// Code generated by smithy-go-codegen DO NOT EDIT. package gamelift import ( "context" awsmiddleware "github.com/aws/aws-sdk-go-v2/aws/middleware" "github.com/aws/aws-sdk-go-v2/aws/signer/v4" "github.com/aws/smithy-go/middleware" smithyhttp "github.com/aws/smithy-go/transport/http" ) // Retrieves the location of stored game session logs for a specified game session // on Amazon GameLift managed fleets. When a game session is terminated, Amazon // GameLift automatically stores the logs in Amazon S3 and retains them for 14 // days. Use this URL to download the logs. See the Amazon Web Services Service // Limits (https://docs.aws.amazon.com/general/latest/gr/aws_service_limits.html#limits_gamelift) // page for maximum log file sizes. Log files that exceed this limit are not saved. // All APIs by task (https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets) func (c *Client) GetGameSessionLogUrl(ctx context.Context, params *GetGameSessionLogUrlInput, optFns ...func(*Options)) (*GetGameSessionLogUrlOutput, error) { if params == nil { params = &GetGameSessionLogUrlInput{} } result, metadata, err := c.invokeOperation(ctx, "GetGameSessionLogUrl", params, optFns, c.addOperationGetGameSessionLogUrlMiddlewares) if err != nil { return nil, err } out := result.(*GetGameSessionLogUrlOutput) out.ResultMetadata = metadata return out, nil } type GetGameSessionLogUrlInput struct { // A unique identifier for the game session to get logs for. // // This member is required. GameSessionId *string noSmithyDocumentSerde } type GetGameSessionLogUrlOutput struct { // Location of the requested game session logs, available for download. This URL // is valid for 15 minutes, after which S3 will reject any download request using // this URL. You can request a new URL any time within the 14-day period that the // logs are retained. PreSignedUrl *string // Metadata pertaining to the operation's result. ResultMetadata middleware.Metadata noSmithyDocumentSerde } func (c *Client) addOperationGetGameSessionLogUrlMiddlewares(stack *middleware.Stack, options Options) (err error) { err = stack.Serialize.Add(&awsAwsjson11_serializeOpGetGameSessionLogUrl{}, middleware.After) if err != nil { return err } err = stack.Deserialize.Add(&awsAwsjson11_deserializeOpGetGameSessionLogUrl{}, middleware.After) if err != nil { return err } if err = addSetLoggerMiddleware(stack, options); err != nil { return err } if err = awsmiddleware.AddClientRequestIDMiddleware(stack); err != nil { return err } if err = smithyhttp.AddComputeContentLengthMiddleware(stack); err != nil { return err } if err = addResolveEndpointMiddleware(stack, options); err != nil { return err } if err = v4.AddComputePayloadSHA256Middleware(stack); err != nil { return err } if err = addRetryMiddlewares(stack, options); err != nil { return err } if err = addHTTPSignerV4Middleware(stack, options); err != nil { return err } if err = awsmiddleware.AddRawResponseToMetadata(stack); err != nil { return err } if err = awsmiddleware.AddRecordResponseTiming(stack); err != nil { return err } if err = addClientUserAgent(stack, options); err != nil { return err } if err = smithyhttp.AddErrorCloseResponseBodyMiddleware(stack); err != nil { return err } if err = smithyhttp.AddCloseResponseBodyMiddleware(stack); err != nil { return err } if err = addOpGetGameSessionLogUrlValidationMiddleware(stack); err != nil { return err } if err = stack.Initialize.Add(newServiceMetadataMiddleware_opGetGameSessionLogUrl(options.Region), middleware.Before); err != nil { return err } if err = awsmiddleware.AddRecursionDetection(stack); err != nil { return err } if err = addRequestIDRetrieverMiddleware(stack); err != nil { return err } if err = addResponseErrorMiddleware(stack); err != nil { return err } if err = addRequestResponseLogging(stack, options); err != nil { return err } return nil } func newServiceMetadataMiddleware_opGetGameSessionLogUrl(region string) *awsmiddleware.RegisterServiceMetadata { return &awsmiddleware.RegisterServiceMetadata{ Region: region, ServiceID: ServiceID, SigningName: "gamelift", OperationName: "GetGameSessionLogUrl", } }