// Code generated by smithy-go-codegen DO NOT EDIT. package gamelift import ( "context" awsmiddleware "github.com/aws/aws-sdk-go-v2/aws/middleware" "github.com/aws/aws-sdk-go-v2/aws/signer/v4" "github.com/aws/smithy-go/middleware" smithyhttp "github.com/aws/smithy-go/transport/http" "time" ) // Requests an authentication token from Amazon GameLift. The authentication token // is used by your game server to authenticate with Amazon GameLift. Each // authentication token has an expiration time. To continue using the compute // resource to host your game server, regularly retrieve a new authorization token. func (c *Client) GetComputeAuthToken(ctx context.Context, params *GetComputeAuthTokenInput, optFns ...func(*Options)) (*GetComputeAuthTokenOutput, error) { if params == nil { params = &GetComputeAuthTokenInput{} } result, metadata, err := c.invokeOperation(ctx, "GetComputeAuthToken", params, optFns, c.addOperationGetComputeAuthTokenMiddlewares) if err != nil { return nil, err } out := result.(*GetComputeAuthTokenOutput) out.ResultMetadata = metadata return out, nil } type GetComputeAuthTokenInput struct { // The name of the compute resource you are requesting the authentication token // for. // // This member is required. ComputeName *string // A unique identifier for the fleet that the compute is registered to. // // This member is required. FleetId *string noSmithyDocumentSerde } type GetComputeAuthTokenOutput struct { // The authentication token that your game server uses to authenticate with Amazon // GameLift. AuthToken *string // The Amazon Resource Name ( ARN (https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html) // ) that is assigned to a Amazon GameLift compute resource and uniquely identifies // it. ARNs are unique across all Regions. Format is // arn:aws:gamelift:::compute/compute-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912 ComputeArn *string // The name of the compute resource you are requesting the authentication token // for. ComputeName *string // The amount of time until the authentication token is no longer valid. To // continue using the compute resource for game server hosting, renew the // authentication token by using this operation again. ExpirationTimestamp *time.Time // The Amazon Resource Name ( ARN (https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html) // ) that is assigned to a Amazon GameLift fleet resource and uniquely identifies // it. ARNs are unique across all Regions. Format is // arn:aws:gamelift:::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912 . FleetArn *string // A unique identifier for the fleet that the compute is registered to. FleetId *string // Metadata pertaining to the operation's result. ResultMetadata middleware.Metadata noSmithyDocumentSerde } func (c *Client) addOperationGetComputeAuthTokenMiddlewares(stack *middleware.Stack, options Options) (err error) { err = stack.Serialize.Add(&awsAwsjson11_serializeOpGetComputeAuthToken{}, middleware.After) if err != nil { return err } err = stack.Deserialize.Add(&awsAwsjson11_deserializeOpGetComputeAuthToken{}, middleware.After) if err != nil { return err } if err = addSetLoggerMiddleware(stack, options); err != nil { return err } if err = awsmiddleware.AddClientRequestIDMiddleware(stack); err != nil { return err } if err = smithyhttp.AddComputeContentLengthMiddleware(stack); err != nil { return err } if err = addResolveEndpointMiddleware(stack, options); err != nil { return err } if err = v4.AddComputePayloadSHA256Middleware(stack); err != nil { return err } if err = addRetryMiddlewares(stack, options); err != nil { return err } if err = addHTTPSignerV4Middleware(stack, options); err != nil { return err } if err = awsmiddleware.AddRawResponseToMetadata(stack); err != nil { return err } if err = awsmiddleware.AddRecordResponseTiming(stack); err != nil { return err } if err = addClientUserAgent(stack, options); err != nil { return err } if err = smithyhttp.AddErrorCloseResponseBodyMiddleware(stack); err != nil { return err } if err = smithyhttp.AddCloseResponseBodyMiddleware(stack); err != nil { return err } if err = addOpGetComputeAuthTokenValidationMiddleware(stack); err != nil { return err } if err = stack.Initialize.Add(newServiceMetadataMiddleware_opGetComputeAuthToken(options.Region), middleware.Before); err != nil { return err } if err = awsmiddleware.AddRecursionDetection(stack); err != nil { return err } if err = addRequestIDRetrieverMiddleware(stack); err != nil { return err } if err = addResponseErrorMiddleware(stack); err != nil { return err } if err = addRequestResponseLogging(stack, options); err != nil { return err } return nil } func newServiceMetadataMiddleware_opGetComputeAuthToken(region string) *awsmiddleware.RegisterServiceMetadata { return &awsmiddleware.RegisterServiceMetadata{ Region: region, ServiceID: ServiceID, SigningName: "gamelift", OperationName: "GetComputeAuthToken", } }