// Code generated by smithy-go-codegen DO NOT EDIT. package types type ColumnType string // Enum values for ColumnType const ( ColumnTypeNode ColumnType = "NODE" ColumnTypeEdge ColumnType = "EDGE" ColumnTypeValue ColumnType = "VALUE" ) // Values returns all known values for ColumnType. Note that this can be expanded // in the future, and so it is only as up to date as the client. The ordering of // this slice is not guaranteed to be stable across updates. func (ColumnType) Values() []ColumnType { return []ColumnType{ "NODE", "EDGE", "VALUE", } } type ComponentUpdateType string // Enum values for ComponentUpdateType const ( ComponentUpdateTypeCreate ComponentUpdateType = "CREATE" ComponentUpdateTypeUpdate ComponentUpdateType = "UPDATE" ComponentUpdateTypeDelete ComponentUpdateType = "DELETE" ) // Values returns all known values for ComponentUpdateType. Note that this can be // expanded in the future, and so it is only as up to date as the client. The // ordering of this slice is not guaranteed to be stable across updates. func (ComponentUpdateType) Values() []ComponentUpdateType { return []ComponentUpdateType{ "CREATE", "UPDATE", "DELETE", } } type ErrorCode string // Enum values for ErrorCode const ( ErrorCodeValidationError ErrorCode = "VALIDATION_ERROR" ErrorCodeInternalFailure ErrorCode = "INTERNAL_FAILURE" ErrorCodeSyncInitializingError ErrorCode = "SYNC_INITIALIZING_ERROR" ErrorCodeSyncCreatingError ErrorCode = "SYNC_CREATING_ERROR" ErrorCodeSyncProcessingError ErrorCode = "SYNC_PROCESSING_ERROR" ) // Values returns all known values for ErrorCode. Note that this can be expanded // in the future, and so it is only as up to date as the client. The ordering of // this slice is not guaranteed to be stable across updates. func (ErrorCode) Values() []ErrorCode { return []ErrorCode{ "VALIDATION_ERROR", "INTERNAL_FAILURE", "SYNC_INITIALIZING_ERROR", "SYNC_CREATING_ERROR", "SYNC_PROCESSING_ERROR", } } type GroupType string // Enum values for GroupType const ( GroupTypeTabular GroupType = "TABULAR" ) // Values returns all known values for GroupType. Note that this can be expanded // in the future, and so it is only as up to date as the client. The ordering of // this slice is not guaranteed to be stable across updates. func (GroupType) Values() []GroupType { return []GroupType{ "TABULAR", } } type InterpolationType string // Enum values for InterpolationType const ( InterpolationTypeLinear InterpolationType = "LINEAR" ) // Values returns all known values for InterpolationType. Note that this can be // expanded in the future, and so it is only as up to date as the client. The // ordering of this slice is not guaranteed to be stable across updates. func (InterpolationType) Values() []InterpolationType { return []InterpolationType{ "LINEAR", } } type Order string // Enum values for Order const ( OrderAscending Order = "ASCENDING" OrderDescending Order = "DESCENDING" ) // Values returns all known values for Order. Note that this can be expanded in // the future, and so it is only as up to date as the client. The ordering of this // slice is not guaranteed to be stable across updates. func (Order) Values() []Order { return []Order{ "ASCENDING", "DESCENDING", } } type OrderByTime string // Enum values for OrderByTime const ( OrderByTimeAscending OrderByTime = "ASCENDING" OrderByTimeDescending OrderByTime = "DESCENDING" ) // Values returns all known values for OrderByTime. Note that this can be expanded // in the future, and so it is only as up to date as the client. The ordering of // this slice is not guaranteed to be stable across updates. func (OrderByTime) Values() []OrderByTime { return []OrderByTime{ "ASCENDING", "DESCENDING", } } type ParentEntityUpdateType string // Enum values for ParentEntityUpdateType const ( ParentEntityUpdateTypeUpdate ParentEntityUpdateType = "UPDATE" ParentEntityUpdateTypeDelete ParentEntityUpdateType = "DELETE" ) // Values returns all known values for ParentEntityUpdateType. Note that this can // be expanded in the future, and so it is only as up to date as the client. The // ordering of this slice is not guaranteed to be stable across updates. func (ParentEntityUpdateType) Values() []ParentEntityUpdateType { return []ParentEntityUpdateType{ "UPDATE", "DELETE", } } type PricingMode string // Enum values for PricingMode const ( PricingModeBasic PricingMode = "BASIC" PricingModeStandard PricingMode = "STANDARD" PricingModeTieredBundle PricingMode = "TIERED_BUNDLE" ) // Values returns all known values for PricingMode. Note that this can be expanded // in the future, and so it is only as up to date as the client. The ordering of // this slice is not guaranteed to be stable across updates. func (PricingMode) Values() []PricingMode { return []PricingMode{ "BASIC", "STANDARD", "TIERED_BUNDLE", } } type PricingTier string // Enum values for PricingTier const ( PricingTierTier1 PricingTier = "TIER_1" PricingTierTier2 PricingTier = "TIER_2" PricingTierTier3 PricingTier = "TIER_3" PricingTierTier4 PricingTier = "TIER_4" ) // Values returns all known values for PricingTier. Note that this can be expanded // in the future, and so it is only as up to date as the client. The ordering of // this slice is not guaranteed to be stable across updates. func (PricingTier) Values() []PricingTier { return []PricingTier{ "TIER_1", "TIER_2", "TIER_3", "TIER_4", } } type PropertyGroupUpdateType string // Enum values for PropertyGroupUpdateType const ( PropertyGroupUpdateTypeUpdate PropertyGroupUpdateType = "UPDATE" PropertyGroupUpdateTypeDelete PropertyGroupUpdateType = "DELETE" PropertyGroupUpdateTypeCreate PropertyGroupUpdateType = "CREATE" ) // Values returns all known values for PropertyGroupUpdateType. Note that this can // be expanded in the future, and so it is only as up to date as the client. The // ordering of this slice is not guaranteed to be stable across updates. func (PropertyGroupUpdateType) Values() []PropertyGroupUpdateType { return []PropertyGroupUpdateType{ "UPDATE", "DELETE", "CREATE", } } type PropertyUpdateType string // Enum values for PropertyUpdateType const ( PropertyUpdateTypeUpdate PropertyUpdateType = "UPDATE" PropertyUpdateTypeDelete PropertyUpdateType = "DELETE" PropertyUpdateTypeCreate PropertyUpdateType = "CREATE" ) // Values returns all known values for PropertyUpdateType. Note that this can be // expanded in the future, and so it is only as up to date as the client. The // ordering of this slice is not guaranteed to be stable across updates. func (PropertyUpdateType) Values() []PropertyUpdateType { return []PropertyUpdateType{ "UPDATE", "DELETE", "CREATE", } } type SceneErrorCode string // Enum values for SceneErrorCode const ( SceneErrorCodeMatterportError SceneErrorCode = "MATTERPORT_ERROR" ) // Values returns all known values for SceneErrorCode. Note that this can be // expanded in the future, and so it is only as up to date as the client. The // ordering of this slice is not guaranteed to be stable across updates. func (SceneErrorCode) Values() []SceneErrorCode { return []SceneErrorCode{ "MATTERPORT_ERROR", } } type Scope string // Enum values for Scope const ( ScopeEntity Scope = "ENTITY" ScopeWorkspace Scope = "WORKSPACE" ) // Values returns all known values for Scope. Note that this can be expanded in // the future, and so it is only as up to date as the client. The ordering of this // slice is not guaranteed to be stable across updates. func (Scope) Values() []Scope { return []Scope{ "ENTITY", "WORKSPACE", } } type State string // Enum values for State const ( StateCreating State = "CREATING" StateUpdating State = "UPDATING" StateDeleting State = "DELETING" StateActive State = "ACTIVE" StateError State = "ERROR" ) // Values returns all known values for State. Note that this can be expanded in // the future, and so it is only as up to date as the client. The ordering of this // slice is not guaranteed to be stable across updates. func (State) Values() []State { return []State{ "CREATING", "UPDATING", "DELETING", "ACTIVE", "ERROR", } } type SyncJobState string // Enum values for SyncJobState const ( SyncJobStateCreating SyncJobState = "CREATING" SyncJobStateInitializing SyncJobState = "INITIALIZING" SyncJobStateActive SyncJobState = "ACTIVE" SyncJobStateDeleting SyncJobState = "DELETING" SyncJobStateError SyncJobState = "ERROR" ) // Values returns all known values for SyncJobState. Note that this can be // expanded in the future, and so it is only as up to date as the client. The // ordering of this slice is not guaranteed to be stable across updates. func (SyncJobState) Values() []SyncJobState { return []SyncJobState{ "CREATING", "INITIALIZING", "ACTIVE", "DELETING", "ERROR", } } type SyncResourceState string // Enum values for SyncResourceState const ( SyncResourceStateInitializing SyncResourceState = "INITIALIZING" SyncResourceStateProcessing SyncResourceState = "PROCESSING" SyncResourceStateDeleted SyncResourceState = "DELETED" SyncResourceStateInSync SyncResourceState = "IN_SYNC" SyncResourceStateError SyncResourceState = "ERROR" ) // Values returns all known values for SyncResourceState. Note that this can be // expanded in the future, and so it is only as up to date as the client. The // ordering of this slice is not guaranteed to be stable across updates. func (SyncResourceState) Values() []SyncResourceState { return []SyncResourceState{ "INITIALIZING", "PROCESSING", "DELETED", "IN_SYNC", "ERROR", } } type SyncResourceType string // Enum values for SyncResourceType const ( SyncResourceTypeEntity SyncResourceType = "ENTITY" SyncResourceTypeComponentType SyncResourceType = "COMPONENT_TYPE" ) // Values returns all known values for SyncResourceType. Note that this can be // expanded in the future, and so it is only as up to date as the client. The // ordering of this slice is not guaranteed to be stable across updates. func (SyncResourceType) Values() []SyncResourceType { return []SyncResourceType{ "ENTITY", "COMPONENT_TYPE", } } type Type string // Enum values for Type const ( TypeRelationship Type = "RELATIONSHIP" TypeString Type = "STRING" TypeLong Type = "LONG" TypeBoolean Type = "BOOLEAN" TypeInteger Type = "INTEGER" TypeDouble Type = "DOUBLE" TypeList Type = "LIST" TypeMap Type = "MAP" ) // Values returns all known values for Type. Note that this can be expanded in the // future, and so it is only as up to date as the client. The ordering of this // slice is not guaranteed to be stable across updates. func (Type) Values() []Type { return []Type{ "RELATIONSHIP", "STRING", "LONG", "BOOLEAN", "INTEGER", "DOUBLE", "LIST", "MAP", } } type UpdateReason string // Enum values for UpdateReason const ( UpdateReasonDefault UpdateReason = "DEFAULT" UpdateReasonPricingTierUpdate UpdateReason = "PRICING_TIER_UPDATE" UpdateReasonEntityCountUpdate UpdateReason = "ENTITY_COUNT_UPDATE" UpdateReasonPricingModeUpdate UpdateReason = "PRICING_MODE_UPDATE" UpdateReasonOverwritten UpdateReason = "OVERWRITTEN" ) // Values returns all known values for UpdateReason. Note that this can be // expanded in the future, and so it is only as up to date as the client. The // ordering of this slice is not guaranteed to be stable across updates. func (UpdateReason) Values() []UpdateReason { return []UpdateReason{ "DEFAULT", "PRICING_TIER_UPDATE", "ENTITY_COUNT_UPDATE", "PRICING_MODE_UPDATE", "OVERWRITTEN", } }