// Code generated by private/model/cli/gen-api/main.go. DO NOT EDIT. // Package gamesparksiface provides an interface to enable mocking the GameSparks service client // for testing your code. // // It is important to note that this interface will have breaking changes // when the service model is updated and adds new API operations, paginators, // and waiters. package gamesparksiface import ( "github.com/aws/aws-sdk-go/aws" "github.com/aws/aws-sdk-go/aws/request" "github.com/aws/aws-sdk-go/service/gamesparks" ) // GameSparksAPI provides an interface to enable mocking the // gamesparks.GameSparks service client's API operation, // paginators, and waiters. This make unit testing your code that calls out // to the SDK's service client's calls easier. // // The best way to use this interface is so the SDK's service client's calls // can be stubbed out for unit testing your code with the SDK without needing // to inject custom request handlers into the SDK's request pipeline. // // // myFunc uses an SDK service client to make a request to // // GameSparks. // func myFunc(svc gamesparksiface.GameSparksAPI) bool { // // Make svc.CreateGame request // } // // func main() { // sess := session.New() // svc := gamesparks.New(sess) // // myFunc(svc) // } // // In your _test.go file: // // // Define a mock struct to be used in your unit tests of myFunc. // type mockGameSparksClient struct { // gamesparksiface.GameSparksAPI // } // func (m *mockGameSparksClient) CreateGame(input *gamesparks.CreateGameInput) (*gamesparks.CreateGameOutput, error) { // // mock response/functionality // } // // func TestMyFunc(t *testing.T) { // // Setup Test // mockSvc := &mockGameSparksClient{} // // myfunc(mockSvc) // // // Verify myFunc's functionality // } // // It is important to note that this interface will have breaking changes // when the service model is updated and adds new API operations, paginators, // and waiters. Its suggested to use the pattern above for testing, or using // tooling to generate mocks to satisfy the interfaces. type GameSparksAPI interface { CreateGame(*gamesparks.CreateGameInput) (*gamesparks.CreateGameOutput, error) CreateGameWithContext(aws.Context, *gamesparks.CreateGameInput, ...request.Option) (*gamesparks.CreateGameOutput, error) CreateGameRequest(*gamesparks.CreateGameInput) (*request.Request, *gamesparks.CreateGameOutput) CreateSnapshot(*gamesparks.CreateSnapshotInput) (*gamesparks.CreateSnapshotOutput, error) CreateSnapshotWithContext(aws.Context, *gamesparks.CreateSnapshotInput, ...request.Option) (*gamesparks.CreateSnapshotOutput, error) CreateSnapshotRequest(*gamesparks.CreateSnapshotInput) (*request.Request, *gamesparks.CreateSnapshotOutput) CreateStage(*gamesparks.CreateStageInput) (*gamesparks.CreateStageOutput, error) CreateStageWithContext(aws.Context, *gamesparks.CreateStageInput, ...request.Option) (*gamesparks.CreateStageOutput, error) CreateStageRequest(*gamesparks.CreateStageInput) (*request.Request, *gamesparks.CreateStageOutput) DeleteGame(*gamesparks.DeleteGameInput) (*gamesparks.DeleteGameOutput, error) DeleteGameWithContext(aws.Context, *gamesparks.DeleteGameInput, ...request.Option) (*gamesparks.DeleteGameOutput, error) DeleteGameRequest(*gamesparks.DeleteGameInput) (*request.Request, *gamesparks.DeleteGameOutput) DeleteStage(*gamesparks.DeleteStageInput) (*gamesparks.DeleteStageOutput, error) DeleteStageWithContext(aws.Context, *gamesparks.DeleteStageInput, ...request.Option) (*gamesparks.DeleteStageOutput, error) DeleteStageRequest(*gamesparks.DeleteStageInput) (*request.Request, *gamesparks.DeleteStageOutput) DisconnectPlayer(*gamesparks.DisconnectPlayerInput) (*gamesparks.DisconnectPlayerOutput, error) DisconnectPlayerWithContext(aws.Context, *gamesparks.DisconnectPlayerInput, ...request.Option) (*gamesparks.DisconnectPlayerOutput, error) DisconnectPlayerRequest(*gamesparks.DisconnectPlayerInput) (*request.Request, *gamesparks.DisconnectPlayerOutput) ExportSnapshot(*gamesparks.ExportSnapshotInput) (*gamesparks.ExportSnapshotOutput, error) ExportSnapshotWithContext(aws.Context, *gamesparks.ExportSnapshotInput, ...request.Option) (*gamesparks.ExportSnapshotOutput, error) ExportSnapshotRequest(*gamesparks.ExportSnapshotInput) (*request.Request, *gamesparks.ExportSnapshotOutput) GetExtension(*gamesparks.GetExtensionInput) (*gamesparks.GetExtensionOutput, error) GetExtensionWithContext(aws.Context, *gamesparks.GetExtensionInput, ...request.Option) (*gamesparks.GetExtensionOutput, error) GetExtensionRequest(*gamesparks.GetExtensionInput) (*request.Request, *gamesparks.GetExtensionOutput) GetExtensionVersion(*gamesparks.GetExtensionVersionInput) (*gamesparks.GetExtensionVersionOutput, error) GetExtensionVersionWithContext(aws.Context, *gamesparks.GetExtensionVersionInput, ...request.Option) (*gamesparks.GetExtensionVersionOutput, error) GetExtensionVersionRequest(*gamesparks.GetExtensionVersionInput) (*request.Request, *gamesparks.GetExtensionVersionOutput) GetGame(*gamesparks.GetGameInput) (*gamesparks.GetGameOutput, error) GetGameWithContext(aws.Context, *gamesparks.GetGameInput, ...request.Option) (*gamesparks.GetGameOutput, error) GetGameRequest(*gamesparks.GetGameInput) (*request.Request, *gamesparks.GetGameOutput) GetGameConfiguration(*gamesparks.GetGameConfigurationInput) (*gamesparks.GetGameConfigurationOutput, error) GetGameConfigurationWithContext(aws.Context, *gamesparks.GetGameConfigurationInput, ...request.Option) (*gamesparks.GetGameConfigurationOutput, error) GetGameConfigurationRequest(*gamesparks.GetGameConfigurationInput) (*request.Request, *gamesparks.GetGameConfigurationOutput) GetGeneratedCodeJob(*gamesparks.GetGeneratedCodeJobInput) (*gamesparks.GetGeneratedCodeJobOutput, error) GetGeneratedCodeJobWithContext(aws.Context, *gamesparks.GetGeneratedCodeJobInput, ...request.Option) (*gamesparks.GetGeneratedCodeJobOutput, error) GetGeneratedCodeJobRequest(*gamesparks.GetGeneratedCodeJobInput) (*request.Request, *gamesparks.GetGeneratedCodeJobOutput) GetPlayerConnectionStatus(*gamesparks.GetPlayerConnectionStatusInput) (*gamesparks.GetPlayerConnectionStatusOutput, error) GetPlayerConnectionStatusWithContext(aws.Context, *gamesparks.GetPlayerConnectionStatusInput, ...request.Option) (*gamesparks.GetPlayerConnectionStatusOutput, error) GetPlayerConnectionStatusRequest(*gamesparks.GetPlayerConnectionStatusInput) (*request.Request, *gamesparks.GetPlayerConnectionStatusOutput) GetSnapshot(*gamesparks.GetSnapshotInput) (*gamesparks.GetSnapshotOutput, error) GetSnapshotWithContext(aws.Context, *gamesparks.GetSnapshotInput, ...request.Option) (*gamesparks.GetSnapshotOutput, error) GetSnapshotRequest(*gamesparks.GetSnapshotInput) (*request.Request, *gamesparks.GetSnapshotOutput) GetStage(*gamesparks.GetStageInput) (*gamesparks.GetStageOutput, error) GetStageWithContext(aws.Context, *gamesparks.GetStageInput, ...request.Option) (*gamesparks.GetStageOutput, error) GetStageRequest(*gamesparks.GetStageInput) (*request.Request, *gamesparks.GetStageOutput) GetStageDeployment(*gamesparks.GetStageDeploymentInput) (*gamesparks.GetStageDeploymentOutput, error) GetStageDeploymentWithContext(aws.Context, *gamesparks.GetStageDeploymentInput, ...request.Option) (*gamesparks.GetStageDeploymentOutput, error) GetStageDeploymentRequest(*gamesparks.GetStageDeploymentInput) (*request.Request, *gamesparks.GetStageDeploymentOutput) ImportGameConfiguration(*gamesparks.ImportGameConfigurationInput) (*gamesparks.ImportGameConfigurationOutput, error) ImportGameConfigurationWithContext(aws.Context, *gamesparks.ImportGameConfigurationInput, ...request.Option) (*gamesparks.ImportGameConfigurationOutput, error) ImportGameConfigurationRequest(*gamesparks.ImportGameConfigurationInput) (*request.Request, *gamesparks.ImportGameConfigurationOutput) ListExtensionVersions(*gamesparks.ListExtensionVersionsInput) (*gamesparks.ListExtensionVersionsOutput, error) ListExtensionVersionsWithContext(aws.Context, *gamesparks.ListExtensionVersionsInput, ...request.Option) (*gamesparks.ListExtensionVersionsOutput, error) ListExtensionVersionsRequest(*gamesparks.ListExtensionVersionsInput) (*request.Request, *gamesparks.ListExtensionVersionsOutput) ListExtensionVersionsPages(*gamesparks.ListExtensionVersionsInput, func(*gamesparks.ListExtensionVersionsOutput, bool) bool) error ListExtensionVersionsPagesWithContext(aws.Context, *gamesparks.ListExtensionVersionsInput, func(*gamesparks.ListExtensionVersionsOutput, bool) bool, ...request.Option) error ListExtensions(*gamesparks.ListExtensionsInput) (*gamesparks.ListExtensionsOutput, error) ListExtensionsWithContext(aws.Context, *gamesparks.ListExtensionsInput, ...request.Option) (*gamesparks.ListExtensionsOutput, error) ListExtensionsRequest(*gamesparks.ListExtensionsInput) (*request.Request, *gamesparks.ListExtensionsOutput) ListExtensionsPages(*gamesparks.ListExtensionsInput, func(*gamesparks.ListExtensionsOutput, bool) bool) error ListExtensionsPagesWithContext(aws.Context, *gamesparks.ListExtensionsInput, func(*gamesparks.ListExtensionsOutput, bool) bool, ...request.Option) error ListGames(*gamesparks.ListGamesInput) (*gamesparks.ListGamesOutput, error) ListGamesWithContext(aws.Context, *gamesparks.ListGamesInput, ...request.Option) (*gamesparks.ListGamesOutput, error) ListGamesRequest(*gamesparks.ListGamesInput) (*request.Request, *gamesparks.ListGamesOutput) ListGamesPages(*gamesparks.ListGamesInput, func(*gamesparks.ListGamesOutput, bool) bool) error ListGamesPagesWithContext(aws.Context, *gamesparks.ListGamesInput, func(*gamesparks.ListGamesOutput, bool) bool, ...request.Option) error ListGeneratedCodeJobs(*gamesparks.ListGeneratedCodeJobsInput) (*gamesparks.ListGeneratedCodeJobsOutput, error) ListGeneratedCodeJobsWithContext(aws.Context, *gamesparks.ListGeneratedCodeJobsInput, ...request.Option) (*gamesparks.ListGeneratedCodeJobsOutput, error) ListGeneratedCodeJobsRequest(*gamesparks.ListGeneratedCodeJobsInput) (*request.Request, *gamesparks.ListGeneratedCodeJobsOutput) ListGeneratedCodeJobsPages(*gamesparks.ListGeneratedCodeJobsInput, func(*gamesparks.ListGeneratedCodeJobsOutput, bool) bool) error ListGeneratedCodeJobsPagesWithContext(aws.Context, *gamesparks.ListGeneratedCodeJobsInput, func(*gamesparks.ListGeneratedCodeJobsOutput, bool) bool, ...request.Option) error ListSnapshots(*gamesparks.ListSnapshotsInput) (*gamesparks.ListSnapshotsOutput, error) ListSnapshotsWithContext(aws.Context, *gamesparks.ListSnapshotsInput, ...request.Option) (*gamesparks.ListSnapshotsOutput, error) ListSnapshotsRequest(*gamesparks.ListSnapshotsInput) (*request.Request, *gamesparks.ListSnapshotsOutput) ListSnapshotsPages(*gamesparks.ListSnapshotsInput, func(*gamesparks.ListSnapshotsOutput, bool) bool) error ListSnapshotsPagesWithContext(aws.Context, *gamesparks.ListSnapshotsInput, func(*gamesparks.ListSnapshotsOutput, bool) bool, ...request.Option) error ListStageDeployments(*gamesparks.ListStageDeploymentsInput) (*gamesparks.ListStageDeploymentsOutput, error) ListStageDeploymentsWithContext(aws.Context, *gamesparks.ListStageDeploymentsInput, ...request.Option) (*gamesparks.ListStageDeploymentsOutput, error) ListStageDeploymentsRequest(*gamesparks.ListStageDeploymentsInput) (*request.Request, *gamesparks.ListStageDeploymentsOutput) ListStageDeploymentsPages(*gamesparks.ListStageDeploymentsInput, func(*gamesparks.ListStageDeploymentsOutput, bool) bool) error ListStageDeploymentsPagesWithContext(aws.Context, *gamesparks.ListStageDeploymentsInput, func(*gamesparks.ListStageDeploymentsOutput, bool) bool, ...request.Option) error ListStages(*gamesparks.ListStagesInput) (*gamesparks.ListStagesOutput, error) ListStagesWithContext(aws.Context, *gamesparks.ListStagesInput, ...request.Option) (*gamesparks.ListStagesOutput, error) ListStagesRequest(*gamesparks.ListStagesInput) (*request.Request, *gamesparks.ListStagesOutput) ListStagesPages(*gamesparks.ListStagesInput, func(*gamesparks.ListStagesOutput, bool) bool) error ListStagesPagesWithContext(aws.Context, *gamesparks.ListStagesInput, func(*gamesparks.ListStagesOutput, bool) bool, ...request.Option) error ListTagsForResource(*gamesparks.ListTagsForResourceInput) (*gamesparks.ListTagsForResourceOutput, error) ListTagsForResourceWithContext(aws.Context, *gamesparks.ListTagsForResourceInput, ...request.Option) (*gamesparks.ListTagsForResourceOutput, error) ListTagsForResourceRequest(*gamesparks.ListTagsForResourceInput) (*request.Request, *gamesparks.ListTagsForResourceOutput) StartGeneratedCodeJob(*gamesparks.StartGeneratedCodeJobInput) (*gamesparks.StartGeneratedCodeJobOutput, error) StartGeneratedCodeJobWithContext(aws.Context, *gamesparks.StartGeneratedCodeJobInput, ...request.Option) (*gamesparks.StartGeneratedCodeJobOutput, error) StartGeneratedCodeJobRequest(*gamesparks.StartGeneratedCodeJobInput) (*request.Request, *gamesparks.StartGeneratedCodeJobOutput) StartStageDeployment(*gamesparks.StartStageDeploymentInput) (*gamesparks.StartStageDeploymentOutput, error) StartStageDeploymentWithContext(aws.Context, *gamesparks.StartStageDeploymentInput, ...request.Option) (*gamesparks.StartStageDeploymentOutput, error) StartStageDeploymentRequest(*gamesparks.StartStageDeploymentInput) (*request.Request, *gamesparks.StartStageDeploymentOutput) TagResource(*gamesparks.TagResourceInput) (*gamesparks.TagResourceOutput, error) TagResourceWithContext(aws.Context, *gamesparks.TagResourceInput, ...request.Option) (*gamesparks.TagResourceOutput, error) TagResourceRequest(*gamesparks.TagResourceInput) (*request.Request, *gamesparks.TagResourceOutput) UntagResource(*gamesparks.UntagResourceInput) (*gamesparks.UntagResourceOutput, error) UntagResourceWithContext(aws.Context, *gamesparks.UntagResourceInput, ...request.Option) (*gamesparks.UntagResourceOutput, error) UntagResourceRequest(*gamesparks.UntagResourceInput) (*request.Request, *gamesparks.UntagResourceOutput) UpdateGame(*gamesparks.UpdateGameInput) (*gamesparks.UpdateGameOutput, error) UpdateGameWithContext(aws.Context, *gamesparks.UpdateGameInput, ...request.Option) (*gamesparks.UpdateGameOutput, error) UpdateGameRequest(*gamesparks.UpdateGameInput) (*request.Request, *gamesparks.UpdateGameOutput) UpdateGameConfiguration(*gamesparks.UpdateGameConfigurationInput) (*gamesparks.UpdateGameConfigurationOutput, error) UpdateGameConfigurationWithContext(aws.Context, *gamesparks.UpdateGameConfigurationInput, ...request.Option) (*gamesparks.UpdateGameConfigurationOutput, error) UpdateGameConfigurationRequest(*gamesparks.UpdateGameConfigurationInput) (*request.Request, *gamesparks.UpdateGameConfigurationOutput) UpdateSnapshot(*gamesparks.UpdateSnapshotInput) (*gamesparks.UpdateSnapshotOutput, error) UpdateSnapshotWithContext(aws.Context, *gamesparks.UpdateSnapshotInput, ...request.Option) (*gamesparks.UpdateSnapshotOutput, error) UpdateSnapshotRequest(*gamesparks.UpdateSnapshotInput) (*request.Request, *gamesparks.UpdateSnapshotOutput) UpdateStage(*gamesparks.UpdateStageInput) (*gamesparks.UpdateStageOutput, error) UpdateStageWithContext(aws.Context, *gamesparks.UpdateStageInput, ...request.Option) (*gamesparks.UpdateStageOutput, error) UpdateStageRequest(*gamesparks.UpdateStageInput) (*request.Request, *gamesparks.UpdateStageOutput) } var _ GameSparksAPI = (*gamesparks.GameSparks)(nil)