// Code generated by smithy-go-codegen DO NOT EDIT. package gamelift import ( "context" awsmiddleware "github.com/aws/aws-sdk-go-v2/aws/middleware" "github.com/aws/aws-sdk-go-v2/aws/signer/v4" "github.com/aws/aws-sdk-go-v2/service/gamelift/types" "github.com/aws/smithy-go/middleware" smithyhttp "github.com/aws/smithy-go/transport/http" ) // Retrieves information, including current status, about a game session placement // request. To get game session placement details, specify the placement ID. This // operation is not designed to be continually called to track game session status. // This practice can cause you to exceed your API limit, which results in errors. // Instead, you must configure configure an Amazon Simple Notification Service // (SNS) topic to receive notifications from FlexMatch or queues. Continuously // polling with DescribeGameSessionPlacement should only be used for games in // development with low game session usage. func (c *Client) DescribeGameSessionPlacement(ctx context.Context, params *DescribeGameSessionPlacementInput, optFns ...func(*Options)) (*DescribeGameSessionPlacementOutput, error) { if params == nil { params = &DescribeGameSessionPlacementInput{} } result, metadata, err := c.invokeOperation(ctx, "DescribeGameSessionPlacement", params, optFns, c.addOperationDescribeGameSessionPlacementMiddlewares) if err != nil { return nil, err } out := result.(*DescribeGameSessionPlacementOutput) out.ResultMetadata = metadata return out, nil } type DescribeGameSessionPlacementInput struct { // A unique identifier for a game session placement to retrieve. // // This member is required. PlacementId *string noSmithyDocumentSerde } type DescribeGameSessionPlacementOutput struct { // Object that describes the requested game session placement. GameSessionPlacement *types.GameSessionPlacement // Metadata pertaining to the operation's result. ResultMetadata middleware.Metadata noSmithyDocumentSerde } func (c *Client) addOperationDescribeGameSessionPlacementMiddlewares(stack *middleware.Stack, options Options) (err error) { err = stack.Serialize.Add(&awsAwsjson11_serializeOpDescribeGameSessionPlacement{}, middleware.After) if err != nil { return err } err = stack.Deserialize.Add(&awsAwsjson11_deserializeOpDescribeGameSessionPlacement{}, middleware.After) if err != nil { return err } if err = addSetLoggerMiddleware(stack, options); err != nil { return err } if err = awsmiddleware.AddClientRequestIDMiddleware(stack); err != nil { return err } if err = smithyhttp.AddComputeContentLengthMiddleware(stack); err != nil { return err } if err = addResolveEndpointMiddleware(stack, options); err != nil { return err } if err = v4.AddComputePayloadSHA256Middleware(stack); err != nil { return err } if err = addRetryMiddlewares(stack, options); err != nil { return err } if err = addHTTPSignerV4Middleware(stack, options); err != nil { return err } if err = awsmiddleware.AddRawResponseToMetadata(stack); err != nil { return err } if err = awsmiddleware.AddRecordResponseTiming(stack); err != nil { return err } if err = addClientUserAgent(stack, options); err != nil { return err } if err = smithyhttp.AddErrorCloseResponseBodyMiddleware(stack); err != nil { return err } if err = smithyhttp.AddCloseResponseBodyMiddleware(stack); err != nil { return err } if err = addOpDescribeGameSessionPlacementValidationMiddleware(stack); err != nil { return err } if err = stack.Initialize.Add(newServiceMetadataMiddleware_opDescribeGameSessionPlacement(options.Region), middleware.Before); err != nil { return err } if err = awsmiddleware.AddRecursionDetection(stack); err != nil { return err } if err = addRequestIDRetrieverMiddleware(stack); err != nil { return err } if err = addResponseErrorMiddleware(stack); err != nil { return err } if err = addRequestResponseLogging(stack, options); err != nil { return err } return nil } func newServiceMetadataMiddleware_opDescribeGameSessionPlacement(region string) *awsmiddleware.RegisterServiceMetadata { return &awsmiddleware.RegisterServiceMetadata{ Region: region, ServiceID: ServiceID, SigningName: "gamelift", OperationName: "DescribeGameSessionPlacement", } }