// Code generated by smithy-go-codegen DO NOT EDIT. package gamelift import ( "context" "fmt" awsmiddleware "github.com/aws/aws-sdk-go-v2/aws/middleware" "github.com/aws/aws-sdk-go-v2/aws/signer/v4" "github.com/aws/aws-sdk-go-v2/service/gamelift/types" "github.com/aws/smithy-go/middleware" smithyhttp "github.com/aws/smithy-go/transport/http" ) // Retrieves properties for one or more player sessions. This action can be used // in the following ways: // - To retrieve a specific player session, provide the player session ID only. // - To retrieve all player sessions in a game session, provide the game session // ID only. // - To retrieve all player sessions for a specific player, provide a player ID // only. // // To request player sessions, specify either a player session ID, game session // ID, or player ID. You can filter this request by player session status. Use the // pagination parameters to retrieve results as a set of sequential pages. If // successful, a PlayerSession object is returned for each session that matches // the request. Related actions All APIs by task (https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets) func (c *Client) DescribePlayerSessions(ctx context.Context, params *DescribePlayerSessionsInput, optFns ...func(*Options)) (*DescribePlayerSessionsOutput, error) { if params == nil { params = &DescribePlayerSessionsInput{} } result, metadata, err := c.invokeOperation(ctx, "DescribePlayerSessions", params, optFns, c.addOperationDescribePlayerSessionsMiddlewares) if err != nil { return nil, err } out := result.(*DescribePlayerSessionsOutput) out.ResultMetadata = metadata return out, nil } type DescribePlayerSessionsInput struct { // A unique identifier for the game session to retrieve player sessions for. GameSessionId *string // The maximum number of results to return. Use this parameter with NextToken to // get results as a set of sequential pages. If a player session ID is specified, // this parameter is ignored. Limit *int32 // A token that indicates the start of the next sequential page of results. Use // the token that is returned with a previous call to this operation. To start at // the beginning of the result set, do not specify a value. If a player session ID // is specified, this parameter is ignored. NextToken *string // A unique identifier for a player to retrieve player sessions for. PlayerId *string // A unique identifier for a player session to retrieve. PlayerSessionId *string // Player session status to filter results on. Note that when a PlayerSessionId or // PlayerId is provided in a DescribePlayerSessions request, then the // PlayerSessionStatusFilter has no effect on the response. Possible player session // statuses include the following: // - RESERVED -- The player session request has been received, but the player // has not yet connected to the server process and/or been validated. // - ACTIVE -- The player has been validated by the server process and is // currently connected. // - COMPLETED -- The player connection has been dropped. // - TIMEDOUT -- A player session request was received, but the player did not // connect and/or was not validated within the timeout limit (60 seconds). PlayerSessionStatusFilter *string noSmithyDocumentSerde } type DescribePlayerSessionsOutput struct { // A token that indicates where to resume retrieving results on the next call to // this operation. If no token is returned, these results represent the end of the // list. NextToken *string // A collection of objects containing properties for each player session that // matches the request. PlayerSessions []types.PlayerSession // Metadata pertaining to the operation's result. ResultMetadata middleware.Metadata noSmithyDocumentSerde } func (c *Client) addOperationDescribePlayerSessionsMiddlewares(stack *middleware.Stack, options Options) (err error) { err = stack.Serialize.Add(&awsAwsjson11_serializeOpDescribePlayerSessions{}, middleware.After) if err != nil { return err } err = stack.Deserialize.Add(&awsAwsjson11_deserializeOpDescribePlayerSessions{}, middleware.After) if err != nil { return err } if err = addSetLoggerMiddleware(stack, options); err != nil { return err } if err = awsmiddleware.AddClientRequestIDMiddleware(stack); err != nil { return err } if err = smithyhttp.AddComputeContentLengthMiddleware(stack); err != nil { return err } if err = addResolveEndpointMiddleware(stack, options); err != nil { return err } if err = v4.AddComputePayloadSHA256Middleware(stack); err != nil { return err } if err = addRetryMiddlewares(stack, options); err != nil { return err } if err = addHTTPSignerV4Middleware(stack, options); err != nil { return err } if err = awsmiddleware.AddRawResponseToMetadata(stack); err != nil { return err } if err = awsmiddleware.AddRecordResponseTiming(stack); err != nil { return err } if err = addClientUserAgent(stack, options); err != nil { return err } if err = smithyhttp.AddErrorCloseResponseBodyMiddleware(stack); err != nil { return err } if err = smithyhttp.AddCloseResponseBodyMiddleware(stack); err != nil { return err } if err = stack.Initialize.Add(newServiceMetadataMiddleware_opDescribePlayerSessions(options.Region), middleware.Before); err != nil { return err } if err = awsmiddleware.AddRecursionDetection(stack); err != nil { return err } if err = addRequestIDRetrieverMiddleware(stack); err != nil { return err } if err = addResponseErrorMiddleware(stack); err != nil { return err } if err = addRequestResponseLogging(stack, options); err != nil { return err } return nil } // DescribePlayerSessionsAPIClient is a client that implements the // DescribePlayerSessions operation. type DescribePlayerSessionsAPIClient interface { DescribePlayerSessions(context.Context, *DescribePlayerSessionsInput, ...func(*Options)) (*DescribePlayerSessionsOutput, error) } var _ DescribePlayerSessionsAPIClient = (*Client)(nil) // DescribePlayerSessionsPaginatorOptions is the paginator options for // DescribePlayerSessions type DescribePlayerSessionsPaginatorOptions struct { // The maximum number of results to return. Use this parameter with NextToken to // get results as a set of sequential pages. If a player session ID is specified, // this parameter is ignored. Limit int32 // Set to true if pagination should stop if the service returns a pagination token // that matches the most recent token provided to the service. StopOnDuplicateToken bool } // DescribePlayerSessionsPaginator is a paginator for DescribePlayerSessions type DescribePlayerSessionsPaginator struct { options DescribePlayerSessionsPaginatorOptions client DescribePlayerSessionsAPIClient params *DescribePlayerSessionsInput nextToken *string firstPage bool } // NewDescribePlayerSessionsPaginator returns a new DescribePlayerSessionsPaginator func NewDescribePlayerSessionsPaginator(client DescribePlayerSessionsAPIClient, params *DescribePlayerSessionsInput, optFns ...func(*DescribePlayerSessionsPaginatorOptions)) *DescribePlayerSessionsPaginator { if params == nil { params = &DescribePlayerSessionsInput{} } options := DescribePlayerSessionsPaginatorOptions{} if params.Limit != nil { options.Limit = *params.Limit } for _, fn := range optFns { fn(&options) } return &DescribePlayerSessionsPaginator{ options: options, client: client, params: params, firstPage: true, nextToken: params.NextToken, } } // HasMorePages returns a boolean indicating whether more pages are available func (p *DescribePlayerSessionsPaginator) HasMorePages() bool { return p.firstPage || (p.nextToken != nil && len(*p.nextToken) != 0) } // NextPage retrieves the next DescribePlayerSessions page. func (p *DescribePlayerSessionsPaginator) NextPage(ctx context.Context, optFns ...func(*Options)) (*DescribePlayerSessionsOutput, error) { if !p.HasMorePages() { return nil, fmt.Errorf("no more pages available") } params := *p.params params.NextToken = p.nextToken var limit *int32 if p.options.Limit > 0 { limit = &p.options.Limit } params.Limit = limit result, err := p.client.DescribePlayerSessions(ctx, ¶ms, optFns...) if err != nil { return nil, err } p.firstPage = false prevToken := p.nextToken p.nextToken = result.NextToken if p.options.StopOnDuplicateToken && prevToken != nil && p.nextToken != nil && *prevToken == *p.nextToken { p.nextToken = nil } return result, nil } func newServiceMetadataMiddleware_opDescribePlayerSessions(region string) *awsmiddleware.RegisterServiceMetadata { return &awsmiddleware.RegisterServiceMetadata{ Region: region, ServiceID: ServiceID, SigningName: "gamelift", OperationName: "DescribePlayerSessions", } }