataMiddleware_opDescribeGameServerGroup(region string) *awsmiddleware.RegisterServiceMetadata { return &awsmiddleware.RegisterServiceMetadata{ Region: region, ServiceID: ServiceID, SigningName: "gamelift", OperationName: "DescribeGameServerGroup", } }