// Code generated by smithy-go-codegen DO NOT EDIT. package gamesparks import ( "context" awsmiddleware "github.com/aws/aws-sdk-go-v2/aws/middleware" "github.com/aws/aws-sdk-go-v2/aws/signer/v4" "github.com/aws/aws-sdk-go-v2/service/gamesparks/types" "github.com/aws/smithy-go/middleware" smithyhttp "github.com/aws/smithy-go/transport/http" ) // Deploys a snapshot to the stage and creates a new game runtime. After you call // this operation, you can check the deployment status by using GetStageDeployment // . If there are any players connected to the previous game runtime, then both // runtimes persist. Existing connections to the previous runtime are maintained. // When players disconnect and reconnect, they connect to the new runtime. After // there are no connections to the previous game runtime, it is deleted. func (c *Client) StartStageDeployment(ctx context.Context, params *StartStageDeploymentInput, optFns ...func(*Options)) (*StartStageDeploymentOutput, error) { if params == nil { params = &StartStageDeploymentInput{} } result, metadata, err := c.invokeOperation(ctx, "StartStageDeployment", params, optFns, c.addOperationStartStageDeploymentMiddlewares) if err != nil { return nil, err } out := result.(*StartStageDeploymentOutput) out.ResultMetadata = metadata return out, nil } type StartStageDeploymentInput struct { // The name of the game. // // This member is required. GameName *string // The identifier of the snapshot to deploy. // // This member is required. SnapshotId *string // The name of the stage to deploy the snapshot onto. // // This member is required. StageName *string // A client-defined token. With an active client token in the request, this action // is idempotent. ClientToken *string noSmithyDocumentSerde } type StartStageDeploymentOutput struct { // Properties that describe the stage deployment. StageDeployment *types.StageDeploymentDetails // Metadata pertaining to the operation's result. ResultMetadata middleware.Metadata noSmithyDocumentSerde } func (c *Client) addOperationStartStageDeploymentMiddlewares(stack *middleware.Stack, options Options) (err error) { err = stack.Serialize.Add(&awsRestjson1_serializeOpStartStageDeployment{}, middleware.After) if err != nil { return err } err = stack.Deserialize.Add(&awsRestjson1_deserializeOpStartStageDeployment{}, middleware.After) if err != nil { return err } if err = addSetLoggerMiddleware(stack, options); err != nil { return err } if err = awsmiddleware.AddClientRequestIDMiddleware(stack); err != nil { return err } if err = smithyhttp.AddComputeContentLengthMiddleware(stack); err != nil { return err } if err = addResolveEndpointMiddleware(stack, options); err != nil { return err } if err = v4.AddComputePayloadSHA256Middleware(stack); err != nil { return err } if err = addRetryMiddlewares(stack, options); err != nil { return err } if err = addHTTPSignerV4Middleware(stack, options); err != nil { return err } if err = awsmiddleware.AddRawResponseToMetadata(stack); err != nil { return err } if err = awsmiddleware.AddRecordResponseTiming(stack); err != nil { return err } if err = addClientUserAgent(stack, options); err != nil { return err } if err = smithyhttp.AddErrorCloseResponseBodyMiddleware(stack); err != nil { return err } if err = smithyhttp.AddCloseResponseBodyMiddleware(stack); err != nil { return err } if err = addOpStartStageDeploymentValidationMiddleware(stack); err != nil { return err } if err = stack.Initialize.Add(newServiceMetadataMiddleware_opStartStageDeployment(options.Region), middleware.Before); err != nil { return err } if err = awsmiddleware.AddRecursionDetection(stack); err != nil { return err } if err = addRequestIDRetrieverMiddleware(stack); err != nil { return err } if err = addResponseErrorMiddleware(stack); err != nil { return err } if err = addRequestResponseLogging(stack, options); err != nil { return err } return nil } func newServiceMetadataMiddleware_opStartStageDeployment(region string) *awsmiddleware.RegisterServiceMetadata { return &awsmiddleware.RegisterServiceMetadata{ Region: region, ServiceID: ServiceID, SigningName: "gamesparks", OperationName: "StartStageDeployment", } }