// Code generated by smithy-go-codegen DO NOT EDIT. package types type AppLaunchConfigurationStatus string // Enum values for AppLaunchConfigurationStatus const ( AppLaunchConfigurationStatusNotConfigured AppLaunchConfigurationStatus = "NOT_CONFIGURED" AppLaunchConfigurationStatusConfigured AppLaunchConfigurationStatus = "CONFIGURED" ) // Values returns all known values for AppLaunchConfigurationStatus. Note that // this can be expanded in the future, and so it is only as up to date as the // client. The ordering of this slice is not guaranteed to be stable across // updates. func (AppLaunchConfigurationStatus) Values() []AppLaunchConfigurationStatus { return []AppLaunchConfigurationStatus{ "NOT_CONFIGURED", "CONFIGURED", } } type AppLaunchStatus string // Enum values for AppLaunchStatus const ( AppLaunchStatusReadyForConfiguration AppLaunchStatus = "READY_FOR_CONFIGURATION" AppLaunchStatusConfigurationInProgress AppLaunchStatus = "CONFIGURATION_IN_PROGRESS" AppLaunchStatusConfigurationInvalid AppLaunchStatus = "CONFIGURATION_INVALID" AppLaunchStatusReadyForLaunch AppLaunchStatus = "READY_FOR_LAUNCH" AppLaunchStatusValidationInProgress AppLaunchStatus = "VALIDATION_IN_PROGRESS" AppLaunchStatusLaunchPending AppLaunchStatus = "LAUNCH_PENDING" AppLaunchStatusLaunchInProgress AppLaunchStatus = "LAUNCH_IN_PROGRESS" AppLaunchStatusLaunched AppLaunchStatus = "LAUNCHED" AppLaunchStatusPartiallyLaunched AppLaunchStatus = "PARTIALLY_LAUNCHED" AppLaunchStatusDeltaLaunchInProgress AppLaunchStatus = "DELTA_LAUNCH_IN_PROGRESS" AppLaunchStatusDeltaLaunchFailed AppLaunchStatus = "DELTA_LAUNCH_FAILED" AppLaunchStatusLaunchFailed AppLaunchStatus = "LAUNCH_FAILED" AppLaunchStatusTerminateInProgress AppLaunchStatus = "TERMINATE_IN_PROGRESS" AppLaunchStatusTerminateFailed AppLaunchStatus = "TERMINATE_FAILED" AppLaunchStatusTerminated AppLaunchStatus = "TERMINATED" ) // Values returns all known values for AppLaunchStatus. Note that this can be // expanded in the future, and so it is only as up to date as the client. The // ordering of this slice is not guaranteed to be stable across updates. func (AppLaunchStatus) Values() []AppLaunchStatus { return []AppLaunchStatus{ "READY_FOR_CONFIGURATION", "CONFIGURATION_IN_PROGRESS", "CONFIGURATION_INVALID", "READY_FOR_LAUNCH", "VALIDATION_IN_PROGRESS", "LAUNCH_PENDING", "LAUNCH_IN_PROGRESS", "LAUNCHED", "PARTIALLY_LAUNCHED", "DELTA_LAUNCH_IN_PROGRESS", "DELTA_LAUNCH_FAILED", "LAUNCH_FAILED", "TERMINATE_IN_PROGRESS", "TERMINATE_FAILED", "TERMINATED", } } type AppReplicationConfigurationStatus string // Enum values for AppReplicationConfigurationStatus const ( AppReplicationConfigurationStatusNotConfigured AppReplicationConfigurationStatus = "NOT_CONFIGURED" AppReplicationConfigurationStatusConfigured AppReplicationConfigurationStatus = "CONFIGURED" ) // Values returns all known values for AppReplicationConfigurationStatus. Note // that this can be expanded in the future, and so it is only as up to date as the // client. The ordering of this slice is not guaranteed to be stable across // updates. func (AppReplicationConfigurationStatus) Values() []AppReplicationConfigurationStatus { return []AppReplicationConfigurationStatus{ "NOT_CONFIGURED", "CONFIGURED", } } type AppReplicationStatus string // Enum values for AppReplicationStatus const ( AppReplicationStatusReadyForConfiguration AppReplicationStatus = "READY_FOR_CONFIGURATION" AppReplicationStatusConfigurationInProgress AppReplicationStatus = "CONFIGURATION_IN_PROGRESS" AppReplicationStatusConfigurationInvalid AppReplicationStatus = "CONFIGURATION_INVALID" AppReplicationStatusReadyForReplication AppReplicationStatus = "READY_FOR_REPLICATION" AppReplicationStatusValidationInProgress AppReplicationStatus = "VALIDATION_IN_PROGRESS" AppReplicationStatusReplicationPending AppReplicationStatus = "REPLICATION_PENDING" AppReplicationStatusReplicationInProgress AppReplicationStatus = "REPLICATION_IN_PROGRESS" AppReplicationStatusReplicated AppReplicationStatus = "REPLICATED" AppReplicationStatusPartiallyReplicated AppReplicationStatus = "PARTIALLY_REPLICATED" AppReplicationStatusDeltaReplicationInProgress AppReplicationStatus = "DELTA_REPLICATION_IN_PROGRESS" AppReplicationStatusDeltaReplicated AppReplicationStatus = "DELTA_REPLICATED" AppReplicationStatusDeltaReplicationFailed AppReplicationStatus = "DELTA_REPLICATION_FAILED" AppReplicationStatusReplicationFailed AppReplicationStatus = "REPLICATION_FAILED" AppReplicationStatusReplicationStopping AppReplicationStatus = "REPLICATION_STOPPING" AppReplicationStatusReplicationStopFailed AppReplicationStatus = "REPLICATION_STOP_FAILED" AppReplicationStatusReplicationStopped AppReplicationStatus = "REPLICATION_STOPPED" ) // Values returns all known values for AppReplicationStatus. Note that this can be // expanded in the future, and so it is only as up to date as the client. The // ordering of this slice is not guaranteed to be stable across updates. func (AppReplicationStatus) Values() []AppReplicationStatus { return []AppReplicationStatus{ "READY_FOR_CONFIGURATION", "CONFIGURATION_IN_PROGRESS", "CONFIGURATION_INVALID", "READY_FOR_REPLICATION", "VALIDATION_IN_PROGRESS", "REPLICATION_PENDING", "REPLICATION_IN_PROGRESS", "REPLICATED", "PARTIALLY_REPLICATED", "DELTA_REPLICATION_IN_PROGRESS", "DELTA_REPLICATED", "DELTA_REPLICATION_FAILED", "REPLICATION_FAILED", "REPLICATION_STOPPING", "REPLICATION_STOP_FAILED", "REPLICATION_STOPPED", } } type AppStatus string // Enum values for AppStatus const ( AppStatusCreating AppStatus = "CREATING" AppStatusActive AppStatus = "ACTIVE" AppStatusUpdating AppStatus = "UPDATING" AppStatusDeleting AppStatus = "DELETING" AppStatusDeleted AppStatus = "DELETED" AppStatusDeleteFailed AppStatus = "DELETE_FAILED" ) // Values returns all known values for AppStatus. Note that this can be expanded // in the future, and so it is only as up to date as the client. The ordering of // this slice is not guaranteed to be stable across updates. func (AppStatus) Values() []AppStatus { return []AppStatus{ "CREATING", "ACTIVE", "UPDATING", "DELETING", "DELETED", "DELETE_FAILED", } } type AppValidationStrategy string // Enum values for AppValidationStrategy const ( AppValidationStrategySsm AppValidationStrategy = "SSM" ) // Values returns all known values for AppValidationStrategy. Note that this can // be expanded in the future, and so it is only as up to date as the client. The // ordering of this slice is not guaranteed to be stable across updates. func (AppValidationStrategy) Values() []AppValidationStrategy { return []AppValidationStrategy{ "SSM", } } type ConnectorCapability string // Enum values for ConnectorCapability const ( ConnectorCapabilityVSphere ConnectorCapability = "VSPHERE" ConnectorCapabilityScvmm ConnectorCapability = "SCVMM" ConnectorCapabilityHyperVManager ConnectorCapability = "HYPERV-MANAGER" ConnectorCapabilitySnapshotBatching ConnectorCapability = "SNAPSHOT_BATCHING" ConnectorCapabilitySmsOptimized ConnectorCapability = "SMS_OPTIMIZED" ) // Values returns all known values for ConnectorCapability. Note that this can be // expanded in the future, and so it is only as up to date as the client. The // ordering of this slice is not guaranteed to be stable across updates. func (ConnectorCapability) Values() []ConnectorCapability { return []ConnectorCapability{ "VSPHERE", "SCVMM", "HYPERV-MANAGER", "SNAPSHOT_BATCHING", "SMS_OPTIMIZED", } } type ConnectorStatus string // Enum values for ConnectorStatus const ( ConnectorStatusHealthy ConnectorStatus = "HEALTHY" ConnectorStatusUnhealthy ConnectorStatus = "UNHEALTHY" ) // Values returns all known values for ConnectorStatus. Note that this can be // expanded in the future, and so it is only as up to date as the client. The // ordering of this slice is not guaranteed to be stable across updates. func (ConnectorStatus) Values() []ConnectorStatus { return []ConnectorStatus{ "HEALTHY", "UNHEALTHY", } } type LicenseType string // Enum values for LicenseType const ( LicenseTypeAws LicenseType = "AWS" LicenseTypeByol LicenseType = "BYOL" ) // Values returns all known values for LicenseType. Note that this can be expanded // in the future, and so it is only as up to date as the client. The ordering of // this slice is not guaranteed to be stable across updates. func (LicenseType) Values() []LicenseType { return []LicenseType{ "AWS", "BYOL", } } type OutputFormat string // Enum values for OutputFormat const ( OutputFormatJson OutputFormat = "JSON" OutputFormatYaml OutputFormat = "YAML" ) // Values returns all known values for OutputFormat. Note that this can be // expanded in the future, and so it is only as up to date as the client. The // ordering of this slice is not guaranteed to be stable across updates. func (OutputFormat) Values() []OutputFormat { return []OutputFormat{ "JSON", "YAML", } } type ReplicationJobState string // Enum values for ReplicationJobState const ( ReplicationJobStatePending ReplicationJobState = "PENDING" ReplicationJobStateActive ReplicationJobState = "ACTIVE" ReplicationJobStateFailed ReplicationJobState = "FAILED" ReplicationJobStateDeleting ReplicationJobState = "DELETING" ReplicationJobStateDeleted ReplicationJobState = "DELETED" ReplicationJobStateCompleted ReplicationJobState = "COMPLETED" ReplicationJobStatePausedOnFailure ReplicationJobState = "PAUSED_ON_FAILURE" ReplicationJobStateFailing ReplicationJobState = "FAILING" ) // Values returns all known values for ReplicationJobState. Note that this can be // expanded in the future, and so it is only as up to date as the client. The // ordering of this slice is not guaranteed to be stable across updates. func (ReplicationJobState) Values() []ReplicationJobState { return []ReplicationJobState{ "PENDING", "ACTIVE", "FAILED", "DELETING", "DELETED", "COMPLETED", "PAUSED_ON_FAILURE", "FAILING", } } type ReplicationRunState string // Enum values for ReplicationRunState const ( ReplicationRunStatePending ReplicationRunState = "PENDING" ReplicationRunStateMissed ReplicationRunState = "MISSED" ReplicationRunStateActive ReplicationRunState = "ACTIVE" ReplicationRunStateFailed ReplicationRunState = "FAILED" ReplicationRunStateCompleted ReplicationRunState = "COMPLETED" ReplicationRunStateDeleting ReplicationRunState = "DELETING" ReplicationRunStateDeleted ReplicationRunState = "DELETED" ) // Values returns all known values for ReplicationRunState. Note that this can be // expanded in the future, and so it is only as up to date as the client. The // ordering of this slice is not guaranteed to be stable across updates. func (ReplicationRunState) Values() []ReplicationRunState { return []ReplicationRunState{ "PENDING", "MISSED", "ACTIVE", "FAILED", "COMPLETED", "DELETING", "DELETED", } } type ReplicationRunType string // Enum values for ReplicationRunType const ( ReplicationRunTypeOnDemand ReplicationRunType = "ON_DEMAND" ReplicationRunTypeAutomatic ReplicationRunType = "AUTOMATIC" ) // Values returns all known values for ReplicationRunType. Note that this can be // expanded in the future, and so it is only as up to date as the client. The // ordering of this slice is not guaranteed to be stable across updates. func (ReplicationRunType) Values() []ReplicationRunType { return []ReplicationRunType{ "ON_DEMAND", "AUTOMATIC", } } type ScriptType string // Enum values for ScriptType const ( ScriptTypeShellScript ScriptType = "SHELL_SCRIPT" ScriptTypePowershellScript ScriptType = "POWERSHELL_SCRIPT" ) // Values returns all known values for ScriptType. Note that this can be expanded // in the future, and so it is only as up to date as the client. The ordering of // this slice is not guaranteed to be stable across updates. func (ScriptType) Values() []ScriptType { return []ScriptType{ "SHELL_SCRIPT", "POWERSHELL_SCRIPT", } } type ServerCatalogStatus string // Enum values for ServerCatalogStatus const ( ServerCatalogStatusNotImported ServerCatalogStatus = "NOT_IMPORTED" ServerCatalogStatusImporting ServerCatalogStatus = "IMPORTING" ServerCatalogStatusAvailable ServerCatalogStatus = "AVAILABLE" ServerCatalogStatusDeleted ServerCatalogStatus = "DELETED" ServerCatalogStatusExpired ServerCatalogStatus = "EXPIRED" ) // Values returns all known values for ServerCatalogStatus. Note that this can be // expanded in the future, and so it is only as up to date as the client. The // ordering of this slice is not guaranteed to be stable across updates. func (ServerCatalogStatus) Values() []ServerCatalogStatus { return []ServerCatalogStatus{ "NOT_IMPORTED", "IMPORTING", "AVAILABLE", "DELETED", "EXPIRED", } } type ServerType string // Enum values for ServerType const ( ServerTypeVirtualMachine ServerType = "VIRTUAL_MACHINE" ) // Values returns all known values for ServerType. Note that this can be expanded // in the future, and so it is only as up to date as the client. The ordering of // this slice is not guaranteed to be stable across updates. func (ServerType) Values() []ServerType { return []ServerType{ "VIRTUAL_MACHINE", } } type ServerValidationStrategy string // Enum values for ServerValidationStrategy const ( ServerValidationStrategyUserdata ServerValidationStrategy = "USERDATA" ) // Values returns all known values for ServerValidationStrategy. Note that this // can be expanded in the future, and so it is only as up to date as the client. // The ordering of this slice is not guaranteed to be stable across updates. func (ServerValidationStrategy) Values() []ServerValidationStrategy { return []ServerValidationStrategy{ "USERDATA", } } type ValidationStatus string // Enum values for ValidationStatus const ( ValidationStatusReadyForValidation ValidationStatus = "READY_FOR_VALIDATION" ValidationStatusPending ValidationStatus = "PENDING" ValidationStatusInProgress ValidationStatus = "IN_PROGRESS" ValidationStatusSucceeded ValidationStatus = "SUCCEEDED" ValidationStatusFailed ValidationStatus = "FAILED" ) // Values returns all known values for ValidationStatus. Note that this can be // expanded in the future, and so it is only as up to date as the client. The // ordering of this slice is not guaranteed to be stable across updates. func (ValidationStatus) Values() []ValidationStatus { return []ValidationStatus{ "READY_FOR_VALIDATION", "PENDING", "IN_PROGRESS", "SUCCEEDED", "FAILED", } } type VmManagerType string // Enum values for VmManagerType const ( VmManagerTypeVSphere VmManagerType = "VSPHERE" VmManagerTypeScvmm VmManagerType = "SCVMM" VmManagerTypeHyperVManager VmManagerType = "HYPERV-MANAGER" ) // Values returns all known values for VmManagerType. Note that this can be // expanded in the future, and so it is only as up to date as the client. The // ordering of this slice is not guaranteed to be stable across updates. func (VmManagerType) Values() []VmManagerType { return []VmManagerType{ "VSPHERE", "SCVMM", "HYPERV-MANAGER", } }